[Tutorial] Nami Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Nami jungle 5v5 )

Attack: 51
Defense: 3
Magic: 7
Difficulty: 5
Health: 560
Move Speed: 335
Armor: 29
Range: 550
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.644
Nami
the Tidecaller
Support
Mage
Nami 5v5 support
Nami 5v5 mid
Nami 5v5 jungle
Nami 5v5 top
Nami 5v5 adc
JUNGLE
- Tier: Off Meta
- Win: 18.33%
- Role: 0.14%
- Pick: 0.00%
- Ban: 0.33%
- Games: 18
- KDA: 2.24
- Score: 29.71
A headstrong young vastaya of the seas, Nami was the first of the Marai tribe to leave the waves and venture onto dry land, when their ancient accord with the Targonians was broken. With no other option, she took it upon herself to complete the sacred ritual that would ensure the safety of her people. Amidst the chaos of this new age, Nami faces an uncertain future with grit and determination, using her Tidecaller staff to summon the strength of the oceans themselves.
Nami Tips (Ally)
- Aqua Prison has a long cooldown, make sure to use it at the right moment.
- Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor.
- Nami's ultimate can come in very handy for initiating on enemies who are far away.
Nami Tips (Enemy)
- Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability.
- Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path.
- Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Nami Masteries
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![]() Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). Your first swap becomes available at 6 mins. Summoner Spells can only be swapped while out of combat. After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again. Smite damage increases after two Summoner Spell swaps. |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() + + |
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![]() Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. |
![]() Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
![]() +8 |
![]() +9 |
![]() +10-180 Health (based on level) |
Nami Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 0 SELL: 0 |
Nami Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2300 SELL: 1610 Target an area to restore Health to allied champions and deal true damage to enemy champions. |
![]() BUY: 2200 SELL: 1540 Healing or shielding an ally chains to the nearest ally champion for a percentage of the original amount. |
![]() BUY: 3100 SELL: 2170 If you have at least 1300 bonus Health, restore max Health per second if damage hasn't been taken within 6 seconds. |
![]() BUY: 2200 SELL: 1540 Grant nearby allies a |
![]() BUY: 2800 SELL: 1960 While in combat with champions, every few seconds, deal magic damage to nearby enemy champions, healing based on the damage dealt. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Nami Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() When Nami's Abilities hit allied champions they gain Move Speed for a short duration. |
![]() Cooldown: 12/11/10/9/8 Consumable: 60 Range: 875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. |
![]() Cooldown: 10 Consumable: 70/80/90/100/110 Range: 725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. |
![]() Cooldown: 11 Consumable: 55/60/65/70/75 Range: 800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. |
![]() Cooldown: 120/110/100 Consumable: 100 Range: 2550 Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides. |
Nami SKINS












