[Tutorial] Malphite Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Malphite lane poro )
Attack: 61.97
Defense: 9
Magic: 7
Difficulty: 2
Health: 574.2
Move Speed: 335
Armor: 37
Range: 125
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.736
LANE
- Tier: S+
- Win: 53.71%
- Pick: 10.65%
- Games: 43218
- KDA: 2.96
- Score: 63.39
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.
Malphite Tips (Ally)
- Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
- Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.
Malphite Tips (Enemy)
- If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
- Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Malphite Masteries
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Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown. Cooldown: 20 - 8s Cooldown Reduction: Single Target: 20%. Area of Effect: 10%. Damage over Time: 5%. |
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain 10% CDR when you reach level 10. Each percent of CDR exceeding the CDR limit is converted to an |
Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+15-90 Health (based on level) |
Malphite Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Malphite Recommended Items (PROBUILD)
BUY: 2600 SELL: 1820 +60 Ability Power |
BUY: 1100 SELL: 770 |
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 3600 SELL: 2520 |
BUY: 3000 SELL: 2100 +300 Health |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Malphite Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for 10 seconds, this effect recharges. |
Cooldown: 8 Consumable: 70/75/80/85/90 Range: 625 Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Movement Speed for 3 seconds. |
Cooldown: 12 Consumable: 30/35/40/45/50 Range: 400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. |
Cooldown: 7 Consumable: 50/55/60/65/70 Range: 400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor as damage and reduces the Attack Speed of enemies for a short duration. |
Cooldown: 130/105/80 Consumable: 100 Range: 1000 Malphite ferociously charges to a location, damaging enemies and knocking them into the air. |
Malphite SKINS
Malphite Counters (Over 50% win rate)
the Night Hunter
the Heart of the Freljord
Grandmaster at Arms
the Magical Cat
Daughter of the Void
the Glorious Executioner
the Prodigal Explorer
the Yordle Gunner
Maven of the Strings
the Bestial Huntress
the Plague Rat
The Eternal Hunters
the Aspect of Twilight
the Void Walker
the Redeemer
the Weapon of the Faithful
the Wandering Caretaker
the Magus Ascendant
the Unforgiven
the Loose Cannon
the Frost Archer
the Steel Shadow
the Chronokeeper
the Chain Warden
the River King
the Battle Mistress
the Purifier
the Sheriff of Piltover
the Fae Sorceress
the Daring Bombardier
the Spider Queen
the Defender of Tomorrow
the Rebel
the Cryophoenix
the Bloodharbor Ripper
the Missing Link
the Heart of the Tempest
the Master of Shadows
the Piltover Enforcer
the Starchild
Keeper of the Hammer
the Crystal Vanguard
the Emperor of the Sands
the Lady of Luminosity
The Star Forger
Demacia's Wings
Agony's Embrace
the Curator of the Sands
the Deceiver
the Bounty Hunter
the Arrow of Retribution
the Lady of Clockwork
the Wuju Bladesman
the Great Steam Golem
Fury of the North
the Saltwater Scourge
the Virtuoso
the Card Master
the Storm's Fury
the Righteous
the Blind Monk
the Dark Sovereign
the Dark Child
the Enlightened One
the Voidreaver
the Seneschal of Demacia
Empress of the Elements
the Pridestalker
the Spear of Vengeance
the Barbarian King
the Eye of the Void
the Blade Dancer
the Stoneweaver
the Tiny Master of Evil
the Tidecaller
the Eternal Nightmare
the Berserker
the Unbreakable Spear
the Boy and His Yeti
the Fallen
the Cantankerous Cavalier
the Exile
the Exemplar of Demacia
the Rune Mage
the Harbinger of Doom
the Hexplosives Expert
the Armordillo
the Nine-Tailed Fox
Malphite Countered By (Under 50% win rate)
The Charmer
The Undead Juggernaut
the Outlaw
the Titan of the Depths
the Machine Herald
the Spirit Walker
the Swift Scout
Rise of the Thorns
the Tidal Trickster
the Kraken Priestess
the Eye of Twilight
the Rabble Rouser
the Revered Inventor
the Noxian Grand General
the Monkey King
the Uncaged Wrath of Zaun
the Butcher of the Sands
the Hand of Noxus
The Might of Demacia
the Curious Chameleon
the Iron Revenant
the Shadow Reaper
the Sad Mummy
the Unshackled
the Dreadnought
the Green Father
the Demon Jester
Shepherd of Souls
the Void Burrower
the Crimson Reaper
the Deathsinger
the Secret Weapon
The Fire below the Mountain
the Twisted Treant
Scorn of the Moon
the Colossus
the Minotaur
the Thunder's Roar
the Troll King
the Mad Chemist
the Ice Witch