[Tutorial] Jarvan Iv Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Jarvan IV jungle 5v5 )

Attack: 64
Defense: 8
Magic: 3
Difficulty: 5
Health: 640
Move Speed: 340
Armor: 36
Range: 175
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.658
Jarvan IV
the Exemplar of Demacia
Tank
Fighter
Jarvan IV 5v5 jungle
Jarvan IV 5v5 top
Jarvan IV 5v5 mid
Jarvan IV 5v5 adc
Jarvan IV 5v5 support
JUNGLE
- Tier: B
- Win: 47.85%
- Role: 92.27%
- Pick: 3.33%
- Ban: 0.92%
- Games: 29124
- KDA: 3.20
- Score: 60.15
Prince Jarvan, scion of the Lightshield dynasty, is heir apparent to the throne of Demacia. Raised to be a paragon of his nation's greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to fight on the front lines. Jarvan inspires his troops with his fearsome courage and selfless determination, raising his family's colors high and revealing his true strength as a future leader of his people.
Jarvan IV Tips (Ally)
- You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
- Split your basic attacks on different champions at the beginning of fights to maximize damage.
- Use Demacian Standard as a scouting tool when worried about incoming enemies.
Jarvan IV Tips (Enemy)
- Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.
- Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Jarvan IV Masteries
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![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 8% more damage to champions who have less than 40% health. |
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![]() + + |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Jarvan IV Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Jarvan IV Recommended Items (PROBUILD)
![]() BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target. On your next attack, |
![]() BUY: 3100 SELL: 2170 Your Non-Ultimate spells gain Ability Haste. Spell hits grant stacks. Your spells deal increased damage for each stack. |
![]() BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
![]() BUY: 3000 SELL: 2100 Gain bonus Attack Damage. Upon taking damage that would reduce your Health below 30%, gain a Shield. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Jarvan IV Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds. |
![]() Cooldown: 10/9.5/9/8.5/8 Consumable: 45/50/55/60/65 Range: 770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. |
![]() Cooldown: 9 Consumable: 30 Range: 625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. |
![]() Cooldown: 12/11.5/11/10.5/10 Consumable: 55 Range: 860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. |
![]() Cooldown: 120/105/90 Consumable: 100 Range: 650 Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact. |
Jarvan IV SKINS













