[Tutorial] Lux Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Lux lane poro )
Attack: 53.54
Defense: 4
Magic: 9
Difficulty: 5
Health: 490
Move Speed: 330
Armor: 18.72
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.669
LANE
- Tier: S+
- Win: 54.61%
- Pick: 14.03%
- Games: 58869
- KDA: 4.21
- Score: 80.58
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family's noble status. Nonetheless, Lux's optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.
Lux Tips (Ally)
- Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
- If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
- Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
Lux Tips (Enemy)
- Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area.
- When retreating with low health, be prepared to dodge Lux's Final Spark, a red targeting beam fires prior to the main beam, so try to move to the side if possible.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Lux Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+15-90 Health (based on level) |
Lux Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Lux Recommended Items (PROBUILD)
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 2600 SELL: 1820 +60 Ability Power |
BUY: 3000 SELL: 2100 +300 Health |
BUY: 3600 SELL: 2520 |
BUY: 2650 SELL: 1855 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Lux Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target. |
Cooldown: 13/12/11/10/9 Consumable: 50 Range: 1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. |
Cooldown: 14/13/12/11/10 Consumable: 60 Range: 1075 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. |
Cooldown: 10/9.5/9/8.5/8 Consumable: 70/80/90/100/110 Range: 1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. |
Cooldown: 80/60/40 Consumable: 100 Range: 3340 After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration. |
Lux SKINS
Lux Counters (Over 50% win rate)
the Night Hunter
the Wandering Caretaker
the Magical Cat
the Prodigal Explorer
The Eternal Hunters
the Bestial Huntress
the Chain Warden
the Spider Queen
the Redeemer
the Aspect of Twilight
The Star Forger
the Fae Sorceress
the Frost Archer
the Missing Link
the Daring Bombardier
the Heart of the Freljord
the Loose Cannon
the Battle Mistress
the River King
the Plague Rat
the Magus Ascendant
the Yordle Gunner
the Emperor of the Sands
the Tiny Master of Evil
the Boy and His Yeti
the Weapon of the Faithful
the Spear of Vengeance
the Glorious Executioner
the Sheriff of Piltover
the Stoneweaver
the Cryophoenix
Fury of the North
the Eternal Nightmare
Lux Countered By (Under 50% win rate)
the Shadow of War
the Unbreakable Spear
the Blade Dancer
the Fallen
the Voidreaver
the Lady of Clockwork
the Piltover Enforcer
the Berserker
the Kraken Priestess
the Radiant Dawn
the Virtuoso
the Mechanized Menace
the Burning Vengeance
the Hexplosives Expert
the Harbinger of Doom
the Grand Duelist
the Shield of Valoran
the Green Father
the Pridestalker
the Bounty Hunter
The Charmer
the Sinister Blade
the Half-Dragon
the Uncaged Wrath of Zaun
the Barbarian King
the Storm's Fury
the Righteous
the Demon Jester
the Heart of the Tempest
the Seneschal of Demacia
the Secret Weapon
the Titan of the Depths
the Terror of the Void
the Blade's Shadow
the Wuju Bladesman
the Sad Mummy
the Shadow Reaper
the Revered Inventor
the Exemplar of Demacia
the Prophet of the Void
the Unshackled
Shard of the Monolith
the Boy Who Shattered Time
the Exile
the Rabble Rouser
the Tidecaller
the Hand of Noxus
Shepherd of Souls
the Curious Chameleon
The Fire below the Mountain
the Machine Herald
Empress of the Elements
The Might of Demacia
Rise of the Thorns
the Void Burrower
the Madman of Zaun
the Crimson Reaper
the Dreadnought
the Eye of Twilight
the Iron Revenant
the Spirit Walker
the Twisted Treant
the Noxian Grand General
the Monkey King
the Swift Scout
the Outlaw
the Troll King
the Cantankerous Cavalier
the Butcher of the Sands
the Tidal Trickster
the Colossus
Scorn of the Moon
the Thunder's Roar
the Mad Chemist
the Minotaur
The Undead Juggernaut
the Deathsinger
the Ice Witch