[Tutorial] Camille Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Camille top 5v5 )
Attack: 68
Defense: 6
Magic: 3
Difficulty: 4
Health: 670
Move Speed: 340
Armor: 35
Range: 125
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.644
Camille
the Steel Shadow
Fighter Tank
Camille 5v5 top
Camille 5v5 jungle
Camille 5v5 adc
Camille 5v5 mid
Camille 5v5 support
TOP
- Tier: B
- Win: 51.36%
- Role: 72.98%
- Pick: 2.43%
- Ban: 1.23%
- Games: 18703
- KDA: 1.93
- Score: 56.46
Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.
Camille Tips (Ally)
- Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
- Use the CC from your abilities to land both of your Precision Protocol attacks on enemies.
Camille Tips (Enemy)
- Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage.
- The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close.
Summoner Spells
Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Camille Masteries
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Every 4s in combat, your next basic attack on a champion will: |
While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after. |
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Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Camille Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Camille Recommended Items (PROBUILD)
BUY: 3333 SELL: 2333 After using an Ability, your next Attack is enhanced with additional physical damage. Basic attacks grant Move Speed. |
BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
BUY: 3300 SELL: 2310 Attacks deal physical damage to nearby enemies. Deal physical damage to enemies around you. |
BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
BUY: 3000 SELL: 2100 Gain bonus Attack Damage. Upon taking damage that would reduce your Health below 30%, gain a Shield. |
BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Camille Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration. |
Cooldown: 9/8.25/7.5/6.75/6 Consumable: 25 Range: 325 Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks. |
Cooldown: 17/15.5/14/12.5/11 Consumable: 50/55/60/65/70 Range: 610 Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. |
Cooldown: 16/15/14/13/12 Consumable: 70 Range: 800 Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. |
Cooldown: 140/115/90 Consumable: 100 Range: 475 Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks. |