[Tutorial] Yuumi Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Yuumi jungle 5v5 )

Yuumi Yuumi Stats

Attack: 49

Defense: 1

Magic: 8

Difficulty: 2

Health: 500

Move Speed: 330

Armor: 25

Range: 425

Health Regen: 5

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 8.35%
  • Role: 0.51%
  • Pick: 0.02%
  • Ban: 4.51%
  • Games: 188
  • KDA: 2.15
  • Score: 22.04

A magical cat from Bandle City, Yuumi was once the familiar of a yordle enchantress, Norra. When her master mysteriously disappeared, Yuumi became the Keeper of Norra's sentient Book of Thresholds, traveling through portals in its pages to search for her. Yearning for affection, Yuumi seeks friendly companions to partner with on her journey, protecting them with luminous shields and fierce resolve. While Book strives to keep her on task, Yuumi is often drawn to worldly comforts, such as naps and fish. In the end, however, she always returns to her quest to find her friend.

Yuumi Tips (Ally)

  • NA

Yuumi Tips (Enemy)

  • NA

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Yuumi Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Precision
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Yuumi Starting Items (PROBUILD)

Doran's Shield Doran's Shield

BUY: 450

SELL: 180

110 Health

Enduring Focus
  • Attacks deal an additional 5 physical damage to minions.
  • Regenerate 4 Health every 5 seconds. After taking damage from a champion, large or epic jungle monster, restores up to 45 Health over 8 seconds. Restoration increases when you are low Health.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Yuumi Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed


    Ardent Censer Ardent Censer

    BUY: 2300

    SELL: 1610

    50 Ability Power
    8% Heal and Shield Power
    125% Base Mana Regen
    8% Move Speed


    Sanctify
    Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.
    Mikael's Blessing Mikael's Blessing

    BUY: 2300

    SELL: 1610

    250 Health
    100% Base Mana Regen
    12% Heal and Shield Power
    15 Ability Haste


    ACTIVE
    Purify (0s)
    Remove all crowd control debuffs from an ally champion and restore Health.
    Blade of The Ruined King Blade of The Ruined King

    BUY: 3200

    SELL: 2240

    40 Attack Damage
    25% Attack Speed
    8% Life Steal


    Mist's Edge
    Attacks apply an additional enemy current Health physical damage On-Hit.

    Clawing Shadows (0s)
    Your first basic attack against a champion Slows them.
    Moonstone Renewer Moonstone Renewer

    BUY: 2200

    SELL: 1540

    30 Ability Power
    250 Health
    20 Ability Haste
    125% Base Mana Regen


    Starlit Grace
    Healing or shielding an ally chains to the nearest ally champion for a percentage of the original amount.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Yuumi Active Abilities

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    QQQQQQ
    WWWW
    EEEEE
    RRR
    PassiveQWER
    Feline Friendship Feline Friendship

    Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to.

    While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.

    Prowling Projectile Prowling Projectile

    Cooldown: 6.5

    Consumable: 50/60/70/80/90/100

    Range: 25000

    Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally.

    While Attached, the missile can be controlled with your cursor for a brief period.

    You and Me! You and Me!

    Cooldown: 0

    Consumable: 0

    Range: 25000

    Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.

    Zoomies Zoomies

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 80/90/100/110/120

    Range: 25000

    Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.

    Final Chapter Final Chapter

    Cooldown: 120/110/100

    Consumable: 100

    Range: 1100

    Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.

    Yuumi SKINS

    Yuumi default
    Battle Principal Yuumi
    Heartseeker Yuumi
    Yuubee
    Bewitching Yuumi
    EDG Yuumi
    Shiba Yuumi

    Yuumi Counters (Over 50% win rate)

    Yuumi Countered By (Under 50% win rate)