[Tutorial] Nami Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Nami lane poro )

Attack: 51.208
Defense: 3
Magic: 7
Difficulty: 5
Health: 489.32
Move Speed: 335
Armor: 29
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.644
LANE
- Tier: B
- Win: 51.05%
- Pick: 5.40%
- Games: 21909
- KDA: 4.95
- Score: 44.85
A headstrong young vastaya of the seas, Nami was the first of the Marai tribe to leave the waves and venture onto dry land, when their ancient accord with the Targonians was broken. With no other option, she took it upon herself to complete the sacred ritual that would ensure the safety of her people. Amidst the chaos of this new age, Nami faces an uncertain future with grit and determination, using her Tidecaller staff to summon the strength of the oceans themselves.
Nami Tips (Ally)
- Aqua Prison has a long cooldown, make sure to use it at the right moment.
- Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor.
- Nami's ultimate can come in very handy for initiating on enemies who are far away.
Nami Tips (Enemy)
- Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability.
- Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path.
- Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly.
Summoner Spells
![]() Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
![]() Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Nami Masteries
![]() |
![]() Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies. Damage: 10 - 40 based on level (+ Shield: 35 - 80 based on level (+ Aery cannot be sent out again until she returns to you. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
![]() Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s. Cooldown: 10s |
![]() |
![]() +5% CDR +5% Max CDR +5% Summoner Spell CDR +5% Item CDR |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. Manaless: Champions without mana restore 12% missing health instead. |
![]() +9 |
![]() +9 |
![]() +15-90 Health (based on level) |
Nami Starting Items (PROBUILD)
![]() BUY: 50 SELL: 20 |
Nami Recommended Items (PROBUILD)
![]() BUY: 900 SELL: 630 |
![]() BUY: 3200 SELL: 2240 +10% Cooldown Reduction Transforms into Seraph's Embrace at +750 Mana. |
![]() BUY: 2300 SELL: 1610 +10% Cooldown Reduction |
![]() BUY: 2100 SELL: 1470 +30 Magic Resist +10% Cooldown Reduction |
![]() BUY: 2100 SELL: 1470 +50% Base Health Regen +10% Cooldown Reduction Can be used while dead. |
![]() BUY: 3600 SELL: 2520 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Nami Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() When Nami's abilities hit allied champions they gain Movement Speed for a short duration. |
![]() Cooldown: 12/11/10/9/8 Consumable: 60 Range: 875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. |
![]() Cooldown: 10 Consumable: 70/85/100/115/130 Range: 725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. |
![]() Cooldown: 11 Consumable: 55/60/65/70/75 Range: 800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. |
![]() Cooldown: 120/110/100 Consumable: 100 Range: 2550 Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides. |
Nami SKINS








Nami Counters (Over 50% win rate)

the Glorious Executioner

the River King

the Night Hunter

Fury of the North

the Weapon of the Faithful

the Missing Link

the Heart of the Freljord

the Magus Ascendant

the Magical Cat

the Armordillo

the Fae Sorceress

the Prodigal Explorer

the Aspect of Twilight

the Bestial Huntress

the Defender of Tomorrow

the Void Walker

The Eternal Hunters

the Bloodharbor Ripper

The Star Forger

the Wandering Caretaker

Maven of the Strings

the Heart of the Tempest

the Spider Queen

the Emperor of the Sands

the Seneschal of Demacia

the Plague Rat

the Lady of Luminosity

the Stoneweaver

the Frost Archer

the Starchild

the Battle Mistress

the Kraken Priestess

the Chronokeeper

the Redeemer

Keeper of the Hammer

Demacia's Wings

the Rebel

the Loose Cannon

the Deceiver

the Saltwater Scourge

the Crystal Vanguard

the Virtuoso

the Blade Dancer

the Enlightened One

the Barbarian King

the Master of Shadows

the Blind Monk

the Boy and His Yeti

the Serpent's Embrace

Empress of the Elements

the Rabble Rouser

the Spear of Vengeance

the Arrow of Retribution

the Purifier

the Darkin Blade

the Tiny Master of Evil

the Hexplosives Expert

the Yordle Gunner

the Daring Bombardier

the Steel Shadow

the Chain Warden

the Fallen

the Great Steam Golem

the Void Burrower

Grandmaster at Arms

the Unbreakable Spear

the Bounty Hunter

Daughter of the Void

the Radiant Dawn
Nami Countered By (Under 50% win rate)

the Green Father

the Curious Chameleon

The Fire below the Mountain

the Spirit Walker

the Uncaged Wrath of Zaun

The Might of Demacia

the Shadow Reaper

Shard of the Monolith

the Machine Herald

the Madman of Zaun

the Blade's Shadow

the Eye of Twilight

the Shield of Valoran

the Titan of the Depths

the Terror of the Void

the Swift Scout

the Lady of Clockwork

the Demon Jester

the Thunder's Roar

the Voidreaver

the Exile

the Mechanized Menace

the Outlaw

the Exemplar of Demacia

the Boy Who Shattered Time

the Shadow of War

the Deathsinger

The Charmer

the Secret Weapon

The Undead Juggernaut

Rise of the Thorns

the Crimson Reaper

the Tidal Trickster

the Noxian Grand General

the Monkey King

the Colossus

the Twisted Treant

Scorn of the Moon

the Cantankerous Cavalier

the Minotaur

the Mad Chemist

the Troll King

the Ice Witch

Shepherd of Souls