[Tutorial] Thresh Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Thresh lane poro )

Attack: 56
Defense: 6
Magic: 6
Difficulty: 7
Health: 560.52
Move Speed: 335
Armor: 28
Range: 450
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 51.53%
- Pick: 8.47%
- Games: 33666
- KDA: 3.93
- Score: 54.26
Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.
Thresh Tips (Ally)
- Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
- Death Sentence and Flay can be combined in either cast order for powerful combinations.
- Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.
Thresh Tips (Enemy)
- Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
- Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
- Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Thresh Masteries
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![]() After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 45s |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() +5% CDR +5% Max CDR +5% Summoner Spell CDR +5% Item CDR |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
![]() +1-10% |
![]() +9 |
![]() +15-90 Health (based on level) |
Thresh Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Thresh Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2200 SELL: 1540 +40 Armor +10% Cooldown Reduction |
![]() BUY: 2100 SELL: 1470 +50% Base Health Regen +10% Cooldown Reduction Can be used while dead. |
![]() BUY: 2250 SELL: 1575 +30 Magic Resist +10% Cooldown Reduction |
![]() BUY: 3000 SELL: 2100 +55 Magic Resist +10% Cooldown Reduction |
![]() BUY: 2200 SELL: 1540 +60 Magic Resist Shield ratio scales with your level. Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Thresh Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power. |
![]() Cooldown: 20/18/16/14/12 Consumable: 70 Range: 1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. |
![]() Cooldown: 22/19.5/17/14.5/12 Consumable: 50/55/60/65/70 Range: 950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. |
![]() Cooldown: 9 Consumable: 60/65/70/75/80 Range: 500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 450 A prison of walls that slow and deal damage if broken. |
Thresh SKINS









Thresh Counters (Over 50% win rate)

the Magical Cat

the Night Hunter

the Spider Queen

the River King

the Prodigal Explorer

Maven of the Strings

The Eternal Hunters

the Bestial Huntress

the Heart of the Freljord

the Void Walker

the Deceiver

Demacia's Wings
Thresh Countered By (Under 50% win rate)

the Saltwater Scourge

the Fae Sorceress

the Daring Bombardier

the Great Steam Golem

the Dark Child

the Plague Rat

the Tidecaller

the Unbreakable Spear

the Unforgiven

the Defender of Tomorrow

Keeper of the Hammer

the Pridestalker

the Eye of Twilight

the Card Master

the Steel Shadow

the Dark Sovereign

the Eye of the Void

the Barbarian King

the Darkin Blade

the Half-Dragon

the Rogue Assassin

the Yordle Gunner

Daughter of the Void

the Wandering Caretaker

the Berserker

the Spear of Vengeance

the Tiny Master of Evil

the Titan of the Depths

the Heart of the Tempest

the Rune Mage

the Crystal Vanguard

The Star Forger

the Lady of Luminosity

the Rebel

the Virtuoso

the Master of Shadows

the Armordillo

the Chronokeeper

the Stoneweaver

the Storm's Fury

the Wuju Bladesman

the Righteous

the Arrow of Retribution

the Starchild

the Radiant Dawn

the Sinister Blade

Empress of the Elements

the Secret Weapon

the Madman of Zaun

the Curator of the Sands

the Rabble Rouser

The Charmer

the Blade Dancer

the Seneschal of Demacia

the Hexplosives Expert

the Nine-Tailed Fox

the Unshackled

the Fallen

the Grand Duelist

Shard of the Monolith

the Uncaged Wrath of Zaun

the Lady of Clockwork

the Bounty Hunter

the Exile

Shepherd of Souls

the Twisted Treant

the Sad Mummy

the Burning Vengeance

the Boy Who Shattered Time

the Cryophoenix

the Shadow of War

the Prophet of the Void

the Blade's Shadow

the Spirit Walker

the Curious Chameleon

the Tidal Trickster

the Terror of the Void

the Harbinger of Doom

the Shadow Reaper

the Void Burrower

the Monkey King

the Iron Revenant

The Fire below the Mountain

the Mechanized Menace

Rise of the Thorns

the Machine Herald

the Demon Jester

The Might of Demacia

the Serpent's Embrace

the Kraken Priestess

the Mouth of the Abyss

the Hand of Noxus

the Outlaw

the Exemplar of Demacia

the Thunder's Roar

the Crimson Reaper

The Undead Juggernaut

the Shield of Valoran

the Swift Scout

the Revered Inventor

the Noxian Grand General

the Troll King

Scorn of the Moon

the Green Father

the Dreadnought

the Mad Chemist

the Deathsinger

the Colossus

the Minotaur

the Butcher of the Sands

the Cantankerous Cavalier

the Ice Witch