[Tutorial] Orianna Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Orianna lane poro )
Attack: 40.368
Defense: 3
Magic: 9
Difficulty: 7
Health: 530
Move Speed: 325
Armor: 17.04
Range: 525
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: A
- Win: 48.36%
- Pick: 7.63%
- Games: 29555
- KDA: 3.98
- Score: 45.96
Once a curious girl of flesh and blood, Orianna is now a technological marvel comprised entirely of clockwork. She became gravely ill after an accident in the lower districts of Zaun, and her failing body had to be replaced with exquisite artifice, piece by piece. Accompanied by an extraordinary brass sphere she built for companionship and protection, Orianna is now free to explore the wonders of Piltover, and beyond.
Orianna Tips (Ally)
- Command: Protect can be used on yourself to return the Ball back to you quickly. Combine this with Command: Attack for a quick harassment.
- Command: Dissonance is a very powerful escape tool if Orianna has the Ball. The combination of speed and leaving a slowing obstacle can be quite powerful.
- Command: Shockwave can be used to drag enemies towards you or away from you if you position the Ball properly.
Orianna Tips (Enemy)
- Orianna can only affect the area the Ball is around. Use this to your advantage.
- Watch out for Orianna's Ball returning to her due to leashing. This may cause some unexpected situations.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Orianna Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Heal when you damage an enemy champion. Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level) Cooldown: 20s |
Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
+9 |
+9 |
+15-90 Health (based on level) |
Orianna Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Orianna Recommended Items (PROBUILD)
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 2600 SELL: 1820 +60 Ability Power |
BUY: 3000 SELL: 2100 +300 Health |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 3600 SELL: 2520 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Orianna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target. |
Cooldown: 6/5.25/4.5/3.75/3 Consumable: 30/35/40/45/50 Range: 815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. |
Cooldown: 7 Consumable: 70/80/90/100/110 Range: 255 Orianna commands the Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. |
Cooldown: 9 Consumable: 60 Range: 1095 Orianna commands her Ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. |
Cooldown: 110/95/80 Consumable: 100 Range: 410 Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. |
Orianna SKINS
Orianna Counters (Over 50% win rate)
the Magical Cat
the Green Father
the Night Hunter
the Daring Bombardier
The Eternal Hunters
the Fae Sorceress
the Heart of the Freljord
the River King
the Chain Warden
the Spider Queen
the Magus Ascendant
the Cryophoenix
Grandmaster at Arms
the Prodigal Explorer
the Bestial Huntress
the Redeemer
the Stoneweaver
The Star Forger
the Purifier
Maven of the Strings
the Missing Link
the Frost Archer
the Steel Shadow
the Aspect of Twilight
the Battle Mistress
Agony's Embrace
the Emperor of the Sands
the Plague Rat
Daughter of the Void
the Saltwater Scourge
the Loose Cannon
the Arrow of Retribution
the Glorious Executioner
the Spear of Vengeance
the Grand Duelist
the Bloodharbor Ripper
the Weapon of the Faithful
the Tidecaller
the Kraken Priestess
the Fallen
the Deceiver
the Master of Shadows
the Blind Monk
the Mouth of the Abyss
the Tiny Master of Evil
Keeper of the Hammer
the Yordle Gunner
the Lady of Luminosity
the Dark Sovereign
the Piltover Enforcer
the Void Walker
the Curator of the Sands
the Unforgiven
the Chronokeeper
the Wandering Caretaker
the Dark Child
the Void Burrower
the Rune Mage
the Enlightened One
the Pridestalker
Orianna Countered By (Under 50% win rate)
the Troll King
the Boy and His Yeti
the Bounty Hunter
the Eye of the Void
the Wuju Bladesman
the Shadow Reaper
the Rabble Rouser
the Shadow of War
the Mechanized Menace
the Sinister Blade
the Burning Vengeance
the Titan of the Depths
the Dreadnought
the Exile
the Spirit Walker
the Armordillo
the Revered Inventor
the Harbinger of Doom
the Crystal Vanguard
the Uncaged Wrath of Zaun
the Iron Revenant
Rise of the Thorns
the Shield of Valoran
the Curious Chameleon
the Terror of the Void
the Exemplar of Demacia
the Prophet of the Void
the Outlaw
The Undead Juggernaut
Shard of the Monolith
the Eye of Twilight
the Crimson Reaper
the Hand of Noxus
Shepherd of Souls
The Charmer
the Noxian Grand General
Scorn of the Moon
Empress of the Elements
the Monkey King
The Might of Demacia
the Eternal Nightmare
the Twisted Treant
the Demon Jester
the Tidal Trickster
the Cantankerous Cavalier
the Unshackled
the Butcher of the Sands
the Colossus
the Swift Scout
the Minotaur
the Thunder's Roar
the Deathsinger
The Fire below the Mountain
the Mad Chemist
the Ice Witch