[Tutorial] Skarner Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Skarner lane poro )

Attack: 65
Defense: 6
Magic: 5
Difficulty: 5
Health: 601.28
Move Speed: 335
Armor: 38
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: D
- Win: 58.51%
- Pick: 1.73%
- Games: 6187
- KDA: 3.40
- Score: 39.90
Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.
Skarner Tips (Ally)
- Basic attacks reduce the cooldown of Crystal Slash. Use them as often as possible for maximum damage.
- Capturing Crystal Spires before attempting neutral objectives or team fights around them improves Skarner's performance in said fights dramatically.
- Impale is extremely powerful when you use it to position an enemy so your allies can attack them.
Skarner Tips (Enemy)
- Skarner can't harm you very much outside of short range, so stay away from him!
- Skarner's Movement Speed is increased as long as his shield, Crystalline Exoskeleton, persists. Attack him to lower his speed.
- Skarner is especially dangerous when inside Crystal Spire zones his team controls. Try to capture them ahead of time if a fight may break out around them.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Skarner Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
![]() After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
![]() |
![]() Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s. Cooldown: 10s |
![]() When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level ( Cooldown: 60s |
![]() +10% Attack Speed |
![]() +9 |
![]() +15-90 Health (based on level) |
Skarner Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Skarner Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2650 SELL: 1855 +30 Armor +100% Base Health Regen +10% Cooldown Reduction |
![]() BUY: 3733 SELL: 2613 +25 Attack Damage +40% Attack Speed +20% Cooldown Reduction +5% Movement Speed |
![]() BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2900 SELL: 2030 +50 Magic Resist +5% Movement Speed |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Skarner Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Skarner's presence causes crystals to spawn in set locations around the map. While near crystals his team owns, Skarner gains tremendous movement speed, attack speed, and mana regeneration. |
![]() Cooldown: 3.5/3.25/3/2.75/2.5 Consumable: 10/11/12/13/14 Range: 350 Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. |
![]() Cooldown: 13/12.5/12/11.5/11 Consumable: 60 Range: 1 Skarner gains a shield and has increased Movement Speed while the shield persists. |
![]() Cooldown: 14/13.5/13/12.5/12 Consumable: 55 Range: 980 Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them. |
![]() Cooldown: 120/100/80 Consumable: 100 Range: 350 Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage. |
Skarner SKINS





Skarner Counters (Over 50% win rate)

the Heart of the Freljord

the Daring Bombardier

the Aspect of Twilight

the River King

the Green Father

the Spider Queen

the Secret Weapon

the Magus Ascendant

the Bestial Huntress

the Night Hunter

the Master of Shadows

the Eternal Nightmare

the Missing Link

the Wandering Caretaker

the Plague Rat

Grandmaster at Arms

the Dark Sovereign

the Loose Cannon

Agony's Embrace

the Bloodharbor Ripper

the Yordle Gunner

the Weapon of the Faithful

the Magical Cat

the Unshackled

the Rebel

the Serpent's Embrace

the Void Walker

the Machine Herald

the Glorious Executioner

the Sinister Blade

Maven of the Strings

the Boy and His Yeti

the Frost Archer

the Battle Mistress

the Berserker

the Rabble Rouser

the Uncaged Wrath of Zaun

the Revered Inventor

the Chronokeeper

the Prodigal Explorer

the Terror of the Void

the Seneschal of Demacia

Daughter of the Void

the Starchild

the Saltwater Scourge

the Defender of Tomorrow

the Arrow of Retribution

the Chain Warden

the Stoneweaver

the Great Steam Golem

the Redeemer

the Blade's Shadow

the Lady of Clockwork

the Fae Sorceress

the Titan of the Depths

the Enlightened One

the Curator of the Sands

The Star Forger

the Harbinger of Doom

the Virtuoso

the Purifier

Demacia's Wings

the Spirit Walker

Empress of the Elements

the Emperor of the Sands

the Blind Monk

the Storm's Fury

the Demon Jester

the Unforgiven

the Exile

The Charmer

the Tiny Master of Evil

the Unbreakable Spear
Skarner Countered By (Under 50% win rate)

the Kraken Priestess

the Wuju Bladesman

the Thunder's Roar

the Righteous

the Burning Vengeance

the Troll King

the Dark Child

the Sheriff of Piltover

the Mouth of the Abyss

the Rune Mage

the Hand of Noxus

the Madman of Zaun

the Radiant Dawn

the Eye of the Void

the Spear of Vengeance

the Tidecaller

the Heart of the Tempest

the Card Master

the Boy Who Shattered Time

the Shadow of War

the Iron Revenant

the Armordillo

Shard of the Monolith

the Mechanized Menace

the Shadow Reaper

The Might of Demacia

the Tidal Trickster

the Crimson Reaper

the Dreadnought

the Nine-Tailed Fox

the Pridestalker

Scorn of the Moon

the Swift Scout

the Barbarian King

the Exemplar of Demacia

the Mad Chemist

the Curious Chameleon

the Darkin Blade

the Blade Dancer

the Twisted Treant

the Outlaw

Rise of the Thorns

the Prophet of the Void

the Half-Dragon

the Eye of Twilight

Shepherd of Souls

the Shield of Valoran

the Deathsinger

the Cantankerous Cavalier

The Undead Juggernaut

the Colossus

the Minotaur

the Noxian Grand General

the Ice Witch