[Tutorial] Varus Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Varus mid 5v5 )

Attack: 62
Defense: 3
Magic: 4
Difficulty: 2
Health: 600
Move Speed: 330
Armor: 27
Range: 575
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.658
Varus
the Arrow of Retribution
Marksman
Mage
Varus 5v5 adc
Varus 5v5 jungle
Varus 5v5 support
Varus 5v5 mid
Varus 5v5 top
MID
- Tier: Off Meta
- Win: 46.06%
- Role: 2.82%
- Pick: 0.28%
- Ban: 2.94%
- Games: 2641
- KDA: 1.96
- Score: 44.59
One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.
Varus Tips (Ally)
- An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
- During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
- Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.
Varus Tips (Enemy)
- If you are affected by Blight, Varus' abilities will deal extra damage to you.
- When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
- You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Varus Masteries
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![]() Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 12s. Allows you to temporarily exceed the attack speed limit. |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
![]() While above 70% health, gain an Grants 1.8 Attack Damage or 3 Ability Power at level 1. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Varus Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Varus Recommended Items (PROBUILD)
![]() BUY: 3000 SELL: 2100 Attacks apply |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 3600 SELL: 2520 Increases your total |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Varus Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion. |
![]() Cooldown: 16/15/14/13/12 Consumable: 65/70/75/80/85 Range: 925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. |
![]() Cooldown: 40 Consumable: 0 Range: 750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. |
![]() Cooldown: 18/16/14/12/10 Consumable: 80 Range: 925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 1300 Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact. |
Varus SKINS












