[Tutorial] Jarvan Iv Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Jarvan IV lane poro )
Attack: 64
Defense: 8
Magic: 3
Difficulty: 5
Health: 570
Move Speed: 340
Armor: 34
Range: 175
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: B
- Win: 55.17%
- Pick: 4.22%
- Games: 16422
- KDA: 3.97
- Score: 44.90
Prince Jarvan, scion of the Lightshield dynasty, is heir apparent to the throne of Demacia. Raised to be a paragon of his nation's greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to fight on the front lines. Jarvan inspires his troops with his fearsome courage and selfless determination, raising his family's colors high and revealing his true strength as a future leader of his people.
Jarvan IV Tips (Ally)
- You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
- Split your basic attacks on different champions at the beginning of fights to maximize damage.
- Use Demacian Standard as a scouting tool when worried about incoming enemies.
Jarvan IV Tips (Enemy)
- Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.
- Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Jarvan IV Masteries
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Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s. Cooldown: 4s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
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Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Deal 8% more damage to champions who have less than 40% health. |
+9 |
+9 |
+6 Armor |
Jarvan IV Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Jarvan IV Recommended Items (PROBUILD)
BUY: 3000 SELL: 2100 +40 Attack Damage +20% Cooldown Reduction |
BUY: 1100 SELL: 770 |
BUY: 2900 SELL: 2030 +10% Cooldown Reduction |
BUY: 2900 SELL: 2030 +10% Cooldown Reduction |
BUY: 3500 SELL: 2450 +40 Attack Damage +100% Base Health Regen |
BUY: 3200 SELL: 2240 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt. |
Jarvan IV Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds. |
Cooldown: 10/9/8/7/6 Consumable: 45/50/55/60/65 Range: 770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. |
Cooldown: 12 Consumable: 30 Range: 625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. |
Cooldown: 12 Consumable: 55 Range: 860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. |
Cooldown: 120/105/90 Consumable: 100 Range: 650 Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact. |
Jarvan IV SKINS
Jarvan IV Counters (Over 50% win rate)
the Heart of the Freljord
the Green Father
Maven of the Strings
the Chain Warden
the Rebel
the Night Hunter
the Battle Mistress
the Weapon of the Faithful
the Redeemer
Fury of the North
the Missing Link
the Dark Sovereign
the Bestial Huntress
the Plague Rat
Daughter of the Void
the Prodigal Explorer
the Saltwater Scourge
the Void Walker
the Dark Child
the Spider Queen
the Enlightened One
the Frost Archer
the Magical Cat
the Boy and His Yeti
the Crystal Vanguard
the Unbreakable Spear
the Aspect of Twilight
the Madman of Zaun
the Fae Sorceress
the Curator of the Sands
the Blade Dancer
Agony's Embrace
the Magus Ascendant
the Wandering Caretaker
the Loose Cannon
the Armordillo
the Card Master
the Wuju Bladesman
the Defender of Tomorrow
the Rune Mage
the River King
Demacia's Wings
the Fallen
the Barbarian King
the Emperor of the Sands
the Unforgiven
the Secret Weapon
the Stoneweaver
the Master of Shadows
the Lady of Luminosity
the Bloodharbor Ripper
the Deceiver
the Purifier
the Daring Bombardier
the Tidecaller
The Star Forger
the Hexplosives Expert
the Yordle Gunner
the Chronokeeper
the Great Steam Golem
the Steel Shadow
the Tiny Master of Evil
the Lady of Clockwork
the Half-Dragon
the Starchild
the Glorious Executioner
the Kraken Priestess
the Rogue Assassin
the Berserker
the Voidreaver
the Sheriff of Piltover
the Righteous
the Arrow of Retribution
the Nine-Tailed Fox
Keeper of the Hammer
the Uncaged Wrath of Zaun
the Virtuoso
the Prophet of the Void
the Harbinger of Doom
the Radiant Dawn
the Darkin Blade
the Cryophoenix
the Revered Inventor
the Eye of the Void
The Eternal Hunters
The Charmer
Grandmaster at Arms
the Bounty Hunter
the Serpent's Embrace
the Grand Duelist
Jarvan IV Countered By (Under 50% win rate)
the Twisted Treant
Shard of the Monolith
the Shadow of War
Rise of the Thorns
the Terror of the Void
the Iron Revenant
the Crimson Reaper
the Seneschal of Demacia
the Void Burrower
The Undead Juggernaut
the Boy Who Shattered Time
The Might of Demacia
the Noxian Grand General
the Shield of Valoran
the Spear of Vengeance
Scorn of the Moon
the Shadow Reaper
the Mechanized Menace
the Piltover Enforcer
Empress of the Elements
the Swift Scout
the Monkey King
the Minotaur
the Thunder's Roar
the Cantankerous Cavalier
the Demon Jester
the Colossus
the Ice Witch
The Fire below the Mountain
the Outlaw
the Spirit Walker
the Eye of Twilight
the Mad Chemist
the Dreadnought
the Deathsinger
the Butcher of the Sands