[Tutorial] Zac Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Zac lane poro )
Attack: 60
Defense: 7
Magic: 7
Difficulty: 8
Health: 615
Move Speed: 340
Armor: 33
Range: 175
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.736
LANE
- Tier: C
- Win: 56.37%
- Pick: 3.08%
- Games: 11353
- KDA: 3.47
- Score: 41.41
Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.
Zac Tips (Ally)
- Picking up goo chunks is very important to staying alive.
- When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
- Charging Elastic Slingshot from the fog of war will give opponents less time to react.
Zac Tips (Enemy)
- Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
- Kill all of Zac's bloblets when he splits apart to stop him from reforming.
- Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Zac Masteries
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After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. |
After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%. |
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health. |
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Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 5% tenacity plus an additional 2.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
+9 |
+6 Armor |
+15-90 Health (based on level) |
Zac Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Zac Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2800 SELL: 1960 +55 Magic Resist +100% Base Health Regen +10% Cooldown Reduction |
BUY: 2750 SELL: 1925 +60 Armor |
BUY: 2850 SELL: 1995 +200% Base Health Regen |
BUY: 3100 SELL: 2170 +300 Health |
BUY: 2900 SELL: 2030 +80 Armor |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. |
Zac Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown. |
Cooldown: 15/13.5/12/10.5/9 Consumable: 0 Range: 800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. |
Cooldown: 5 Consumable: 0 Range: 350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. |
Cooldown: 24/21/18/15/12 Consumable: 0 Range: 300 Zac attaches his arms to the ground and stretches back, launching himself forward. |
Cooldown: 120/115/100 Consumable: 0 Range: 300 Zac bounces four times, knocking up enemies hit and slowing them. |
Zac SKINS
Zac Counters (Over 50% win rate)
the Spider Queen
Fury of the North
the Magical Cat
the Aspect of Twilight
the Emperor of the Sands
Daughter of the Void
the Heart of the Freljord
the Glorious Executioner
the Fae Sorceress
the Shadow of War
the Redeemer
the Night Hunter
the Frost Archer
the Rabble Rouser
the River King
Maven of the Strings
the Eye of the Void
the Bloodharbor Ripper
the Prodigal Explorer
the Harbinger of Doom
Keeper of the Hammer
the Stoneweaver
the Green Father
the Bestial Huntress
the Starchild
the Rebel
Agony's Embrace
the Wandering Caretaker
the Rune Mage
Grandmaster at Arms
the Daring Bombardier
The Star Forger
the Magus Ascendant
the Purifier
the Rogue Assassin
the Wuju Bladesman
the Pridestalker
Shard of the Monolith
the Chain Warden
the Master of Shadows
the Mechanized Menace
the Defender of Tomorrow
the Eternal Nightmare
the Serpent's Embrace
the Tidecaller
the Battle Mistress
the Barbarian King
the Dark Child
Demacia's Wings
the Great Steam Golem
the Plague Rat
the Berserker
the Deceiver
the Mouth of the Abyss
the Enlightened One
the Missing Link
the Lady of Luminosity
the Loose Cannon
the Blind Monk
the Madman of Zaun
the Card Master
the Saltwater Scourge
the Yordle Gunner
the Tiny Master of Evil
the Radiant Dawn
the Heart of the Tempest
the Piltover Enforcer
the Nine-Tailed Fox
the Half-Dragon
the Curator of the Sands
the Grand Duelist
the Cryophoenix
the Boy and His Yeti
the Burning Vengeance
the Weapon of the Faithful
the Chronokeeper
the Voidreaver
the Unbreakable Spear
the Shield of Valoran
the Void Burrower
the Sheriff of Piltover
the Arrow of Retribution
the Sad Mummy
the Unshackled
Zac Countered By (Under 50% win rate)
the Seneschal of Demacia
the Titan of the Depths
The Fire below the Mountain
the Virtuoso
the Blade's Shadow
the Swift Scout
the Terror of the Void
the Curious Chameleon
Empress of the Elements
the Spirit Walker
the Fallen
the Blade Dancer
the Righteous
the Armordillo
the Machine Herald
the Spear of Vengeance
the Shadow Reaper
the Tidal Trickster
the Butcher of the Sands
the Noxian Grand General
the Crimson Reaper
the Twisted Treant
the Darkin Blade
the Colossus
Scorn of the Moon
the Exemplar of Demacia
The Undead Juggernaut
The Might of Demacia
the Demon Jester
the Deathsinger
the Prophet of the Void
the Minotaur
the Cantankerous Cavalier
the Troll King
the Thunder's Roar
the Hand of Noxus
the Steel Shadow
the Iron Revenant
the Crystal Vanguard
the Mad Chemist
Shepherd of Souls
the Ice Witch