[Tutorial] Fiddlesticks Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Fiddlesticks lane poro )

Attack: 48.36
Defense: 3
Magic: 9
Difficulty: 9
Health: 524.4
Move Speed: 335
Armor: 30
Range: 480
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: S
- Win: 54.48%
- Pick: 9.21%
- Games: 38374
- KDA: 3.28
- Score: 60.25
Fiddlesticks is a ghastly, living scarecrow who stalks the darkness, wielding a cruel scythe and preying upon the unwary. Once a lonely man accused of bringing famine to his village, he was tied up and left to starve in his own barren field. Resurrected by the savage murder of crows that fed on his remains, Fiddlesticks now relishes terrorizing his victims before claiming their lives amid a flurry of feathers and blood-splattered beaks.
Fiddlesticks Tips (Ally)
- Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
- Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
- Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes and items.
Fiddlesticks Tips (Enemy)
- Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies, increasing its damage.
- If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
- If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Fiddlesticks Masteries
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![]() Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Fiddlesticks Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Fiddlesticks Recommended Items (PROBUILD)
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
![]() BUY: 2600 SELL: 1820 +90 Ability Power |
![]() BUY: 3100 SELL: 2170 +300 Health |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Fiddlesticks Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer. |
![]() Cooldown: 15/14/13/12/11 Consumable: 65 Range: 575 Strikes a target unit with fear, causing it to flee in terror for a duration. |
![]() Cooldown: 4/3.75/3.5/3.25/3 Consumable: 80/90/100/110/120 Range: 575 Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself. |
![]() Cooldown: 10 Consumable: 70/75/80/85/90 Range: 750 A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims. |
![]() Cooldown: 140/110/80 Consumable: 100 Range: 800 A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area. |
Fiddlesticks SKINS

Fiddlesticks Counters (Over 50% win rate)

the Night Hunter

the Wandering Caretaker

the Magical Cat

the Prodigal Explorer

the Loose Cannon

the River King

the Chain Warden

the Bestial Huntress

Agony's Embrace

the Fae Sorceress

the Unforgiven

the Chronokeeper

the Missing Link

The Eternal Hunters

the Redeemer

the Dark Sovereign

the Spider Queen

the Weapon of the Faithful

Daughter of the Void

the Defender of Tomorrow

the Master of Shadows

Grandmaster at Arms

Demacia's Wings

the Magus Ascendant

the Tiny Master of Evil

the Daring Bombardier

the Emperor of the Sands

the Spirit Walker

the Heart of the Freljord

the Blind Monk

the Dark Child

the Void Walker

the Frost Archer

the Yordle Gunner

the Enlightened One

the Sheriff of Piltover

the Purifier

the Bloodharbor Ripper

Maven of the Strings

the Battle Mistress

the Glorious Executioner

the Plague Rat

the Deceiver

the Darkin Blade

the Starchild

the Barbarian King

the Great Steam Golem

the Cryophoenix

the Armordillo

Fury of the North

the Rogue Assassin

the Arrow of Retribution

the Aspect of Twilight

the Serpent's Embrace

the Seneschal of Demacia

the Rebel

the Rune Mage

the Unbreakable Spear

the Spear of Vengeance

the Lady of Clockwork

the Eye of the Void

the Storm's Fury

the Lady of Luminosity

The Star Forger

the Berserker

the Mouth of the Abyss

the Blade Dancer

the Grand Duelist

the Bounty Hunter

the Fallen

the Curator of the Sands

the Voidreaver

the Righteous

the Eternal Nightmare

the Saltwater Scourge

the Boy and His Yeti

the Heart of the Tempest

the Steel Shadow

the Piltover Enforcer

the Hexplosives Expert

the Curious Chameleon

the Exile

the Sinister Blade
Fiddlesticks Countered By (Under 50% win rate)

The Undead Juggernaut

the Hand of Noxus

Shard of the Monolith

the Outlaw

the Terror of the Void

the Green Father

the Kraken Priestess

the Noxian Grand General

the Exemplar of Demacia

the Void Burrower

the Crystal Vanguard

the Machine Herald

the Troll King

the Crimson Reaper

the Titan of the Depths

Scorn of the Moon

The Might of Demacia

the Twisted Treant

the Eye of Twilight

the Madman of Zaun

the Colossus

the Butcher of the Sands

the Iron Revenant

Rise of the Thorns

the Thunder's Roar

the Swift Scout

the Monkey King

the Minotaur

the Demon Jester

the Mad Chemist

the Secret Weapon

The Fire below the Mountain

the Deathsinger

the Ice Witch