[Tutorial] Heimerdinger Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Heimerdinger lane poro )

Attack: 55.536
Defense: 6
Magic: 8
Difficulty: 8
Health: 488
Move Speed: 340
Armor: 19.04
Range: 550
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 55.35%
- Pick: 7.33%
- Games: 30118
- KDA: 3.32
- Score: 54.91
A brilliant yet eccentric yordle scientist, Professor Cecil B. Heimerdinger is one of the most innovative and esteemed inventors Piltover has ever known. Relentless in his work to the point of neurotic obsession, he thrives on answering the universe's most impenetrable questions. Though his theories often appear opaque and esoteric, Heimerdinger has crafted some of Piltover's most miraculous—not to mention lethal—machinery, and constantly tinkers with his inventions to make them even more efficient.
Heimerdinger Tips (Ally)
- Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
- The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
- Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
Heimerdinger Tips (Enemy)
- It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
- Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Heimerdinger Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Heimerdinger Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Heimerdinger Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3100 SELL: 2170 +300 Health |
![]() BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
![]() BUY: 3000 SELL: 2100 +300 Health |
![]() BUY: 2600 SELL: 1820 +90 Ability Power |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Heimerdinger Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger. |
![]() Cooldown: 1 Consumable: 20 Range: 350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). |
![]() Cooldown: 11/10/9/8/7 Consumable: 50/60/70/80/90 Range: 1325 Heimerdinger fires long-range rockets that converge on his cursor. |
![]() Cooldown: 12 Consumable: 85 Range: 970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. |
![]() Cooldown: 100/85/70 Consumable: 100 Range: 1 |
Heimerdinger SKINS







Heimerdinger Counters (Over 50% win rate)

the River King

the Night Hunter

the Void Burrower

the Emperor of the Sands

the Redeemer

the Chain Warden

the Fae Sorceress

the Heart of the Freljord

the Stoneweaver

the Bestial Huntress

the Starchild

the Glorious Executioner

the Spider Queen

the Prodigal Explorer

the Frost Archer

the Spear of Vengeance

the Aspect of Twilight

the Missing Link

the Purifier

The Eternal Hunters

Maven of the Strings

Demacia's Wings

Daughter of the Void

the Plague Rat

the Spirit Walker

Grandmaster at Arms

Keeper of the Hammer

The Star Forger

Agony's Embrace

the Barbarian King

the Loose Cannon

the Yordle Gunner

the Magical Cat

the Magus Ascendant

the Rogue Assassin

the Armordillo

the Rebel

the Bloodharbor Ripper

the Wandering Caretaker

the Chronokeeper

the Daring Bombardier

the Sheriff of Piltover

the Uncaged Wrath of Zaun

the Green Father

the Dark Child

the Eternal Nightmare

the Great Steam Golem

the Deceiver

the Darkin Blade

the Master of Shadows

Fury of the North

the Rabble Rouser

the Enlightened One

the Defender of Tomorrow

the Berserker

the Grand Duelist

the Void Walker

the Blind Monk

the Saltwater Scourge

the Unforgiven

the Seneschal of Demacia

the Sad Mummy

the Battle Mistress

the Blade Dancer

the Card Master

the Weapon of the Faithful

the Lady of Luminosity

the Pridestalker

the Boy and His Yeti

the Wuju Bladesman

the Piltover Enforcer

the Serpent's Embrace

the Nine-Tailed Fox

the Arrow of Retribution

the Heart of the Tempest

the Burning Vengeance

the Curator of the Sands

the Half-Dragon

Empress of the Elements

the Fallen

the Tiny Master of Evil

the Sinister Blade

the Lady of Clockwork

the Eye of Twilight

Shard of the Monolith

the Terror of the Void

the Radiant Dawn

the Righteous

the Rune Mage

the Steel Shadow

the Curious Chameleon

the Mechanized Menace

the Kraken Priestess

the Bounty Hunter

the Eye of the Void

the Cantankerous Cavalier

the Storm's Fury

the Virtuoso

the Prophet of the Void

the Voidreaver

the Unbreakable Spear

the Hand of Noxus

The Charmer

the Dark Sovereign

the Exile
Heimerdinger Countered By (Under 50% win rate)

the Blade's Shadow

the Monkey King

the Noxian Grand General

the Exemplar of Demacia

the Dreadnought

Scorn of the Moon

the Troll King

The Undead Juggernaut

the Colossus

the Demon Jester

the Hexplosives Expert

the Crimson Reaper

the Outlaw

the Thunder's Roar

the Crystal Vanguard

the Tidal Trickster

the Mad Chemist

Shepherd of Souls

the Deathsinger

the Twisted Treant

the Butcher of the Sands

the Minotaur

the Ice Witch