[Tutorial] Camille Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)

Champion Info (Camille lane poro )

Camille Camille Stats

Attack: 68

Defense: 6

Magic: 3

Difficulty: 4

Health: 575.6

Move Speed: 340

Armor: 35

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.644

Camille

the Steel Shadow

Fighter Fighter Tank Tank


Camille poro lane

LANE

  • Tier: C
  • Win: 52.26%
  • Pick: 2.93%
  • Games: 10432
  • KDA: 2.87
  • Score: 32.36

Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.

Camille Tips (Ally)

  • Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
  • Use the CC from your abilities to land both of your Precision Protocol attacks on enemies.

Camille Tips (Enemy)

  • Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage.
  • The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close.

Summoner Spells

To the King! To the King!

Consumable: 0

Cooldown: 10

Range: 200


Quickly travel to the Poro King's side.

Poro Toss Poro Toss

Consumable: 0

Cooldown: 20

Range: 2500


Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up.


Camille Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Camille Starting Items (PROBUILD)

Health Potion Health Potion

BUY: 50

SELL: 20

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.

Camille Recommended Items (PROBUILD)

Trinity Force Trinity Force

BUY: 3733

SELL: 2613

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed


UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Mercury's Treads Mercury's Treads

BUY: 1100

SELL: 770

Limited to 1 pair of boots.

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Titanic Hydra Titanic Hydra

BUY: 3500

SELL: 2450

+450 Health
+40 Attack Damage
+100% Base Health Regen


UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
Sterak's Gage Sterak's Gage

BUY: 3200

SELL: 2240

+450 Health

UNIQUE Passive - Giant Strength: Gain 50% of your Base Attack Damage as Bonus Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health. After 0.75 seconds, the shield decays over 3 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +30% Tenacity for 8 seconds.
Death's Dance Death's Dance

BUY: 3500

SELL: 2450

+80 Attack Damage
+10% Cooldown Reduction


UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 30% of damage taken is dealt as a Bleed effect over 3 seconds instead.
Spirit Visage Spirit Visage

BUY: 2800

SELL: 1960

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction


UNIQUE Passive: Increases all healing received by 30%.
Super Spicy Snax Super Spicy Snax

BUY: 0

SELL: 0

Active - Feed The King: The King breathes fire for 4 seconds, dealing 705-1479 true damage over the duration to enemies caught in the cone. Deals up to 560 true damage to Turrets. (120s cooldown)
Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200

Level 9 required to purchase.

Click to Consume: Grants +300 Health, 25% Tenacity, increased champion size, and Path of Iron for 3 minutes.

Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%.

(Only one Elixir effect may be active at a time.)

Camille Active Abilities

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Adaptive Defenses Adaptive Defenses

Basic attacks on champions grant a shield equal to 20% of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

Precision Protocol Precision Protocol

Cooldown: 9/8.25/7.5/6.75/6

Consumable: 25

Range: 325

Camille's next attack deals bonus damage and grants bonus movement speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.

Tactical Sweep Tactical Sweep

Cooldown: 15/13.5/12/10.5/9

Consumable: 50/55/60/65/70

Range: 610

Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

Hookshot Hookshot

Cooldown: 16/14.5/13/11.5/10

Consumable: 70

Range: 800

Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

The Hextech Ultimatum The Hextech Ultimatum

Cooldown: 140/115/90

Consumable: 100

Range: 475

Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.

Camille SKINS

Camille default
Program Camille
Coven Camille
iG Camille

Camille Counters (Over 50% win rate)

Adaptive Defenses Tahm Kench lane - poro

the River King

Adaptive Defenses Vayne lane - poro

the Night Hunter

Adaptive Defenses Kassadin lane - poro

the Void Walker

Adaptive Defenses Corki lane - poro

the Daring Bombardier

Adaptive Defenses Kindred lane - poro

The Eternal Hunters

Adaptive Defenses Bard lane - poro

the Wandering Caretaker

Adaptive Defenses Zac lane - poro

the Secret Weapon

Adaptive Defenses Nidalee lane - poro

the Bestial Huntress

Adaptive Defenses Nunu & Willump lane - poro

the Boy and His Yeti

Adaptive Defenses Yuumi lane - poro

the Magical Cat

Adaptive Defenses Rammus lane - poro

the Armordillo

Adaptive Defenses Ezreal lane - poro

the Prodigal Explorer

Adaptive Defenses Quinn lane - poro

Demacia's Wings

Adaptive Defenses Ashe lane - poro

the Frost Archer

Adaptive Defenses Aurelion Sol lane - poro

The Star Forger

Adaptive Defenses Senna lane - poro

the Redeemer

Adaptive Defenses Taliyah lane - poro

the Stoneweaver

Adaptive Defenses Aphelios lane - poro

the Weapon of the Faithful

Adaptive Defenses Zoe lane - poro

the Aspect of Twilight

Adaptive Defenses LeBlanc lane - poro

the Deceiver

Adaptive Defenses Hecarim lane - poro

the Shadow of War

Adaptive Defenses Sona lane - poro

Maven of the Strings

Adaptive Defenses Xin Zhao lane - poro

the Seneschal of Demacia

Adaptive Defenses Ryze lane - poro

the Rune Mage

Adaptive Defenses Kai'Sa lane - poro

Daughter of the Void

Adaptive Defenses Soraka lane - poro

the Starchild

Adaptive Defenses Zed lane - poro

the Master of Shadows

Adaptive Defenses Gnar lane - poro

the Missing Link

Adaptive Defenses Xerath lane - poro

the Magus Ascendant

Adaptive Defenses Twitch lane - poro

the Plague Rat

Adaptive Defenses Thresh lane - poro

the Chain Warden

Adaptive Defenses Evelynn lane - poro

Agony's Embrace

Adaptive Defenses Rakan lane - poro

The Charmer

Adaptive Defenses Jinx lane - poro

the Loose Cannon

Adaptive Defenses Kennen lane - poro

the Heart of the Tempest

Adaptive Defenses Ivern lane - poro

the Green Father

Adaptive Defenses Elise lane - poro

the Spider Queen

Adaptive Defenses Rek'Sai lane - poro

the Void Burrower

Adaptive Defenses Kha'Zix lane - poro

the Voidreaver

Adaptive Defenses Azir lane - poro

the Emperor of the Sands

Adaptive Defenses Rumble lane - poro

the Mechanized Menace

Adaptive Defenses Yasuo lane - poro

the Unforgiven

Adaptive Defenses Jax lane - poro

Grandmaster at Arms

Adaptive Defenses Katarina lane - poro

the Sinister Blade

Adaptive Defenses Vel'Koz lane - poro

the Eye of the Void

Adaptive Defenses Anivia lane - poro

the Cryophoenix

Adaptive Defenses Tristana lane - poro

the Yordle Gunner

Camille Countered By (Under 50% win rate)

Adaptive Defenses Sylas lane - poro

the Unshackled

Adaptive Defenses Kayn lane - poro

the Shadow Reaper

Adaptive Defenses Fiddlesticks lane - poro

the Harbinger of Doom

Adaptive Defenses Sejuani lane - poro

Fury of the North

Adaptive Defenses Morgana lane - poro

the Fallen

Adaptive Defenses Leona lane - poro

the Radiant Dawn

Adaptive Defenses Warwick lane - poro

the Uncaged Wrath of Zaun

Adaptive Defenses Vladimir lane - poro

the Crimson Reaper

Adaptive Defenses Malzahar lane - poro

the Prophet of the Void

Adaptive Defenses Nami lane - poro

the Tidecaller

Adaptive Defenses Nocturne lane - poro

the Eternal Nightmare

Adaptive Defenses Talon lane - poro

the Blade's Shadow

Adaptive Defenses Janna lane - poro

the Storm's Fury

Adaptive Defenses Draven lane - poro

the Glorious Executioner

Adaptive Defenses Illaoi lane - poro

the Kraken Priestess

Adaptive Defenses Rengar lane - poro

the Pridestalker

Adaptive Defenses Ahri lane - poro

the Nine-Tailed Fox

Adaptive Defenses Heimerdinger lane - poro

the Revered Inventor

Adaptive Defenses Dr. Mundo lane - poro

the Madman of Zaun

Adaptive Defenses Kalista lane - poro

the Spear of Vengeance

Adaptive Defenses Syndra lane - poro

the Dark Sovereign

Adaptive Defenses Qiyana lane - poro

Empress of the Elements

Adaptive Defenses Urgot lane - poro

the Dreadnought

Adaptive Defenses Tryndamere lane - poro

the Barbarian King

Adaptive Defenses Zyra lane - poro

Rise of the Thorns

Adaptive Defenses Darius lane - poro

the Hand of Noxus

Adaptive Defenses Shaco lane - poro

the Demon Jester

Adaptive Defenses Jarvan IV lane - poro

the Exemplar of Demacia

Adaptive Defenses Mordekaiser lane - poro

the Iron Revenant

Adaptive Defenses Orianna lane - poro

the Lady of Clockwork

Adaptive Defenses Gragas lane - poro

the Rabble Rouser

Adaptive Defenses Renekton lane - poro

the Butcher of the Sands

Adaptive Defenses Amumu lane - poro

the Sad Mummy

Adaptive Defenses Garen lane - poro

The Might of Demacia

Adaptive Defenses Fiora lane - poro

the Grand Duelist

Adaptive Defenses Galio lane - poro

the Colossus

Adaptive Defenses Cassiopeia lane - poro

the Serpent's Embrace

Adaptive Defenses Diana lane - poro

Scorn of the Moon

Adaptive Defenses Yorick lane - poro

Shepherd of Souls

Adaptive Defenses Malphite lane - poro

Shard of the Monolith

Adaptive Defenses Taric lane - poro

the Shield of Valoran

Adaptive Defenses Shen lane - poro

the Eye of Twilight

Adaptive Defenses Maokai lane - poro

the Twisted Treant

Adaptive Defenses Vi lane - poro

the Piltover Enforcer

Adaptive Defenses Graves lane - poro

the Outlaw

Adaptive Defenses Kled lane - poro

the Cantankerous Cavalier

Adaptive Defenses Neeko lane - poro

the Curious Chameleon

Adaptive Defenses Nautilus lane - poro

the Titan of the Depths

Adaptive Defenses Wukong lane - poro

the Monkey King

Adaptive Defenses Singed lane - poro

the Mad Chemist

Adaptive Defenses Ornn lane - poro

The Fire below the Mountain

Adaptive Defenses Teemo lane - poro

the Swift Scout

Adaptive Defenses Karthus lane - poro

the Deathsinger

Adaptive Defenses Riven lane - poro

the Exile

Adaptive Defenses Volibear lane - poro

the Thunder's Roar

Adaptive Defenses Swain lane - poro

the Noxian Grand General

Adaptive Defenses Alistar lane - poro

the Minotaur

Adaptive Defenses Fizz lane - poro

the Tidal Trickster

Adaptive Defenses Trundle lane - poro

the Troll King

Adaptive Defenses Lissandra lane - poro

the Ice Witch