[Tutorial] Janna Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Janna lane poro )

Attack: 46
Defense: 5
Magic: 7
Difficulty: 7
Health: 500
Move Speed: 315
Armor: 28
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: S
- Win: 56.08%
- Pick: 9.86%
- Games: 41104
- KDA: 4.61
- Score: 68.80
Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.
Janna Tips (Ally)
- Eye of the Storm can be used on allied turrets.
- Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
- Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.
Janna Tips (Enemy)
- Save an interrupt ability for when Janna uses her ultimate.
- Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
- Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Janna Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Janna Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Janna Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 900 SELL: 630 |
![]() BUY: 2300 SELL: 1610 +10% Cooldown Reduction |
![]() BUY: 2100 SELL: 1470 +30 Magic Resist +10% Cooldown Reduction |
![]() BUY: 2100 SELL: 1470 +50% Base Health Regen +10% Cooldown Reduction Can be used while dead. |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Janna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Janna passively gains 8% Movement Speed, and nearby allied champions gain this bonus when moving toward her. |
![]() Cooldown: 12 Consumable: 60/80/100/120/140 Range: 1700 By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path. |
![]() Cooldown: 8/7.5/7/6.5/6 Consumable: 50/60/70/80/90 Range: 550 Janna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown. |
![]() Cooldown: 16/15/14/13/12 Consumable: 70/80/90/100/110 Range: 800 Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage. |
![]() Cooldown: 150/135/120 Consumable: 100 Range: 725 Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active. |
Janna SKINS











Janna Counters (Over 50% win rate)

the Magical Cat

the Night Hunter

the Redeemer

the Fae Sorceress

the Daring Bombardier

the Prodigal Explorer

the River King

the Deceiver

the Spider Queen

Daughter of the Void

the Saltwater Scourge

the Bestial Huntress

the Stoneweaver

the Rebel

the Chain Warden

The Eternal Hunters

the Starchild

the Magus Ascendant

the Master of Shadows

Keeper of the Hammer

the Heart of the Freljord

Maven of the Strings

the Glorious Executioner

the Cryophoenix

the Plague Rat

the Blind Monk

The Star Forger

the Lady of Luminosity

the Chronokeeper

the Weapon of the Faithful

the Battle Mistress

Grandmaster at Arms

the Enlightened One

the Purifier

the Pridestalker

the Eye of the Void

the Frost Archer

the Blade Dancer

the Loose Cannon

the Bloodharbor Ripper

the Steel Shadow

the Emperor of the Sands

Agony's Embrace

the Prophet of the Void

the Defender of Tomorrow

the Sheriff of Piltover

the Yordle Gunner

the Boy and His Yeti

the Aspect of Twilight

the Missing Link

the Void Walker

the Shadow Reaper

the Green Father

the Darkin Blade
Janna Countered By (Under 50% win rate)

the Mechanized Menace

the Eye of Twilight

the Eternal Nightmare

the Voidreaver

the Void Burrower

the Righteous

the Unshackled

the Machine Herald

the Uncaged Wrath of Zaun

the Revered Inventor

the Crystal Vanguard

the Titan of the Depths

the Dreadnought

the Serpent's Embrace

The Might of Demacia

the Sinister Blade

the Madman of Zaun

the Exile

the Heart of the Tempest

the Terror of the Void

the Shadow of War

the Harbinger of Doom

the Kraken Priestess

the Demon Jester

the Piltover Enforcer

the Troll King

the Spirit Walker

Shard of the Monolith

the Boy Who Shattered Time

the Curious Chameleon

Rise of the Thorns

Empress of the Elements

the Outlaw

the Crimson Reaper

the Hand of Noxus

the Monkey King

the Thunder's Roar

the Shield of Valoran

the Noxian Grand General

Scorn of the Moon

the Swift Scout

the Colossus

the Iron Revenant

the Twisted Treant

Shepherd of Souls

the Tidal Trickster

the Deathsinger

the Minotaur

the Ice Witch

the Mad Chemist