[Tutorial] Orianna Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Orianna lane poro )

Attack: 40.368
Defense: 3
Magic: 9
Difficulty: 7
Health: 530
Move Speed: 325
Armor: 17.04
Range: 525
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: A
- Win: 48.36%
- Pick: 7.63%
- Games: 29555
- KDA: 3.98
- Score: 45.96
Once a curious girl of flesh and blood, Orianna is now a technological marvel comprised entirely of clockwork. She became gravely ill after an accident in the lower districts of Zaun, and her failing body had to be replaced with exquisite artifice, piece by piece. Accompanied by an extraordinary brass sphere she built for companionship and protection, Orianna is now free to explore the wonders of Piltover, and beyond.
Orianna Tips (Ally)
- Command: Protect can be used on yourself to return the Ball back to you quickly. Combine this with Command: Attack for a quick harassment.
- Command: Dissonance is a very powerful escape tool if Orianna has the Ball. The combination of speed and leaving a slowing obstacle can be quite powerful.
- Command: Shockwave can be used to drag enemies towards you or away from you if you position the Ball properly.
Orianna Tips (Enemy)
- Orianna can only affect the area the Ball is around. Use this to your advantage.
- Watch out for Orianna's Ball returning to her due to leashing. This may cause some unexpected situations.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Orianna Masteries
![]() |
![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
![]() |
![]() Heal when you damage an enemy champion. Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level) Cooldown: 20s |
![]() Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Orianna Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Orianna Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2600 SELL: 1820 +60 Ability Power |
![]() BUY: 3000 SELL: 2100 +300 Health |
![]() BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Orianna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target. |
![]() Cooldown: 6/5.25/4.5/3.75/3 Consumable: 30/35/40/45/50 Range: 815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. |
![]() Cooldown: 7 Consumable: 70/80/90/100/110 Range: 255 Orianna commands the Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. |
![]() Cooldown: 9 Consumable: 60 Range: 1095 Orianna commands her Ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. |
![]() Cooldown: 110/95/80 Consumable: 100 Range: 410 Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. |
Orianna SKINS









Orianna Counters (Over 50% win rate)

the Magical Cat

the Green Father

the Night Hunter

the Daring Bombardier

The Eternal Hunters

the Fae Sorceress

the Heart of the Freljord

the River King

the Chain Warden

the Spider Queen

the Magus Ascendant

the Cryophoenix

Grandmaster at Arms

the Prodigal Explorer

the Bestial Huntress

the Redeemer

the Stoneweaver

The Star Forger

the Purifier

Maven of the Strings

the Missing Link

the Frost Archer

the Steel Shadow

the Aspect of Twilight

the Battle Mistress

Agony's Embrace

the Emperor of the Sands

the Plague Rat

Daughter of the Void

the Saltwater Scourge

the Loose Cannon

the Arrow of Retribution

the Glorious Executioner

the Spear of Vengeance

the Grand Duelist

the Bloodharbor Ripper

the Weapon of the Faithful

the Tidecaller

the Kraken Priestess

the Fallen

the Deceiver

the Master of Shadows

the Blind Monk

the Mouth of the Abyss

the Tiny Master of Evil

Keeper of the Hammer

the Yordle Gunner

the Lady of Luminosity

the Dark Sovereign

the Piltover Enforcer

the Void Walker

the Curator of the Sands

the Unforgiven

the Chronokeeper

the Wandering Caretaker

the Dark Child

the Void Burrower

the Rune Mage

the Enlightened One

the Pridestalker
Orianna Countered By (Under 50% win rate)

the Troll King

the Boy and His Yeti

the Bounty Hunter

the Eye of the Void

the Wuju Bladesman

the Shadow Reaper

the Rabble Rouser

the Shadow of War

the Mechanized Menace

the Sinister Blade

the Burning Vengeance

the Titan of the Depths

the Dreadnought

the Exile

the Spirit Walker

the Armordillo

the Revered Inventor

the Harbinger of Doom

the Crystal Vanguard

the Uncaged Wrath of Zaun

the Iron Revenant

Rise of the Thorns

the Shield of Valoran

the Curious Chameleon

the Terror of the Void

the Exemplar of Demacia

the Prophet of the Void

the Outlaw

The Undead Juggernaut

Shard of the Monolith

the Eye of Twilight

the Crimson Reaper

the Hand of Noxus

Shepherd of Souls

The Charmer

the Noxian Grand General

Scorn of the Moon

Empress of the Elements

the Monkey King

The Might of Demacia

the Eternal Nightmare

the Twisted Treant

the Demon Jester

the Tidal Trickster

the Cantankerous Cavalier

the Unshackled

the Butcher of the Sands

the Colossus

the Swift Scout

the Minotaur

the Thunder's Roar

the Deathsinger

The Fire below the Mountain

the Mad Chemist

the Ice Witch