[Tutorial] Thresh Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Thresh lane poro )
Attack: 56
Defense: 6
Magic: 6
Difficulty: 7
Health: 560.52
Move Speed: 335
Armor: 28
Range: 450
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 51.53%
- Pick: 8.47%
- Games: 33666
- KDA: 3.93
- Score: 54.26
Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.
Thresh Tips (Ally)
- Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
- Death Sentence and Flay can be combined in either cast order for powerful combinations.
- Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.
Thresh Tips (Enemy)
- Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
- Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
- Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Thresh Masteries
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After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. |
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 45s |
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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+5% CDR +5% Max CDR +5% Summoner Spell CDR +5% Item CDR |
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
+1-10% |
+9 |
+15-90 Health (based on level) |
Thresh Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Thresh Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2200 SELL: 1540 +40 Armor +10% Cooldown Reduction |
BUY: 2100 SELL: 1470 +50% Base Health Regen +10% Cooldown Reduction Can be used while dead. |
BUY: 2250 SELL: 1575 +30 Magic Resist +10% Cooldown Reduction |
BUY: 3000 SELL: 2100 +55 Magic Resist +10% Cooldown Reduction |
BUY: 2200 SELL: 1540 +60 Magic Resist Shield ratio scales with your level. Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds. |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Thresh Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power. |
Cooldown: 20/18/16/14/12 Consumable: 70 Range: 1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. |
Cooldown: 22/19.5/17/14.5/12 Consumable: 50/55/60/65/70 Range: 950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. |
Cooldown: 9 Consumable: 60/65/70/75/80 Range: 500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. |
Cooldown: 140/120/100 Consumable: 100 Range: 450 A prison of walls that slow and deal damage if broken. |
Thresh SKINS
Thresh Counters (Over 50% win rate)
the Magical Cat
the Night Hunter
the Spider Queen
the River King
the Prodigal Explorer
Maven of the Strings
The Eternal Hunters
the Bestial Huntress
the Heart of the Freljord
the Void Walker
the Deceiver
Demacia's Wings
Thresh Countered By (Under 50% win rate)
the Saltwater Scourge
the Fae Sorceress
the Daring Bombardier
the Great Steam Golem
the Dark Child
the Plague Rat
the Tidecaller
the Unbreakable Spear
the Unforgiven
the Defender of Tomorrow
Keeper of the Hammer
the Pridestalker
the Eye of Twilight
the Card Master
the Steel Shadow
the Dark Sovereign
the Eye of the Void
the Barbarian King
the Darkin Blade
the Half-Dragon
the Rogue Assassin
the Yordle Gunner
Daughter of the Void
the Wandering Caretaker
the Berserker
the Spear of Vengeance
the Tiny Master of Evil
the Titan of the Depths
the Heart of the Tempest
the Rune Mage
the Crystal Vanguard
The Star Forger
the Lady of Luminosity
the Rebel
the Virtuoso
the Master of Shadows
the Armordillo
the Chronokeeper
the Stoneweaver
the Storm's Fury
the Wuju Bladesman
the Righteous
the Arrow of Retribution
the Starchild
the Radiant Dawn
the Sinister Blade
Empress of the Elements
the Secret Weapon
the Madman of Zaun
the Curator of the Sands
the Rabble Rouser
The Charmer
the Blade Dancer
the Seneschal of Demacia
the Hexplosives Expert
the Nine-Tailed Fox
the Unshackled
the Fallen
the Grand Duelist
Shard of the Monolith
the Uncaged Wrath of Zaun
the Lady of Clockwork
the Bounty Hunter
the Exile
Shepherd of Souls
the Twisted Treant
the Sad Mummy
the Burning Vengeance
the Boy Who Shattered Time
the Cryophoenix
the Shadow of War
the Prophet of the Void
the Blade's Shadow
the Spirit Walker
the Curious Chameleon
the Tidal Trickster
the Terror of the Void
the Harbinger of Doom
the Shadow Reaper
the Void Burrower
the Monkey King
the Iron Revenant
The Fire below the Mountain
the Mechanized Menace
Rise of the Thorns
the Machine Herald
the Demon Jester
The Might of Demacia
the Serpent's Embrace
the Kraken Priestess
the Mouth of the Abyss
the Hand of Noxus
the Outlaw
the Exemplar of Demacia
the Thunder's Roar
the Crimson Reaper
The Undead Juggernaut
the Shield of Valoran
the Swift Scout
the Revered Inventor
the Noxian Grand General
the Troll King
Scorn of the Moon
the Green Father
the Dreadnought
the Mad Chemist
the Deathsinger
the Colossus
the Minotaur
the Butcher of the Sands
the Cantankerous Cavalier
the Ice Witch