[Tutorial] Zyra Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Zyra lane poro )

Attack: 53.376
Defense: 3
Magic: 8
Difficulty: 7
Health: 504
Move Speed: 340
Armor: 29
Range: 575
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 60.86%
- Pick: 6.06%
- Games: 24276
- KDA: 3.72
- Score: 60.56
Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.
Zyra Tips (Ally)
- Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
- Seeds grant vision to your team.
- Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.
Zyra Tips (Enemy)
- Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
- Moving closer to Zyra can be a smart move if she places plants too far away from herself.
- Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
- Moving the fight to a different area will deprive Zyra of accumulated seeds.
- Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Zyra Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Zyra Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Zyra Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3100 SELL: 2170 +300 Health |
![]() BUY: 2600 SELL: 1820 +90 Ability Power |
![]() BUY: 3000 SELL: 2100 +300 Health |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Zyra Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Seeds spawn around Zyra periodically, becoming faster with level and lasting 30 seconds. If an enemy Champion steps on a seed, it dies. |
![]() Cooldown: 7/6.5/6/5.5/5 Consumable: 70 Range: 800 Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar. |
![]() Cooldown: 0 Consumable: 0 Range: 850 Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time. |
![]() Cooldown: 12 Consumable: 70/75/80/85/90 Range: 1100 Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed. |
![]() Cooldown: 110/100/90 Consumable: 100 Range: 700 Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged. |
Zyra SKINS





Zyra Counters (Over 50% win rate)

the Night Hunter

the Heart of the Freljord

the River King

the Redeemer

the Spider Queen

The Star Forger

the Magical Cat

Demacia's Wings

the Glorious Executioner

Daughter of the Void

the Armordillo

the Bestial Huntress

the Tiny Master of Evil

The Eternal Hunters

Maven of the Strings

Agony's Embrace

the Prodigal Explorer

the Missing Link

the Void Walker

the Blind Monk

the Rogue Assassin

the Darkin Blade

the Emperor of the Sands

the Frost Archer

the Starchild

the Chain Warden

the Dark Sovereign

the Battle Mistress

the Unbreakable Spear

the Daring Bombardier

the Yordle Gunner

the Sheriff of Piltover

the Barbarian King

the Stoneweaver

the Crystal Vanguard

the Unforgiven

the Defender of Tomorrow

the Cryophoenix

the Magus Ascendant

the Enlightened One

the Rebel

the Great Steam Golem

Grandmaster at Arms

the Master of Shadows

Keeper of the Hammer

the Piltover Enforcer

the Chronokeeper

the Purifier

the Rune Mage

the Arrow of Retribution

the Mouth of the Abyss

the Lady of Luminosity

the Nine-Tailed Fox

the Blade Dancer

the Weapon of the Faithful

the Wandering Caretaker

the Loose Cannon

the Boy and His Yeti

the Kraken Priestess

the Boy Who Shattered Time

the Berserker

the Tidecaller

the Card Master

the Harbinger of Doom

the Radiant Dawn

the Bloodharbor Ripper

the Fallen

the Dark Child

the Saltwater Scourge

the Virtuoso

The Charmer

the Deceiver

the Plague Rat

the Grand Duelist

the Shield of Valoran

the Voidreaver

the Fae Sorceress

the Storm's Fury

the Uncaged Wrath of Zaun

the Sad Mummy

the Curator of the Sands

the Hand of Noxus

Empress of the Elements

the Shadow Reaper

the Pridestalker

the Righteous

the Bounty Hunter

the Rabble Rouser

the Aspect of Twilight

the Lady of Clockwork

the Heart of the Tempest

the Steel Shadow

Fury of the North

the Exile

the Serpent's Embrace

the Spirit Walker

the Spear of Vengeance

The Fire below the Mountain

Shard of the Monolith

the Eye of the Void

the Madman of Zaun

the Exemplar of Demacia

the Eternal Nightmare

the Green Father

the Wuju Bladesman

the Machine Herald

the Titan of the Depths

the Burning Vengeance

the Prophet of the Void
Zyra Countered By (Under 50% win rate)

the Twisted Treant

the Butcher of the Sands

Scorn of the Moon

the Swift Scout

the Shadow of War

Shepherd of Souls

the Monkey King

the Crimson Reaper

the Colossus

the Void Burrower

the Deathsinger

the Tidal Trickster

the Eye of Twilight

The Undead Juggernaut

the Thunder's Roar

the Demon Jester

the Noxian Grand General

the Minotaur

the Mad Chemist

the Ice Witch