[Tutorial] Vel'Koz Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Vel'Koz lane poro )
Attack: 54.9379
Defense: 2
Magic: 10
Difficulty: 8
Health: 520
Move Speed: 340
Armor: 21.88
Range: 525
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 54.07%
- Pick: 7.33%
- Games: 29811
- KDA: 3.59
- Score: 53.47
It is unclear if Vel'Koz was the first Void-spawn to emerge on Runeterra, but there has certainly never been another to match his level of cruel, calculating sentience. While his kin devour or defile everything around them, he seeks instead to scrutinize and study the physical realm—and the strange, warlike beings that dwell there—for any weakness the Void might exploit. But Vel'Koz is far from a passive observer, striking back at threats with deadly plasma, or by disrupting the very fabric of the world itself.
Vel'Koz Tips (Ally)
- When laning, use Void Rift to kill minions while building stacks of Organic Deconstruction on your opponent. You can then follow up with your other abilities.
- Shooting Plasma Fission diagonally and splitting at maximum range allows you to hit opponents that are out of the range of the initial missile, but is more challenging to pull off.
- Be very careful about when to use Life Form Disintegration Ray. Many champions have abilities that can interrupt the spell.
Vel'Koz Tips (Enemy)
- Vel'Koz is very dangerous if left alone in a fight. Try to focus him down early.
- Vel'Koz has fairly low mobility and is vulnerable to ganks.
- Life Form Disintegration Ray can be interrupted by stuns, silences and knockups.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Vel'Koz Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+15-90 Health (based on level) |
Vel'Koz Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Vel'Koz Recommended Items (PROBUILD)
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 3100 SELL: 2170 +300 Health |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 3600 SELL: 2520 |
BUY: 3000 SELL: 2100 +300 Health |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Vel'Koz Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Vel'Koz's abilities apply |
Cooldown: 7 Consumable: 40/45/50/55/60 Range: 1050 Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit. |
Cooldown: 1.5 Consumable: 50/55/60/65/70 Range: 1050 Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay. |
Cooldown: 16/15/14/13/12 Consumable: 50/55/60/65/70 Range: 810 Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away. |
Cooldown: 120/100/80 Consumable: 100 Range: 1575 Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead. |
Vel'Koz SKINS
Vel'Koz Counters (Over 50% win rate)
the Night Hunter
the Heart of the Freljord
the Fae Sorceress
the Emperor of the Sands
the Magical Cat
the Weapon of the Faithful
the Spider Queen
the Magus Ascendant
the Redeemer
the Plague Rat
the Deceiver
the River King
the Bestial Huntress
the Missing Link
the Serpent's Embrace
the Green Father
the Tiny Master of Evil
the Sheriff of Piltover
the Wandering Caretaker
the Purifier
The Star Forger
the Glorious Executioner
the Cryophoenix
the Frost Archer
The Eternal Hunters
the Starchild
the Kraken Priestess
the Blind Monk
the Crystal Vanguard
the Bloodharbor Ripper
Maven of the Strings
the Daring Bombardier
Demacia's Wings
the Loose Cannon
Grandmaster at Arms
Daughter of the Void
the Chain Warden
the Yordle Gunner
the Prodigal Explorer
the Card Master
the Spear of Vengeance
the Rebel
the Battle Mistress
the Enlightened One
the Chronokeeper
Fury of the North
the Aspect of Twilight
Keeper of the Hammer
the Spirit Walker
the Curator of the Sands
the Barbarian King
the Darkin Blade
the Shield of Valoran
the Lady of Clockwork
the Unforgiven
the Shadow of War
the Berserker
Vel'Koz Countered By (Under 50% win rate)
the Terror of the Void
the Burning Vengeance
The Charmer
the Steel Shadow
the Unshackled
the Exemplar of Demacia
the Exile
the Iron Revenant
the Revered Inventor
the Voidreaver
Shard of the Monolith
the Titan of the Depths
Rise of the Thorns
the Storm's Fury
Empress of the Elements
the Eternal Nightmare
the Dreadnought
the Armordillo
the Harbinger of Doom
the Sad Mummy
the Sinister Blade
The Fire below the Mountain
the Eye of Twilight
the Hand of Noxus
the Cantankerous Cavalier
the Boy Who Shattered Time
the Hexplosives Expert
the Pridestalker
the Curious Chameleon
The Might of Demacia
the Half-Dragon
the Piltover Enforcer
the Monkey King
the Troll King
the Outlaw
the Butcher of the Sands
the Shadow Reaper
the Void Burrower
the Noxian Grand General
the Uncaged Wrath of Zaun
the Thunder's Roar
the Crimson Reaper
the Demon Jester
the Swift Scout
the Blade's Shadow
Shepherd of Souls
the Secret Weapon
The Undead Juggernaut
the Tidal Trickster
the Deathsinger
the Colossus
Scorn of the Moon
the Twisted Treant
the Minotaur
the Ice Witch
the Mad Chemist