[Tutorial] Yuumi Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Yuumi support 5v5 )

Yuumi Yuumi Stats

Attack: 49

Defense: 1

Magic: 8

Difficulty: 2

Health: 500

Move Speed: 330

Armor: 25

Range: 425

Health Regen: 5

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: A
  • Win: 47.80%
  • Role: 98.38%
  • Pick: 4.90%
  • Ban: 4.38%
  • Games: 44654
  • KDA: 4.43
  • Score: 66.19

A magical cat from Bandle City, Yuumi was once the familiar of a yordle enchantress, Norra. When her master mysteriously disappeared, Yuumi became the Keeper of Norra's sentient Book of Thresholds, traveling through portals in its pages to search for her. Yearning for affection, Yuumi seeks friendly companions to partner with on her journey, protecting them with luminous shields and fierce resolve. While Book strives to keep her on task, Yuumi is often drawn to worldly comforts, such as naps and fish. In the end, however, she always returns to her quest to find her friend.

Yuumi Tips (Ally)

  • NA

Yuumi Tips (Enemy)

  • NA

Summoner Spells

Exhaust Exhaust

Consumable: 0

Cooldown: 210

Range: 650


Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Yuumi Masteries

Sorcery
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Resolve
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Ability Haste
+8 Ability Haste
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Yuumi Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Yuumi Recommended Items (PROBUILD)

Moonstone Renewer Moonstone Renewer

BUY: 2200

SELL: 1540

30 Ability Power
250 Health
20 Ability Haste
125% Base Mana Regen


Starlit Grace
Healing or shielding an ally chains to the nearest ally champion for a percentage of the original amount.
Ardent Censer Ardent Censer

BUY: 2300

SELL: 1610

50 Ability Power
8% Heal and Shield Power
125% Base Mana Regen
8% Move Speed


Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.
Dream Maker Dream Maker

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Dream Maker
Gain a Blue Dream Bubble and a Purple Dream Bubble overtime. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them, reducing incoming damage and granting outgoing damage.

ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Imperial Mandate Imperial Mandate

BUY: 2300

SELL: 1610

60 Ability Power
20 Ability Haste
125% Base Mana Regen


Coordinated Fire
Slowing or Immobilizing an enemy champion marks them and causes Ally champion to deal bonus damage to them and grant you both Move Speed.
Staff of Flowing Water Staff of Flowing Water

BUY: 2300

SELL: 1610

40 Ability Power
8% Heal and Shield Power
125% Base Mana Regen
15 Ability Haste


Rapids
Healing or Shielding an ally grants you both 30 Ability Power and 10% Move Speed for 4 seconds.
Morellonomicon Morellonomicon

BUY: 2200

SELL: 1540

90 Ability Power
15 Ability Haste


Grievous Wounds
Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Yuumi Active Abilities

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QQQQQQ
WWWW
EEEEE
RRR
PassiveQWER
Feline Friendship Feline Friendship

Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to.

While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.

Prowling Projectile Prowling Projectile

Cooldown: 6.5

Consumable: 50/60/70/80/90/100

Range: 25000

Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally.

While Attached, the missile can be controlled with your cursor for a brief period.

You and Me! You and Me!

Cooldown: 0

Consumable: 0

Range: 25000

Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.

Zoomies Zoomies

Cooldown: 12/11.5/11/10.5/10

Consumable: 80/90/100/110/120

Range: 25000

Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.

Final Chapter Final Chapter

Cooldown: 120/110/100

Consumable: 100

Range: 1100

Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.

Yuumi SKINS

Yuumi default
Battle Principal Yuumi
Heartseeker Yuumi
Yuubee
Bewitching Yuumi
EDG Yuumi
Shiba Yuumi

Yuumi Counters (Over 50% win rate)

Yuumi Countered By (Under 50% win rate)