[Tutorial] Heimerdinger Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Heimerdinger lane poro )
Attack: 55.536
Defense: 6
Magic: 8
Difficulty: 8
Health: 488
Move Speed: 340
Armor: 19.04
Range: 550
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 55.35%
- Pick: 7.33%
- Games: 30118
- KDA: 3.32
- Score: 54.91
A brilliant yet eccentric yordle scientist, Professor Cecil B. Heimerdinger is one of the most innovative and esteemed inventors Piltover has ever known. Relentless in his work to the point of neurotic obsession, he thrives on answering the universe's most impenetrable questions. Though his theories often appear opaque and esoteric, Heimerdinger has crafted some of Piltover's most miraculous—not to mention lethal—machinery, and constantly tinkers with his inventions to make them even more efficient.
Heimerdinger Tips (Ally)
- Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
- The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
- Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
Heimerdinger Tips (Enemy)
- It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
- Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Heimerdinger Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+15-90 Health (based on level) |
Heimerdinger Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Heimerdinger Recommended Items (PROBUILD)
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 3100 SELL: 2170 +300 Health |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 3000 SELL: 2100 +300 Health |
BUY: 2600 SELL: 1820 +90 Ability Power |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Heimerdinger Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger. |
Cooldown: 1 Consumable: 20 Range: 350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). |
Cooldown: 11/10/9/8/7 Consumable: 50/60/70/80/90 Range: 1325 Heimerdinger fires long-range rockets that converge on his cursor. |
Cooldown: 12 Consumable: 85 Range: 970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. |
Cooldown: 100/85/70 Consumable: 100 Range: 1 |
Heimerdinger SKINS
Heimerdinger Counters (Over 50% win rate)
the River King
the Night Hunter
the Void Burrower
the Emperor of the Sands
the Redeemer
the Chain Warden
the Fae Sorceress
the Heart of the Freljord
the Stoneweaver
the Bestial Huntress
the Starchild
the Glorious Executioner
the Spider Queen
the Prodigal Explorer
the Frost Archer
the Spear of Vengeance
the Aspect of Twilight
the Missing Link
the Purifier
The Eternal Hunters
Maven of the Strings
Demacia's Wings
Daughter of the Void
the Plague Rat
the Spirit Walker
Grandmaster at Arms
Keeper of the Hammer
The Star Forger
Agony's Embrace
the Barbarian King
the Loose Cannon
the Yordle Gunner
the Magical Cat
the Magus Ascendant
the Rogue Assassin
the Armordillo
the Rebel
the Bloodharbor Ripper
the Wandering Caretaker
the Chronokeeper
the Daring Bombardier
the Sheriff of Piltover
the Uncaged Wrath of Zaun
the Green Father
the Dark Child
the Eternal Nightmare
the Great Steam Golem
the Deceiver
the Darkin Blade
the Master of Shadows
Fury of the North
the Rabble Rouser
the Enlightened One
the Defender of Tomorrow
the Berserker
the Grand Duelist
the Void Walker
the Blind Monk
the Saltwater Scourge
the Unforgiven
the Seneschal of Demacia
the Sad Mummy
the Battle Mistress
the Blade Dancer
the Card Master
the Weapon of the Faithful
the Lady of Luminosity
the Pridestalker
the Boy and His Yeti
the Wuju Bladesman
the Piltover Enforcer
the Serpent's Embrace
the Nine-Tailed Fox
the Arrow of Retribution
the Heart of the Tempest
the Burning Vengeance
the Curator of the Sands
the Half-Dragon
Empress of the Elements
the Fallen
the Tiny Master of Evil
the Sinister Blade
the Lady of Clockwork
the Eye of Twilight
Shard of the Monolith
the Terror of the Void
the Radiant Dawn
the Righteous
the Rune Mage
the Steel Shadow
the Curious Chameleon
the Mechanized Menace
the Kraken Priestess
the Bounty Hunter
the Eye of the Void
the Cantankerous Cavalier
the Storm's Fury
the Virtuoso
the Prophet of the Void
the Voidreaver
the Unbreakable Spear
the Hand of Noxus
The Charmer
the Dark Sovereign
the Exile
Heimerdinger Countered By (Under 50% win rate)
the Blade's Shadow
the Monkey King
the Noxian Grand General
the Exemplar of Demacia
the Dreadnought
Scorn of the Moon
the Troll King
The Undead Juggernaut
the Colossus
the Demon Jester
the Hexplosives Expert
the Crimson Reaper
the Outlaw
the Thunder's Roar
the Crystal Vanguard
the Tidal Trickster
the Mad Chemist
Shepherd of Souls
the Deathsinger
the Twisted Treant
the Butcher of the Sands
the Minotaur
the Ice Witch