[Tutorial] Lee Sin Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Lee Sin jungle 5v5 )

Lee Sin Lee Sin Stats

Attack: 66

Defense: 5

Magic: 3

Difficulty: 6

Health: 645

Move Speed: 345

Armor: 36

Range: 125

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.651

JUNGLE

  • Tier: S+
  • Win: 48.95%
  • Role: 93.46%
  • Pick: 14.18%
  • Ban: 9.07%
  • Games: 112298
  • KDA: 2.77
  • Score: 81.06

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Lee Sin Tips (Ally)

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Lee Sin Tips (Enemy)

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Lee Sin Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Lee Sin Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180



  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Lee Sin Recommended Items (PROBUILD)

    Sundered Sky Sundered Sky

    BUY: 3100

    SELL: 2170

    45 Attack Damage
    450 Health
    15 Ability Haste


    Lightshield Strike
    The first Attack against a champion Crits and heals.

    Excess healing is granted as temporary bonus Health.
    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Eclipse Eclipse

    BUY: 2800

    SELL: 1960

    70 Attack Damage
    15 Ability Haste


    Ever Rising Moon
    Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield.

    Black Cleaver Black Cleaver

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    400 Health
    20 Ability Haste


    Carve
    Dealing physical damage to a champion applies a stack of Armor reduction.

    Fervor
    Dealing physical damage grants Move Speed.
    Sterak's Gage Sterak's Gage

    BUY: 3000

    SELL: 2100

    400 Health
    20% Tenacity


    The Claws that Catch
    Gain bonus Attack Damage.

    Lifeline (0s)
    Upon taking damage that would reduce your Health below 30%, gain a Shield.
    Death's Dance Death's Dance

    BUY: 3200

    SELL: 2240

    55 Attack Damage
    15 Ability Haste
    40 Armor


    Ignore Pain
    A % of damage taken is dealt to you over time.

    Defy
    When a champion that you have damaged dies, cleanse Ignore Pain's remaining damage pool and heal over a few seconds.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Lee Sin Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Flurry Flurry

    After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

    Sonic Wave / Resonating Strike Sonic Wave / Resonating Strike

    Cooldown: 10/9/8/7/6

    Consumable: 50

    Range: 1100

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
    Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

    Safeguard / Iron Will Safeguard / Iron Will

    Cooldown: 12

    Consumable: 50

    Range: 700

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
    Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.

    Tempest / Cripple Tempest / Cripple

    Cooldown: 9

    Consumable: 50

    Range: 425

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
    Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Move Speed recovers gradually over the duration.

    Dragon's Rage Dragon's Rage

    Cooldown: 110/85/60

    Consumable: 0

    Range: 375

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

    Lee Sin SKINS

    Lee Sin default
    Traditional Lee Sin
    Acolyte Lee Sin
    Dragon Fist Lee Sin
    Muay Thai Lee Sin
    Pool Party Lee Sin
    SKT T1 Lee Sin
    Knockout Lee Sin
    God Fist Lee Sin
    Playmaker Lee Sin
    Nightbringer Lee Sin
    Prestige Nightbringer Lee Sin
    FPX Lee Sin
    Storm Dragon Lee Sin
    Prestige Nightbringer Lee Sin (2022)
    Zenith Games Lee Sin
    Heavenscale Lee Sin
    Divine Heavenscale Lee Sin

    Lee Sin Counters (Over 50% win rate)

    Lee Sin Countered By (Under 50% win rate)