[Tutorial] Diana Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Diana lane poro )

Attack: 57.04
Defense: 6
Magic: 8
Difficulty: 4
Health: 594
Move Speed: 345
Armor: 31
Range: 150
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 55.14%
- Pick: 6.68%
- Games: 25873
- KDA: 3.05
- Score: 51.46
Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.
Diana Tips (Ally)
- Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
- Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
- Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
Diana Tips (Enemy)
- Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
- Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
- Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Diana Masteries
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![]() Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
![]() After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s. Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
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![]() Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Diana Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Diana Recommended Items (PROBUILD)
![]() BUY: 2600 SELL: 1820 +60 Ability Power |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3000 SELL: 2100 +80 Ability Power |
![]() BUY: 3200 SELL: 2240 +7% Movement Speed +10% Cooldown Reduction |
![]() BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Diana Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks. |
![]() Cooldown: 8/7.5/7/6.5/6 Consumable: 50 Range: 900 Unleashes a bolt of lunar energy in an arc dealing magic damage. |
![]() Cooldown: 15/13.5/12/10.5/9 Consumable: 40/45/50/55/60 Range: 800 Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength. |
![]() Cooldown: 22/20/18/16/14 Consumable: 40/45/50/55/60 Range: 825 Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. |
![]() Cooldown: 100/90/80 Consumable: 100 Range: 475 |
Diana SKINS







Diana Counters (Over 50% win rate)

the Emperor of the Sands

the Daring Bombardier

the Magical Cat

the Night Hunter

the Loose Cannon

the Heart of the Freljord

the Chain Warden

the Plague Rat

the Magus Ascendant

The Star Forger

the Frost Archer

the Spider Queen

the Battle Mistress

Maven of the Strings

the Weapon of the Faithful

Daughter of the Void

the Prodigal Explorer

the Dark Sovereign

the Starchild

the Bestial Huntress

the Wandering Caretaker

the Missing Link

Grandmaster at Arms

the Glorious Executioner

the Tiny Master of Evil

the Redeemer

the Cryophoenix

the River King

the Sheriff of Piltover

the Lady of Luminosity

the Saltwater Scourge

The Eternal Hunters

the Unforgiven

the Fae Sorceress

the Yordle Gunner

the Half-Dragon

the Enlightened One

the Fallen

Agony's Embrace

the Rebel

the Eye of the Void

the Great Steam Golem

the Aspect of Twilight

the Boy and His Yeti

the Master of Shadows

the Spear of Vengeance

the Bloodharbor Ripper

the Purifier

the Tidecaller

the Dark Child

the Stoneweaver

the Virtuoso

the Nine-Tailed Fox

the Shadow of War

the Void Walker

the Card Master

the Arrow of Retribution

the Blind Monk

the Green Father

the Rune Mage

Empress of the Elements

the Berserker

the Chronokeeper

the Deceiver

the Defender of Tomorrow

the Troll King

the Darkin Blade

the Heart of the Tempest

the Voidreaver

the Steel Shadow

the Pridestalker

the Piltover Enforcer

the Radiant Dawn

the Unshackled

the Storm's Fury

the Serpent's Embrace

Shard of the Monolith

the Crystal Vanguard

the Mechanized Menace

the Burning Vengeance

the Madman of Zaun

the Shield of Valoran

the Barbarian King

the Unbreakable Spear

the Seneschal of Demacia

the Righteous

the Bounty Hunter

the Rogue Assassin

the Eternal Nightmare

the Curator of the Sands

the Lady of Clockwork

the Curious Chameleon

the Mouth of the Abyss

the Wuju Bladesman

the Armordillo

the Sinister Blade

the Secret Weapon

the Kraken Priestess

the Grand Duelist

Demacia's Wings

the Prophet of the Void

Shepherd of Souls

Keeper of the Hammer

the Harbinger of Doom

the Hexplosives Expert

the Void Burrower

the Exemplar of Demacia

the Cantankerous Cavalier

the Machine Herald

the Sad Mummy

the Rabble Rouser

the Minotaur

the Revered Inventor

the Titan of the Depths

the Swift Scout

the Terror of the Void

Fury of the North

Rise of the Thorns

the Tidal Trickster

the Outlaw

The Undead Juggernaut

the Uncaged Wrath of Zaun

the Blade's Shadow
Diana Countered By (Under 50% win rate)

the Iron Revenant

the Demon Jester

the Monkey King

the Thunder's Roar

the Butcher of the Sands

The Fire below the Mountain

the Twisted Treant

the Colossus

the Deathsinger

the Mad Chemist

the Ice Witch