[Tutorial] Varus Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Varus top 5v5 )

Varus Varus Stats

Attack: 62

Defense: 3

Magic: 4

Difficulty: 2

Health: 600

Move Speed: 330

Armor: 27

Range: 575

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.658

TOP

  • Tier: Off Meta
  • Win: 44.32%
  • Role: 3.33%
  • Pick: 0.37%
  • Ban: 2.94%
  • Games: 2796
  • KDA: 1.62
  • Score: 42.05

One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.

Varus Tips (Ally)

  • An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
  • During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
  • Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.

Varus Tips (Enemy)

  • If you are affected by Blight, Varus' abilities will deal extra damage to you.
  • When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
  • You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Varus Masteries

Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% from all sources for 6s.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Varus Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Varus Recommended Items (PROBUILD)

Berserker's Greaves Berserker's Greaves

BUY: 1100

SELL: 770

35% Attack Speed
45 Move Speed


Nashor's Tooth Nashor's Tooth

BUY: 3000

SELL: 2100

90 Ability Power
50% Attack Speed
15 Ability Haste


Icathian Bite
Attacks apply 0 magic damage On-Hit.
Blade of The Ruined King Blade of The Ruined King

BUY: 3200

SELL: 2240

40 Attack Damage
25% Attack Speed
8% Life Steal


Mist's Edge
Attacks apply an additional enemy current Health physical damage On-Hit.

Clawing Shadows (0s)
Your first basic attack against a champion Slows them.
Guinsoo's Rageblade Guinsoo's Rageblade

BUY: 3000

SELL: 2100

35 Attack Damage
35 Ability Power
25% Attack Speed


Wrath
Attacks apply 30 magic damage On-Hit.

Seething Strike
Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 0 Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.

Stormsurge Stormsurge

BUY: 2900

SELL: 2030

95 Ability Power
10 Magic Penetration
5% Move Speed


Stormraider
Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

Squall
After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
Terminus Terminus

BUY: 3000

SELL: 2100

40 Attack Damage
30% Attack Speed


Shadow
Attacks apply 30 magic damage On-Hit.

Juxtaposition
Alternate between Light and Dark on-hits when attacking champions:
  • Light attacks grant 0 Armor and Magic Resist (up to 0) for 5s.
  • Dark attacks grant 6% Armor Penetration and Magic Penetration (up to 30%) for 5s.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Varus Active Abilities

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    PassiveQWER
    Living Vengeance Living Vengeance

    On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion.

    Piercing Arrow Piercing Arrow

    Cooldown: 16/15/14/13/12

    Consumable: 65/70/75/80/85

    Range: 925

    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

    Blighted Quiver Blighted Quiver

    Cooldown: 40

    Consumable: 0

    Range: 750

    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

    Hail of Arrows Hail of Arrows

    Cooldown: 18/16/14/12/10

    Consumable: 80

    Range: 925

    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

    Chain of Corruption Chain of Corruption

    Cooldown: 100/80/60

    Consumable: 100

    Range: 1300

    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

    Varus SKINS

    Varus default
    Blight Crystal Varus
    Arclight Varus
    Arctic Ops Varus
    Heartseeker Varus
    Varus Swiftbolt
    Dark Star Varus
    Conqueror Varus
    Infernal Varus
    PROJECT: Varus
    Cosmic Hunter Varus
    High Noon Varus
    Snow Moon Varus

    Varus Counters (Over 50% win rate)

    Varus Countered By (Under 50% win rate)