[Tutorial] Kha'Zix Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Kha'Zix lane poro )

Attack: 63
Defense: 4
Magic: 3
Difficulty: 6
Health: 572.8
Move Speed: 350
Armor: 36
Range: 125
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.668
LANE
- Tier: B
- Win: 48.71%
- Pick: 5.58%
- Games: 20704
- KDA: 3.07
- Score: 36.66
The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha'Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more effective ways to counter and kill its prey. Initially a mindless beast, Kha'Zix's intelligence has developed as much as its form. Now, the creature plans out its hunts, and even utilizes the visceral terror it engenders in its victims.
Kha'Zix Tips (Ally)
- Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets.
- Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions.
- Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed.
Kha'Zix Tips (Enemy)
- Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets.
- Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Kha'Zix Masteries
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![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s. Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
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![]() Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Kha'Zix Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Kha'Zix Recommended Items (PROBUILD)
![]() BUY: 2900 SELL: 2030 +10% Cooldown Reduction |
![]() BUY: 900 SELL: 630 |
![]() BUY: 2900 SELL: 2030 +10% Cooldown Reduction |
![]() BUY: 3000 SELL: 2100 +40 Attack Damage +20% Cooldown Reduction |
![]() BUY: 2900 SELL: 2030 +55 Attack Damage |
![]() BUY: 3500 SELL: 2450 +100% Base Health Regen +12% Life Steal |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt. |
Kha'Zix Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. |
![]() Cooldown: 4 Consumable: 20 Range: 325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. |
![]() Cooldown: 9 Consumable: 55/60/65/70/75 Range: 1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. |
![]() Cooldown: 20/18/16/14/12 Consumable: 50 Range: 700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist. |
![]() Cooldown: 100/85/70 Consumable: 100 Range: 25000 Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Movement Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use. |
Kha'Zix SKINS






Kha'Zix Counters (Over 50% win rate)

the Night Hunter

the Emperor of the Sands

the Daring Bombardier

the River King

the Weapon of the Faithful

The Eternal Hunters

the Heart of the Freljord

the Deceiver

the Loose Cannon

the Magus Ascendant

the Battle Mistress

the Redeemer

the Void Walker

the Bestial Huntress

the Pridestalker

the Saltwater Scourge

the Missing Link

Daughter of the Void

Agony's Embrace

Maven of the Strings

the Prodigal Explorer

the Frost Archer

the Master of Shadows

the Darkin Blade

the Purifier

the Virtuoso

the Fallen

the Chronokeeper

Grandmaster at Arms

the Magical Cat

the Boy and His Yeti

the Enlightened One

the Yordle Gunner

the Half-Dragon

the Berserker

the Tidecaller

the Plague Rat

The Star Forger

the Curator of the Sands

the Fae Sorceress

the Eternal Nightmare

the Spider Queen

the Bloodharbor Ripper

the Hexplosives Expert

the Unforgiven

the Glorious Executioner

the Heart of the Tempest

the Tiny Master of Evil

the Barbarian King

the Eye of the Void

the Dark Sovereign

the Sheriff of Piltover

the Mouth of the Abyss

the Starchild

the Lady of Luminosity

the Wuju Bladesman

the Dark Child

the Exile

the Arrow of Retribution

the Storm's Fury

the Great Steam Golem

the Void Burrower

the Stoneweaver

the Card Master

the Defender of Tomorrow

the Armordillo

the Rebel
Kha'Zix Countered By (Under 50% win rate)

the Bounty Hunter

the Sad Mummy

the Revered Inventor

the Madman of Zaun

the Seneschal of Demacia

the Crimson Reaper

the Secret Weapon

the Steel Shadow

the Hand of Noxus

the Harbinger of Doom

Shepherd of Souls

the Boy Who Shattered Time

the Noxian Grand General

the Unshackled

Fury of the North

the Shadow Reaper

the Butcher of the Sands

the Radiant Dawn

Shard of the Monolith

the Exemplar of Demacia

the Eye of Twilight

the Uncaged Wrath of Zaun

the Iron Revenant

the Troll King

the Spirit Walker

the Machine Herald

the Thunder's Roar

Rise of the Thorns

the Cantankerous Cavalier

the Outlaw

the Monkey King

the Swift Scout

the Blade's Shadow

The Undead Juggernaut

the Kraken Priestess

the Shield of Valoran

The Fire below the Mountain

the Curious Chameleon

the Demon Jester

The Might of Demacia

Scorn of the Moon

the Twisted Treant

the Minotaur

the Colossus

the Tidal Trickster

the Ice Witch

the Deathsinger

the Dreadnought

the Mad Chemist