[Tutorial] Diana Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Diana lane poro )
Attack: 57.04
Defense: 6
Magic: 8
Difficulty: 4
Health: 594
Move Speed: 345
Armor: 31
Range: 150
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 55.14%
- Pick: 6.68%
- Games: 25873
- KDA: 3.05
- Score: 51.46
Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.
Diana Tips (Ally)
- Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
- Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
- Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
Diana Tips (Enemy)
- Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
- Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
- Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Diana Masteries
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Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s. Cooldown: 4s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
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Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Deal 8% more damage to champions who have less than 40% health. |
+9 |
+9 |
+6 Armor |
Diana Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Diana Recommended Items (PROBUILD)
BUY: 2600 SELL: 1820 +60 Ability Power |
BUY: 1100 SELL: 770 |
BUY: 3000 SELL: 2100 +80 Ability Power |
BUY: 3200 SELL: 2240 +7% Movement Speed +10% Cooldown Reduction |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 3600 SELL: 2520 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Diana Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks. |
Cooldown: 8/7.5/7/6.5/6 Consumable: 50 Range: 900 Unleashes a bolt of lunar energy in an arc dealing magic damage. |
Cooldown: 15/13.5/12/10.5/9 Consumable: 40/45/50/55/60 Range: 800 Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength. |
Cooldown: 22/20/18/16/14 Consumable: 40/45/50/55/60 Range: 825 Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. |
Cooldown: 100/90/80 Consumable: 100 Range: 475 |
Diana SKINS
Diana Counters (Over 50% win rate)
the Emperor of the Sands
the Daring Bombardier
the Magical Cat
the Night Hunter
the Loose Cannon
the Heart of the Freljord
the Chain Warden
the Plague Rat
the Magus Ascendant
The Star Forger
the Frost Archer
the Spider Queen
the Battle Mistress
Maven of the Strings
the Weapon of the Faithful
Daughter of the Void
the Prodigal Explorer
the Dark Sovereign
the Starchild
the Bestial Huntress
the Wandering Caretaker
the Missing Link
Grandmaster at Arms
the Glorious Executioner
the Tiny Master of Evil
the Redeemer
the Cryophoenix
the River King
the Sheriff of Piltover
the Lady of Luminosity
the Saltwater Scourge
The Eternal Hunters
the Unforgiven
the Fae Sorceress
the Yordle Gunner
the Half-Dragon
the Enlightened One
the Fallen
Agony's Embrace
the Rebel
the Eye of the Void
the Great Steam Golem
the Aspect of Twilight
the Boy and His Yeti
the Master of Shadows
the Spear of Vengeance
the Bloodharbor Ripper
the Purifier
the Tidecaller
the Dark Child
the Stoneweaver
the Virtuoso
the Nine-Tailed Fox
the Shadow of War
the Void Walker
the Card Master
the Arrow of Retribution
the Blind Monk
the Green Father
the Rune Mage
Empress of the Elements
the Berserker
the Chronokeeper
the Deceiver
the Defender of Tomorrow
the Troll King
the Darkin Blade
the Heart of the Tempest
the Voidreaver
the Steel Shadow
the Pridestalker
the Piltover Enforcer
the Radiant Dawn
the Unshackled
the Storm's Fury
the Serpent's Embrace
Shard of the Monolith
the Crystal Vanguard
the Mechanized Menace
the Burning Vengeance
the Madman of Zaun
the Shield of Valoran
the Barbarian King
the Unbreakable Spear
the Seneschal of Demacia
the Righteous
the Bounty Hunter
the Rogue Assassin
the Eternal Nightmare
the Curator of the Sands
the Lady of Clockwork
the Curious Chameleon
the Mouth of the Abyss
the Wuju Bladesman
the Armordillo
the Sinister Blade
the Secret Weapon
the Kraken Priestess
the Grand Duelist
Demacia's Wings
the Prophet of the Void
Shepherd of Souls
Keeper of the Hammer
the Harbinger of Doom
the Hexplosives Expert
the Void Burrower
the Exemplar of Demacia
the Cantankerous Cavalier
the Machine Herald
the Sad Mummy
the Rabble Rouser
the Minotaur
the Revered Inventor
the Titan of the Depths
the Swift Scout
the Terror of the Void
Fury of the North
Rise of the Thorns
the Tidal Trickster
the Outlaw
The Undead Juggernaut
the Uncaged Wrath of Zaun
the Blade's Shadow
Diana Countered By (Under 50% win rate)
the Iron Revenant
the Demon Jester
the Monkey King
the Thunder's Roar
the Butcher of the Sands
The Fire below the Mountain
the Twisted Treant
the Colossus
the Deathsinger
the Mad Chemist
the Ice Witch