[Tutorial] Tahm Kench Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Tahm Kench lane poro )

Attack: 56
Defense: 9
Magic: 6
Difficulty: 5
Health: 600
Move Speed: 335
Armor: 47
Range: 175
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: C
- Win: 55.50%
- Pick: 5.17%
- Games: 22584
- KDA: 3.88
- Score: 48.69
Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.
Tahm Kench Tips (Ally)
- Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
- Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.
Tahm Kench Tips (Enemy)
- When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
- If Tahm Kench harasses you by spitting minions at you, try going in for a trade right after he spits. His Devour will be on cooldown and you should be able to trade favourably if he can't eat you.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Tahm Kench Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
![]() After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 2.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() +9 |
![]() +6 Armor |
![]() +15-90 Health (based on level) |
Tahm Kench Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Tahm Kench Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
![]() BUY: 2750 SELL: 1925 +60 Armor |
![]() BUY: 2200 SELL: 1540 +40 Armor +10% Cooldown Reduction |
![]() BUY: 2900 SELL: 2030 +50 Magic Resist +5% Movement Speed |
![]() BUY: 2900 SELL: 2030 +80 Armor |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Tahm Kench Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion. |
![]() Cooldown: 5 Consumable: 50 Range: 900 Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This ability gains a stun after three stacks of An Acquired Taste. |
![]() Cooldown: 20 Consumable: 100 Range: 250 Tahm Kench devours a target, dealing a percentage of their maximum health as magic damage. He can spit devoured minions and monsters out as a skillshot that deals magic damage in an area upon impact. |
![]() Cooldown: 3 Consumable: 0 Range: 1 Tahm Kench turns incoming damage into gray health. As gray health decays, Tahm Kench is healed for a percentage of the gray health amount. When activated, this ability turns all gray health into a shield. |
![]() Cooldown: 140/130/120 Consumable: 100 Range: 2500/5500/8500 Tahm Kench teleports across the map, and he may bring one ally champion with him. |
Tahm Kench SKINS




Tahm Kench Counters (Over 50% win rate)

the Magical Cat

the Spider Queen

the Night Hunter

the Armordillo
Tahm Kench Countered By (Under 50% win rate)

the Yordle Gunner

Grandmaster at Arms

the Pridestalker

Demacia's Wings

the Missing Link

the Saltwater Scourge

the Frost Archer

the Plague Rat

the Lady of Luminosity

the Purifier

the Enlightened One

the Blind Monk

the Glorious Executioner

the Great Steam Golem

the Daring Bombardier

Maven of the Strings

Agony's Embrace

the Rabble Rouser

the Card Master

Daughter of the Void

the Chain Warden

the Unbreakable Spear

the Tiny Master of Evil

the Defender of Tomorrow

the Bestial Huntress

the Virtuoso

the Emperor of the Sands

The Star Forger

the Redeemer

the Grand Duelist

the Rogue Assassin

the Stoneweaver

the Heart of the Tempest

the Arrow of Retribution

the Dark Child

Keeper of the Hammer

the Battle Mistress

the Shadow of War

Fury of the North

the Deceiver

the Rebel

the Wandering Caretaker

the Wuju Bladesman

the Serpent's Embrace

the Piltover Enforcer

the Barbarian King

the Unforgiven

the Starchild

the Cryophoenix

Empress of the Elements

the Fallen

the Mechanized Menace

the Sheriff of Piltover

the Exemplar of Demacia

the Boy and His Yeti

the Radiant Dawn

the Eye of the Void

the Bounty Hunter

the Storm's Fury

The Charmer

the Aspect of Twilight

Shard of the Monolith

the Rune Mage

the Curator of the Sands

the Unshackled

the Weapon of the Faithful

the Sinister Blade

the Sad Mummy

the Lady of Clockwork

the Boy Who Shattered Time

the Eternal Nightmare

the Machine Herald

the Righteous

the Troll King

the Spear of Vengeance

the Nine-Tailed Fox

the Secret Weapon

the Terror of the Void

the Cantankerous Cavalier

the Madman of Zaun

the Darkin Blade

the Exile

the Harbinger of Doom

the Swift Scout

the Voidreaver

the Burning Vengeance

the Dark Sovereign

the Half-Dragon

the Hexplosives Expert

the Prophet of the Void

the Berserker

The Fire below the Mountain

Scorn of the Moon

the Colossus

the Blade Dancer

the Tidecaller

the Uncaged Wrath of Zaun

the Steel Shadow

the Butcher of the Sands

the Tidal Trickster

the Noxian Grand General

the Curious Chameleon

the Titan of the Depths

The Might of Demacia

the Green Father

the Demon Jester

the Mouth of the Abyss

the Shadow Reaper

the Crystal Vanguard

the Crimson Reaper

the Dreadnought

the Seneschal of Demacia

the Spirit Walker

the Outlaw

Rise of the Thorns

the Monkey King

the Blade's Shadow

the Revered Inventor

the Hand of Noxus

Shepherd of Souls

the Eye of Twilight

the Twisted Treant

the Kraken Priestess

the Thunder's Roar

the Ice Witch

The Undead Juggernaut

the Deathsinger

the Mad Chemist

the Shield of Valoran

the Iron Revenant

the Minotaur