[Tutorial] Lux Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Lux lane poro )

Attack: 53.54
Defense: 4
Magic: 9
Difficulty: 5
Health: 490
Move Speed: 330
Armor: 18.72
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.669
LANE
- Tier: S+
- Win: 54.61%
- Pick: 14.03%
- Games: 58869
- KDA: 4.21
- Score: 80.58
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family's noble status. Nonetheless, Lux's optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.
Lux Tips (Ally)
- Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
- If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
- Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
Lux Tips (Enemy)
- Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area.
- When retreating with low health, be prepared to dodge Lux's Final Spark, a red targeting beam fires prior to the main beam, so try to move to the side if possible.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Lux Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Lux Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Lux Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2600 SELL: 1820 +60 Ability Power |
![]() BUY: 3000 SELL: 2100 +300 Health |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 2650 SELL: 1855 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Lux Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target. |
![]() Cooldown: 13/12/11/10/9 Consumable: 50 Range: 1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. |
![]() Cooldown: 14/13/12/11/10 Consumable: 60 Range: 1075 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. |
![]() Cooldown: 10/9.5/9/8.5/8 Consumable: 70/80/90/100/110 Range: 1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. |
![]() Cooldown: 80/60/40 Consumable: 100 Range: 3340 After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration. |
Lux SKINS












Lux Counters (Over 50% win rate)

the Night Hunter

the Wandering Caretaker

the Magical Cat

the Prodigal Explorer

The Eternal Hunters

the Bestial Huntress

the Chain Warden

the Spider Queen

the Redeemer

the Aspect of Twilight

The Star Forger

the Fae Sorceress

the Frost Archer

the Missing Link

the Daring Bombardier

the Heart of the Freljord

the Loose Cannon

the Battle Mistress

the River King

the Plague Rat

the Magus Ascendant

the Yordle Gunner

the Emperor of the Sands

the Tiny Master of Evil

the Boy and His Yeti

the Weapon of the Faithful

the Spear of Vengeance

the Glorious Executioner

the Sheriff of Piltover

the Stoneweaver

the Cryophoenix

Fury of the North

the Eternal Nightmare
Lux Countered By (Under 50% win rate)

the Shadow of War

the Unbreakable Spear

the Blade Dancer

the Fallen

the Voidreaver

the Lady of Clockwork

the Piltover Enforcer

the Berserker

the Kraken Priestess

the Radiant Dawn

the Virtuoso

the Mechanized Menace

the Burning Vengeance

the Hexplosives Expert

the Harbinger of Doom

the Grand Duelist

the Shield of Valoran

the Green Father

the Pridestalker

the Bounty Hunter

The Charmer

the Sinister Blade

the Half-Dragon

the Uncaged Wrath of Zaun

the Barbarian King

the Storm's Fury

the Righteous

the Demon Jester

the Heart of the Tempest

the Seneschal of Demacia

the Secret Weapon

the Titan of the Depths

the Terror of the Void

the Blade's Shadow

the Wuju Bladesman

the Sad Mummy

the Shadow Reaper

the Revered Inventor

the Exemplar of Demacia

the Prophet of the Void

the Unshackled

Shard of the Monolith

the Boy Who Shattered Time

the Exile

the Rabble Rouser

the Tidecaller

the Hand of Noxus

Shepherd of Souls

the Curious Chameleon

The Fire below the Mountain

the Machine Herald

Empress of the Elements

The Might of Demacia

Rise of the Thorns

the Void Burrower

the Madman of Zaun

the Crimson Reaper

the Dreadnought

the Eye of Twilight

the Iron Revenant

the Spirit Walker

the Twisted Treant

the Noxian Grand General

the Monkey King

the Swift Scout

the Outlaw

the Troll King

the Cantankerous Cavalier

the Butcher of the Sands

the Tidal Trickster

the Colossus

Scorn of the Moon

the Thunder's Roar

the Mad Chemist

the Minotaur

The Undead Juggernaut

the Deathsinger

the Ice Witch