[Tutorial Patch 12.9] Janna Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Janna support 5v5 patch 12.9)

Janna Janna Stats

Attack: 52

Defense: 5

Magic: 7

Difficulty: 7

Health: 500

Move Speed: 325

Armor: 28

Range: 500

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.625


the Storm's Fury

Support Support Mage Mage

Janna 5v5 support


  • Tier: A
  • Win Rate: 51.36%
  • Role Rate: 94.21%
  • Pick Rate: 5.89%
  • Ban Rate: 6.09%
  • Games: 43857
  • KDA: 3.12
  • Score: 65.81

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

Janna Tips (Ally)

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Janna Tips (Enemy)

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425

Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Janna Masteries

Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
+8 Ability Haste
+9 Adaptive Force
+6 Armor

Janna Starting Items (PROBUILD)

Spellthief's Edge Spellthief's Edge

BUY: 400

SELL: 160

8 Ability Power
10 Health
50% Base Mana Regen
2 Gold Per 10 Seconds

  • Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 30 seconds.
  • Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.

    This item grants reduced gold from minions if you kill excessive numbers of them.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Janna Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Shurelya's Battlesong Shurelya's Battlesong

    BUY: 2500

    SELL: 1750

    40 Ability Power
    200 Health
    20 Ability Haste
    100% Base Mana Regen

    Active - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).
  • Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.

    An ally can only be affected by Motivate once every 4 seconds.
  • Chemtech Putrifier Chemtech Putrifier

    BUY: 2300

    SELL: 1610

    55 Ability Power
    20 Ability Haste
    100% Base Mana Regen

  • Puffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Ardent Censer Ardent Censer

    BUY: 2300

    SELL: 1610

    60 Ability Power
    10% Heal and Shield Power
    100% Base Mana Regen

  • Sanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit.

    Strength of level-scaling effects are based on the ally's level.
  • Redemption Redemption

    BUY: 2300

    SELL: 1610

    20% Heal and Shield Power
    200 Health
    15 Ability Haste
    100% Base Mana Regen

    Active - Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to Restore 200 - 400 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (90s cooldown).

    Item can be activated whilst dead. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Strength of level-scaling effects are based on the ally's level.

    Shard of True Ice Shard of True Ice

    BUY: 400

    SELL: 160

    40 Ability Power
    75 Health
    100% Base Mana Regen
    3 Gold Per 10 Seconds

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 4 Stealth Wards, which refill upon visiting the shop.

    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Janna Active Abilities

    Tailwind Tailwind

    Janna gains bonus Move Speed moving towards allied champions and nearby allied champions gain this bonus when moving toward her.

    Howling Gale Howling Gale

    Cooldown: 12

    Consumable: 60/70/80/90/100

    Range: 1700

    By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

    Zephyr Zephyr

    Cooldown: 12

    Consumable: 50/60/70/80/90

    Range: 600

    Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed. The passive is lost while this ability is on cooldown.

    Eye Of The Storm Eye Of The Storm

    Cooldown: 15/13.5/12/10.5/9

    Consumable: 70/80/90/100/110

    Range: 800

    Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

    Monsoon Monsoon

    Cooldown: 150/135/120

    Consumable: 100

    Range: 725

    Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

    Janna SKINS

    Janna default
    Tempest Janna
    Hextech Janna
    Frost Queen Janna
    Victorious Janna
    Forecast Janna
    Fnatic Janna
    Star Guardian Janna
    Sacred Sword Janna
    Bewitching Janna
    Guardian of the Sands Janna
    Battle Queen Janna
    Crystal Rose Janna

    Janna Counters (Over 50% win rate)

    Tailwind Shaco support - 5v5

    the Demon Jester

    Tailwind Kalista adc - 5v5

    the Spear of Vengeance

    Tailwind Taric support - 5v5

    the Shield of Valoran

    Tailwind Tahm Kench support - 5v5

    The River King

    Tailwind Seraphine adc - 5v5

    the Starry-Eyed Songstress

    Tailwind Samira adc - 5v5

    the Desert Rose

    Tailwind Braum support - 5v5

    the Heart of the Freljord

    Tailwind Aphelios adc - 5v5

    the Weapon of the Faithful

    Tailwind Karma support - 5v5

    the Enlightened One

    Tailwind Galio support - 5v5

    the Colossus

    Tailwind Rakan support - 5v5

    The Charmer

    Tailwind Rell support - 5v5

    the Iron Maiden

    Tailwind Pantheon support - 5v5

    the Unbreakable Spear

    Tailwind Nautilus support - 5v5

    the Titan of the Depths

    Tailwind Malphite support - 5v5

    Shard of the Monolith

    Tailwind Alistar support - 5v5

    the Minotaur

    Tailwind Kog'Maw adc - 5v5

    the Mouth of the Abyss

    Tailwind Pyke support - 5v5

    the Bloodharbor Ripper

    Tailwind Yuumi support - 5v5

    the Magical Cat

    Tailwind Caitlyn adc - 5v5

    the Sheriff of Piltover

    Tailwind Kai'Sa adc - 5v5

    Daughter of the Void

    Tailwind Seraphine support - 5v5

    the Starry-Eyed Songstress

    Tailwind Ezreal adc - 5v5

    the Prodigal Explorer

    Tailwind Varus adc - 5v5

    the Arrow of Retribution

    Tailwind Thresh support - 5v5

    the Chain Warden

    Tailwind Amumu support - 5v5

    the Sad Mummy

    Tailwind Yasuo adc - 5v5

    the Unforgiven

    Tailwind Zilean support - 5v5

    the Chronokeeper

    Tailwind Draven adc - 5v5

    the Glorious Executioner

    Tailwind Swain adc - 5v5

    the Noxian Grand General

    Tailwind Leona support - 5v5

    the Radiant Dawn

    Tailwind Xayah adc - 5v5

    the Rebel

    Tailwind Neeko support - 5v5

    the Curious Chameleon

    Tailwind Sona support - 5v5

    Maven of the Strings

    Tailwind Lucian adc - 5v5

    the Purifier

    Tailwind Xerath support - 5v5

    the Magus Ascendant

    Tailwind Renata Glasc support - 5v5

    the Chem-Baroness

    Tailwind Zeri adc - 5v5

    The Spark of Zaun

    Tailwind Senna adc - 5v5

    the Redeemer

    Tailwind Twitch adc - 5v5

    the Plague Rat

    Tailwind Morgana support - 5v5

    the Fallen

    Tailwind Swain support - 5v5

    the Noxian Grand General

    Tailwind Tristana adc - 5v5

    the Yordle Gunner