[Tutorial] Fiddlesticks Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Fiddlesticks lane poro )
Attack: 48.36
Defense: 3
Magic: 9
Difficulty: 9
Health: 524.4
Move Speed: 335
Armor: 30
Range: 480
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: S
- Win: 54.48%
- Pick: 9.21%
- Games: 38374
- KDA: 3.28
- Score: 60.25
Fiddlesticks is a ghastly, living scarecrow who stalks the darkness, wielding a cruel scythe and preying upon the unwary. Once a lonely man accused of bringing famine to his village, he was tied up and left to starve in his own barren field. Resurrected by the savage murder of crows that fed on his remains, Fiddlesticks now relishes terrorizing his victims before claiming their lives amid a flurry of feathers and blood-splattered beaks.
Fiddlesticks Tips (Ally)
- Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
- Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
- Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes and items.
Fiddlesticks Tips (Enemy)
- Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies, increasing its damage.
- If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
- If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Fiddlesticks Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+15-90 Health (based on level) |
Fiddlesticks Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Fiddlesticks Recommended Items (PROBUILD)
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 2600 SELL: 1820 +90 Ability Power |
BUY: 3100 SELL: 2170 +300 Health |
BUY: 3600 SELL: 2520 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Fiddlesticks Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer. |
Cooldown: 15/14/13/12/11 Consumable: 65 Range: 575 Strikes a target unit with fear, causing it to flee in terror for a duration. |
Cooldown: 4/3.75/3.5/3.25/3 Consumable: 80/90/100/110/120 Range: 575 Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself. |
Cooldown: 10 Consumable: 70/75/80/85/90 Range: 750 A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims. |
Cooldown: 140/110/80 Consumable: 100 Range: 800 A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area. |
Fiddlesticks SKINS
Fiddlesticks Counters (Over 50% win rate)
the Night Hunter
the Wandering Caretaker
the Magical Cat
the Prodigal Explorer
the Loose Cannon
the River King
the Chain Warden
the Bestial Huntress
Agony's Embrace
the Fae Sorceress
the Unforgiven
the Chronokeeper
the Missing Link
The Eternal Hunters
the Redeemer
the Dark Sovereign
the Spider Queen
the Weapon of the Faithful
Daughter of the Void
the Defender of Tomorrow
the Master of Shadows
Grandmaster at Arms
Demacia's Wings
the Magus Ascendant
the Tiny Master of Evil
the Daring Bombardier
the Emperor of the Sands
the Spirit Walker
the Heart of the Freljord
the Blind Monk
the Dark Child
the Void Walker
the Frost Archer
the Yordle Gunner
the Enlightened One
the Sheriff of Piltover
the Purifier
the Bloodharbor Ripper
Maven of the Strings
the Battle Mistress
the Glorious Executioner
the Plague Rat
the Deceiver
the Darkin Blade
the Starchild
the Barbarian King
the Great Steam Golem
the Cryophoenix
the Armordillo
Fury of the North
the Rogue Assassin
the Arrow of Retribution
the Aspect of Twilight
the Serpent's Embrace
the Seneschal of Demacia
the Rebel
the Rune Mage
the Unbreakable Spear
the Spear of Vengeance
the Lady of Clockwork
the Eye of the Void
the Storm's Fury
the Lady of Luminosity
The Star Forger
the Berserker
the Mouth of the Abyss
the Blade Dancer
the Grand Duelist
the Bounty Hunter
the Fallen
the Curator of the Sands
the Voidreaver
the Righteous
the Eternal Nightmare
the Saltwater Scourge
the Boy and His Yeti
the Heart of the Tempest
the Steel Shadow
the Piltover Enforcer
the Hexplosives Expert
the Curious Chameleon
the Exile
the Sinister Blade
Fiddlesticks Countered By (Under 50% win rate)
The Undead Juggernaut
the Hand of Noxus
Shard of the Monolith
the Outlaw
the Terror of the Void
the Green Father
the Kraken Priestess
the Noxian Grand General
the Exemplar of Demacia
the Void Burrower
the Crystal Vanguard
the Machine Herald
the Troll King
the Crimson Reaper
the Titan of the Depths
Scorn of the Moon
The Might of Demacia
the Twisted Treant
the Eye of Twilight
the Madman of Zaun
the Colossus
the Butcher of the Sands
the Iron Revenant
Rise of the Thorns
the Thunder's Roar
the Swift Scout
the Monkey King
the Minotaur
the Demon Jester
the Mad Chemist
the Secret Weapon
The Fire below the Mountain
the Deathsinger
the Ice Witch