[Tutorial] Skarner Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Skarner lane poro )
Attack: 65
Defense: 6
Magic: 5
Difficulty: 5
Health: 601.28
Move Speed: 335
Armor: 38
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: D
- Win: 58.51%
- Pick: 1.73%
- Games: 6187
- KDA: 3.40
- Score: 39.90
Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.
Skarner Tips (Ally)
- Basic attacks reduce the cooldown of Crystal Slash. Use them as often as possible for maximum damage.
- Capturing Crystal Spires before attempting neutral objectives or team fights around them improves Skarner's performance in said fights dramatically.
- Impale is extremely powerful when you use it to position an enemy so your allies can attack them.
Skarner Tips (Enemy)
- Skarner can't harm you very much outside of short range, so stay away from him!
- Skarner's Movement Speed is increased as long as his shield, Crystalline Exoskeleton, persists. Attack him to lower his speed.
- Skarner is especially dangerous when inside Crystal Spire zones his team controls. Try to capture them ahead of time if a fight may break out around them.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Skarner Masteries
|
Every 4s in combat, your next basic attack on a champion will: |
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
|
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s. Cooldown: 10s |
When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level ( Cooldown: 60s |
+10% Attack Speed |
+9 |
+15-90 Health (based on level) |
Skarner Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Skarner Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2650 SELL: 1855 +30 Armor +100% Base Health Regen +10% Cooldown Reduction |
BUY: 3733 SELL: 2613 +25 Attack Damage +40% Attack Speed +20% Cooldown Reduction +5% Movement Speed |
BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
BUY: 3200 SELL: 2240 |
BUY: 2900 SELL: 2030 +50 Magic Resist +5% Movement Speed |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Skarner Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Skarner's presence causes crystals to spawn in set locations around the map. While near crystals his team owns, Skarner gains tremendous movement speed, attack speed, and mana regeneration. |
Cooldown: 3.5/3.25/3/2.75/2.5 Consumable: 10/11/12/13/14 Range: 350 Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. |
Cooldown: 13/12.5/12/11.5/11 Consumable: 60 Range: 1 Skarner gains a shield and has increased Movement Speed while the shield persists. |
Cooldown: 14/13.5/13/12.5/12 Consumable: 55 Range: 980 Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them. |
Cooldown: 120/100/80 Consumable: 100 Range: 350 Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage. |
Skarner SKINS
Skarner Counters (Over 50% win rate)
the Heart of the Freljord
the Daring Bombardier
the Aspect of Twilight
the River King
the Green Father
the Spider Queen
the Secret Weapon
the Magus Ascendant
the Bestial Huntress
the Night Hunter
the Master of Shadows
the Eternal Nightmare
the Missing Link
the Wandering Caretaker
the Plague Rat
Grandmaster at Arms
the Dark Sovereign
the Loose Cannon
Agony's Embrace
the Bloodharbor Ripper
the Yordle Gunner
the Weapon of the Faithful
the Magical Cat
the Unshackled
the Rebel
the Serpent's Embrace
the Void Walker
the Machine Herald
the Glorious Executioner
the Sinister Blade
Maven of the Strings
the Boy and His Yeti
the Frost Archer
the Battle Mistress
the Berserker
the Rabble Rouser
the Uncaged Wrath of Zaun
the Revered Inventor
the Chronokeeper
the Prodigal Explorer
the Terror of the Void
the Seneschal of Demacia
Daughter of the Void
the Starchild
the Saltwater Scourge
the Defender of Tomorrow
the Arrow of Retribution
the Chain Warden
the Stoneweaver
the Great Steam Golem
the Redeemer
the Blade's Shadow
the Lady of Clockwork
the Fae Sorceress
the Titan of the Depths
the Enlightened One
the Curator of the Sands
The Star Forger
the Harbinger of Doom
the Virtuoso
the Purifier
Demacia's Wings
the Spirit Walker
Empress of the Elements
the Emperor of the Sands
the Blind Monk
the Storm's Fury
the Demon Jester
the Unforgiven
the Exile
The Charmer
the Tiny Master of Evil
the Unbreakable Spear
Skarner Countered By (Under 50% win rate)
the Kraken Priestess
the Wuju Bladesman
the Thunder's Roar
the Righteous
the Burning Vengeance
the Troll King
the Dark Child
the Sheriff of Piltover
the Mouth of the Abyss
the Rune Mage
the Hand of Noxus
the Madman of Zaun
the Radiant Dawn
the Eye of the Void
the Spear of Vengeance
the Tidecaller
the Heart of the Tempest
the Card Master
the Boy Who Shattered Time
the Shadow of War
the Iron Revenant
the Armordillo
Shard of the Monolith
the Mechanized Menace
the Shadow Reaper
The Might of Demacia
the Tidal Trickster
the Crimson Reaper
the Dreadnought
the Nine-Tailed Fox
the Pridestalker
Scorn of the Moon
the Swift Scout
the Barbarian King
the Exemplar of Demacia
the Mad Chemist
the Curious Chameleon
the Darkin Blade
the Blade Dancer
the Twisted Treant
the Outlaw
Rise of the Thorns
the Prophet of the Void
the Half-Dragon
the Eye of Twilight
Shepherd of Souls
the Shield of Valoran
the Deathsinger
the Cantankerous Cavalier
The Undead Juggernaut
the Colossus
the Minotaur
the Noxian Grand General
the Ice Witch