[Tutorial] Tahm Kench Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Tahm Kench lane poro )
Attack: 56
Defense: 9
Magic: 6
Difficulty: 5
Health: 600
Move Speed: 335
Armor: 47
Range: 175
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: C
- Win: 55.50%
- Pick: 5.17%
- Games: 22584
- KDA: 3.88
- Score: 48.69
Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.
Tahm Kench Tips (Ally)
- Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
- Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.
Tahm Kench Tips (Enemy)
- When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
- If Tahm Kench harasses you by spitting minions at you, try going in for a trade right after he spits. His Devour will be on cooldown and you should be able to trade favourably if he can't eat you.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Tahm Kench Masteries
|
Every 4s in combat, your next basic attack on a champion will: |
While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
|
Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 5% tenacity plus an additional 2.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
+9 |
+6 Armor |
+15-90 Health (based on level) |
Tahm Kench Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Tahm Kench Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
BUY: 2750 SELL: 1925 +60 Armor |
BUY: 2200 SELL: 1540 +40 Armor +10% Cooldown Reduction |
BUY: 2900 SELL: 2030 +50 Magic Resist +5% Movement Speed |
BUY: 2900 SELL: 2030 +80 Armor |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Tahm Kench Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion. |
Cooldown: 5 Consumable: 50 Range: 900 Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This ability gains a stun after three stacks of An Acquired Taste. |
Cooldown: 20 Consumable: 100 Range: 250 Tahm Kench devours a target, dealing a percentage of their maximum health as magic damage. He can spit devoured minions and monsters out as a skillshot that deals magic damage in an area upon impact. |
Cooldown: 3 Consumable: 0 Range: 1 Tahm Kench turns incoming damage into gray health. As gray health decays, Tahm Kench is healed for a percentage of the gray health amount. When activated, this ability turns all gray health into a shield. |
Cooldown: 140/130/120 Consumable: 100 Range: 2500/5500/8500 Tahm Kench teleports across the map, and he may bring one ally champion with him. |
Tahm Kench SKINS
Tahm Kench Counters (Over 50% win rate)
the Magical Cat
the Spider Queen
the Night Hunter
the Armordillo
Tahm Kench Countered By (Under 50% win rate)
the Yordle Gunner
Grandmaster at Arms
the Pridestalker
Demacia's Wings
the Missing Link
the Saltwater Scourge
the Frost Archer
the Plague Rat
the Lady of Luminosity
the Purifier
the Enlightened One
the Blind Monk
the Glorious Executioner
the Great Steam Golem
the Daring Bombardier
Maven of the Strings
Agony's Embrace
the Rabble Rouser
the Card Master
Daughter of the Void
the Chain Warden
the Unbreakable Spear
the Tiny Master of Evil
the Defender of Tomorrow
the Bestial Huntress
the Virtuoso
the Emperor of the Sands
The Star Forger
the Redeemer
the Grand Duelist
the Rogue Assassin
the Stoneweaver
the Heart of the Tempest
the Arrow of Retribution
the Dark Child
Keeper of the Hammer
the Battle Mistress
the Shadow of War
Fury of the North
the Deceiver
the Rebel
the Wandering Caretaker
the Wuju Bladesman
the Serpent's Embrace
the Piltover Enforcer
the Barbarian King
the Unforgiven
the Starchild
the Cryophoenix
Empress of the Elements
the Fallen
the Mechanized Menace
the Sheriff of Piltover
the Exemplar of Demacia
the Boy and His Yeti
the Radiant Dawn
the Eye of the Void
the Bounty Hunter
the Storm's Fury
The Charmer
the Aspect of Twilight
Shard of the Monolith
the Rune Mage
the Curator of the Sands
the Unshackled
the Weapon of the Faithful
the Sinister Blade
the Sad Mummy
the Lady of Clockwork
the Boy Who Shattered Time
the Eternal Nightmare
the Machine Herald
the Righteous
the Troll King
the Spear of Vengeance
the Nine-Tailed Fox
the Secret Weapon
the Terror of the Void
the Cantankerous Cavalier
the Madman of Zaun
the Darkin Blade
the Exile
the Harbinger of Doom
the Swift Scout
the Voidreaver
the Burning Vengeance
the Dark Sovereign
the Half-Dragon
the Hexplosives Expert
the Prophet of the Void
the Berserker
The Fire below the Mountain
Scorn of the Moon
the Colossus
the Blade Dancer
the Tidecaller
the Uncaged Wrath of Zaun
the Steel Shadow
the Butcher of the Sands
the Tidal Trickster
the Noxian Grand General
the Curious Chameleon
the Titan of the Depths
The Might of Demacia
the Green Father
the Demon Jester
the Mouth of the Abyss
the Shadow Reaper
the Crystal Vanguard
the Crimson Reaper
the Dreadnought
the Seneschal of Demacia
the Spirit Walker
the Outlaw
Rise of the Thorns
the Monkey King
the Blade's Shadow
the Revered Inventor
the Hand of Noxus
Shepherd of Souls
the Eye of Twilight
the Twisted Treant
the Kraken Priestess
the Thunder's Roar
the Ice Witch
The Undead Juggernaut
the Deathsinger
the Mad Chemist
the Shield of Valoran
the Iron Revenant
the Minotaur