[Tutorial] Ekko Poro King, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Poro)
Champion Info (Ekko lane poro )
Attack: 58
Defense: 3
Magic: 7
Difficulty: 8
Health: 585
Move Speed: 340
Armor: 32
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.688
LANE
- Tier: A
- Win: 55.61%
- Pick: 7.56%
- Games: 31307
- KDA: 3.13
- Score: 55.72
A prodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Zero Drive, he explores the branching possibilities of reality to craft the perfect moment. Though he revels in this freedom, when there's a threat to his friends he'll do anything to defend them. To outsiders, Ekko seems to achieve the impossible the first time, every time.
Ekko Tips (Ally)
- Chronobreak is a potent escape tool, but it can also be quite powerful when used offensively. Don't underestimate its damage potential.
- If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. The bonus movement speed makes it easy to escape.
- Phase Dive's dash is a great tool for setting up Ekko's other abilities. Use it to get double hits with Timewinder or get into position to detonate Parallel Convergence.
Ekko Tips (Enemy)
- Ekko is significantly weaker when his ultimate is down. Watch for the trail he leaves behind to determine if Chronobreak is available.
- Ekko's stun zone takes 3 seconds to arm. Watch for the image he creates on cast and try to guess where the zone was placed.
- The second hit of Timewinder does more damage than the first; try to avoid it.
Summoner Spells
Consumable: 0 Cooldown: 10 Range: 200 Quickly travel to the Poro King's side. |
Consumable: 0 Cooldown: 20 Range: 2500 Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up. |
Ekko Masteries
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Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s. Cooldown: 4s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Heal for a percentage of the damage dealt by your abilities. Healing: 1.5% + 2.5% per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities. |
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Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
While above 70% health, gain an Grants 1.8 Attack Damage or 3 Ability Power at level 1. |
+9 |
+9 |
+6 Armor |
Ekko Starting Items (PROBUILD)
BUY: 50 SELL: 20 |
Ekko Recommended Items (PROBUILD)
BUY: 2600 SELL: 1820 +60 Ability Power |
BUY: 1100 SELL: 770 |
BUY: 2500 SELL: 1750 +60 Ability Power +10% Cooldown Reduction Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt. |
BUY: 3200 SELL: 2240 +10% Cooldown Reduction |
BUY: 3200 SELL: 2240 +7% Movement Speed +10% Cooldown Reduction |
BUY: 2900 SELL: 2030 +45 Armor +10% Cooldown Reduction |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. |
Ekko Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Ekko's Zero-Drive charges his spells and attacks with temporal energy. The third hit deals bonus damage and, if the target is a champion, Ekko gains accelerated movement speed. |
Cooldown: 9/8.5/8/7.5/7 Consumable: 50/60/70/80/90 Range: 1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. |
Cooldown: 22/20/18/16/14 Consumable: 30/35/40/45/50 Range: 1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. |
Cooldown: 9/8.5/8/7.5/7 Consumable: 40/45/50/55/60 Range: 325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. |
Cooldown: 110/80/50 Consumable: 100 Range: 850 Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage. |
Ekko SKINS
Ekko Counters (Over 50% win rate)
the Night Hunter
the Wandering Caretaker
the Magical Cat
the Spider Queen
the Daring Bombardier
Daughter of the Void
The Eternal Hunters
the Magus Ascendant
the Heart of the Freljord
Keeper of the Hammer
the Prodigal Explorer
the Bestial Huntress
the River King
the Chain Warden
Maven of the Strings
the Rebel
the Saltwater Scourge
the Battle Mistress
the Redeemer
the Chronokeeper
Agony's Embrace
the Enlightened One
the Aspect of Twilight
the Loose Cannon
The Star Forger
the Stoneweaver
the Missing Link
the Half-Dragon
the Deceiver
the Frost Archer
the Master of Shadows
the Boy and His Yeti
the Dark Sovereign
the Spear of Vengeance
the Blind Monk
Grandmaster at Arms
the Defender of Tomorrow
the Void Walker
the Great Steam Golem
the Unforgiven
the Lady of Luminosity
the Tidecaller
the Mechanized Menace
the Green Father
the Purifier
the Arrow of Retribution
the Emperor of the Sands
the Virtuoso
the Yordle Gunner
the Plague Rat
the Eye of the Void
the Crystal Vanguard
the Storm's Fury
the Sheriff of Piltover
the Tiny Master of Evil
the Bloodharbor Ripper
the Unbreakable Spear
Demacia's Wings
the Cryophoenix
the Heart of the Tempest
the Glorious Executioner
the Berserker
the Shield of Valoran
the Fae Sorceress
the Wuju Bladesman
the Starchild
the Serpent's Embrace
the Madman of Zaun
the Shadow of War
the Sinister Blade
the Exemplar of Demacia
the Barbarian King
the Dark Child
the Voidreaver
the Exile
the Spirit Walker
the Blade Dancer
the Curator of the Sands
the Weapon of the Faithful
the Hexplosives Expert
the Eye of Twilight
the Seneschal of Demacia
The Charmer
the Mouth of the Abyss
Fury of the North
the Grand Duelist
the Radiant Dawn
the Fallen
Ekko Countered By (Under 50% win rate)
the Terror of the Void
the Machine Herald
The Undead Juggernaut
the Shadow Reaper
the Nine-Tailed Fox
The Might of Demacia
the Pridestalker
the Cantankerous Cavalier
the Hand of Noxus
Empress of the Elements
the Titan of the Depths
the Noxian Grand General
the Unshackled
the Curious Chameleon
the Outlaw
the Void Burrower
the Butcher of the Sands
the Dreadnought
the Tidal Trickster
Shepherd of Souls
the Swift Scout
The Fire below the Mountain
Rise of the Thorns
the Thunder's Roar
the Demon Jester
the Monkey King
the Minotaur
the Troll King
the Colossus
the Deathsinger
the Twisted Treant
the Mad Chemist
the Ice Witch