[Tutorial] Nunu & Willump Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Nunu & Willump lane poro )

Attack: 61
Defense: 6
Magic: 7
Difficulty: 4
Health: 570
Move Speed: 345
Armor: 32
Range: 125
Health Regen: 5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: B
- Win: 50.17%
- Pick: 5.67%
- Games: 23821
- KDA: 3.52
- Score: 40.63
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Nunu & Willump Tips (Ally)
- Consume allows Nunu to stay in a lane against ranged opponents.
- You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
- It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
Nunu & Willump Tips (Enemy)
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Nunu & Willump Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
![]() After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s. Cooldown: 10s |
![]() When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level ( Cooldown: 60s |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Nunu & Willump Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Nunu & Willump Recommended Items (PROBUILD)
![]() BUY: 900 SELL: 630 |
![]() BUY: 2600 SELL: 1820 +60 Ability Power |
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
![]() BUY: 2700 SELL: 1890 +20% Cooldown Reduction |
![]() BUY: 3100 SELL: 2170 +300 Health |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Nunu & Willump Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Nunu increases the attack speed and movement speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target. |
![]() Cooldown: 12/11/10/9/8 Consumable: 60 Range: 125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. |
![]() Cooldown: 14 Consumable: 50/55/60/65/70 Range: 7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. |
![]() Cooldown: 14 Consumable: 50/55/60/65/70 Range: 625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. |
![]() Cooldown: 110/100/90 Consumable: 100 Range: 650 Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end. |
Nunu & Willump SKINS









Nunu & Willump Counters (Over 50% win rate)

the Green Father

the Aspect of Twilight

the Heart of the Freljord

the Bestial Huntress

the Magical Cat

the Night Hunter

the River King

the Prodigal Explorer

the Deceiver

the Yordle Gunner

the Spider Queen

the Magus Ascendant

the Redeemer

the Chronokeeper

the Missing Link

Maven of the Strings

the Shadow of War

Agony's Embrace

the Curator of the Sands

the Daring Bombardier

the Glorious Executioner

the Enlightened One

the Battle Mistress

the Blind Monk

the Lady of Clockwork
Nunu & Willump Countered By (Under 50% win rate)

the Half-Dragon

the Blade Dancer

the Spear of Vengeance

the Unforgiven

the Stoneweaver

the Fae Sorceress

the Harbinger of Doom

The Eternal Hunters

the Storm's Fury

the Wuju Bladesman

the Lady of Luminosity

the Pridestalker

Shard of the Monolith

the Barbarian King

the Nine-Tailed Fox

the Crimson Reaper

the Purifier

The Star Forger

the Secret Weapon

the Dark Child

the Virtuoso

the Piltover Enforcer

the Tiny Master of Evil

the Eternal Nightmare

the Cryophoenix

the Unshackled

the Madman of Zaun

the Sheriff of Piltover

the Bounty Hunter

the Grand Duelist

the Arrow of Retribution

the Armordillo

the Card Master

the Kraken Priestess

the Tidecaller

the Darkin Blade

Keeper of the Hammer

the Titan of the Depths

the Shield of Valoran

The Charmer

the Serpent's Embrace

the Defender of Tomorrow

the Swift Scout

the Righteous

the Mouth of the Abyss

Fury of the North

the Voidreaver

the Revered Inventor

the Berserker

the Rune Mage

the Prophet of the Void

the Noxian Grand General

the Demon Jester

the Radiant Dawn

the Uncaged Wrath of Zaun

the Mechanized Menace

the Boy Who Shattered Time

the Exile

Rise of the Thorns

the Burning Vengeance

the Terror of the Void

the Machine Herald

the Curious Chameleon

the Tidal Trickster

the Crystal Vanguard

the Shadow Reaper

the Monkey King

the Sad Mummy

the Exemplar of Demacia

the Outlaw

the Colossus

the Eye of Twilight

the Steel Shadow

the Blade's Shadow

the Spirit Walker

the Deathsinger

Shepherd of Souls

the Seneschal of Demacia

the Minotaur

The Might of Demacia

Empress of the Elements

the Iron Revenant

Scorn of the Moon

the Cantankerous Cavalier

the Hand of Noxus

The Undead Juggernaut

the Dreadnought

the Butcher of the Sands

The Fire below the Mountain

the Twisted Treant

the Mad Chemist

the Thunder's Roar

the Troll King

the Ice Witch