[Tutorial] Jax Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Jax top 5v5 )

Jax Jax Stats

Attack: 68

Defense: 5

Magic: 7

Difficulty: 5

Health: 665

Move Speed: 350

Armor: 36

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.638

Jax

Grandmaster at Arms

Fighter Fighter Assassin Assassin


Jax 5v5 jungle
Jax 5v5 top
Jax 5v5 support
Jax 5v5 adc
Jax 5v5 mid

TOP

  • Tier: S
  • Win: 51.07%
  • Role: 60.23%
  • Pick: 6.20%
  • Ban: 18.43%
  • Games: 51164
  • KDA: 1.69
  • Score: 66.85

Unmatched in both his skill with unique armaments and his biting sarcasm, Jax is the last known weapons master of Icathia. After his homeland was laid low by its own hubris in unleashing the Void, Jax and his kind vowed to protect what little remained. As magic now rises in the world, this slumbering threat stirs once more, and Jax roams Valoran, wielding the last light of Icathia and testing all warriors he meets to see if any are strong enough to stand beside him...

Jax Tips (Ally)

  • Jax can Leap Strike to friendly units, including wards. You can use them to plan your escape.
  • Jax benefits greatly from items that have both Ability Power and Attack Damage such as Guinsoo's Rageblade and Hextech Gunblade.

Jax Tips (Enemy)

  • Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
  • Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward.


Jax Masteries

Precision
Lethal Tempo
Gain [54% - 81%] (Melee) or [21% - 48%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Jax Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Jax Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Trinity Force Trinity Force

BUY: 3333

SELL: 2333

45 Attack Damage
33% Attack Speed
300 Health
20 Ability Haste


Spellblade
After using an Ability, your next Attack is enhanced with additional physical damage.

Quicken
Basic attacks grant Move Speed.

Blade of The Ruined King Blade of The Ruined King

BUY: 3200

SELL: 2240

40 Attack Damage
25% Attack Speed
8% Life Steal


Mist's Edge
Attacks apply an additional enemy current Health physical damage On-Hit.

Clawing Shadows (0s)
Your first basic attack against a champion Slows them.
Sundered Sky Sundered Sky

BUY: 3100

SELL: 2170

45 Attack Damage
450 Health
15 Ability Haste


Lightshield Strike
The first Attack against a champion Crits and heals.

Excess healing is granted as temporary bonus Health.
Titanic Hydra Titanic Hydra

BUY: 3300

SELL: 2310

50 Attack Damage
550 Health


Cleave
Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

ACTIVE
Titanic Crescent
On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
Spear of Shojin Spear of Shojin

BUY: 3100

SELL: 2170

55 Attack Damage
300 Health
20 Ability Haste


Dragonforce
Your Non-Ultimate spells gain Ability Haste.

Focused Will
Spell hits grant stacks. Your spells deal increased damage for each stack.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200



Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

Drinking a different Elixir will replace the existing one's effects.

Jax Active Abilities

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Relentless Assault Relentless Assault

Jax's consecutive basic attacks continuously increase his Attack Speed.

Leap Strike Leap Strike

Cooldown: 8/7.5/7/6.5/6

Consumable: 65

Range: 700

Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.

Empower Empower

Cooldown: 7/6/5/4/3

Consumable: 30

Range: 300

Jax charges his weapon with energy, causing his next attack to deal additional damage.

Counter Strike Counter Strike

Cooldown: 15/13.5/12/10.5/9

Consumable: 50/60/70/80/90

Range: 300

Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.

Grandmaster-at-Arms Grandmaster-at-Arms

Cooldown: 100/90/80

Consumable: 100

Range: 260

Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.

Jax SKINS

Jax default
The Mighty Jax
Vandal Jax
Angler Jax
PAX Jax
Jaximus
Temple Jax
Nemesis Jax
SKT T1 Jax
Warden Jax
God Staff Jax
Mecha Kingdoms Jax
Conqueror Jax
Prestige Conqueror Jax
Empyrean Jax
Neo PAX Jax

Jax Counters (Over 50% win rate)

Jax Countered By (Under 50% win rate)