[Tutorial] Camille Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Camille top 5v5 )

Camille Camille Stats

Attack: 68

Defense: 6

Magic: 3

Difficulty: 4

Health: 670

Move Speed: 340

Armor: 35

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.644

TOP

  • Tier: B
  • Win: 51.36%
  • Role: 72.98%
  • Pick: 2.43%
  • Ban: 1.23%
  • Games: 18703
  • KDA: 1.93
  • Score: 56.46

Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.

Camille Tips (Ally)

  • Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
  • Use the CC from your abilities to land both of your Precision Protocol attacks on enemies.

Camille Tips (Enemy)

  • Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage.
  • The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close.

Summoner Spells

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Camille Masteries

Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heals you for 3 + 1.2% of your max health
  • Permanently increase your health by 7

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 55s
    Unflinching
    Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

    Manaless: Champions without mana restore 12% missing health instead.
    Magical Footwear
    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.
    Attack Speed
    +10% Attack Speed
    Adaptive Force
    +9 Adaptive Force
    Health Scaling
    +10-180 Health (based on level)

    Camille Starting Items (PROBUILD)

    Doran's Blade Doran's Blade

    BUY: 450

    SELL: 180

    10 Attack Damage
    100 Health
    3.5% Life Steal


    Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Camille Recommended Items (PROBUILD)

    Trinity Force Trinity Force

    BUY: 3333

    SELL: 2333

    45 Attack Damage
    33% Attack Speed
    300 Health
    20 Ability Haste


    Spellblade
    After using an Ability, your next Attack is enhanced with additional physical damage.

    Quicken
    Basic attacks grant Move Speed.

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Ravenous Hydra Ravenous Hydra

    BUY: 3300

    SELL: 2310

    70 Attack Damage
    20 Ability Haste
    12% Life Steal


    Cleave
    Attacks deal physical damage to nearby enemies.

    ACTIVE (0s)
    Ravenous Crescent
    Deal physical damage to enemies around you.
    Sundered Sky Sundered Sky

    BUY: 3100

    SELL: 2170

    45 Attack Damage
    450 Health
    15 Ability Haste


    Lightshield Strike
    The first Attack against a champion Crits and heals.

    Excess healing is granted as temporary bonus Health.
    Sterak's Gage Sterak's Gage

    BUY: 3000

    SELL: 2100

    400 Health
    20% Tenacity


    The Claws that Catch
    Gain bonus Attack Damage.

    Lifeline (0s)
    Upon taking damage that would reduce your Health below 30%, gain a Shield.
    Death's Dance Death's Dance

    BUY: 3200

    SELL: 2240

    55 Attack Damage
    15 Ability Haste
    40 Armor


    Ignore Pain
    A % of damage taken is dealt to you over time.

    Defy
    When a champion that you have damaged dies, cleanse Ignore Pain's remaining damage pool and heal over a few seconds.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Camille Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Adaptive Defenses Adaptive Defenses

    Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

    Precision Protocol Precision Protocol

    Cooldown: 9/8.25/7.5/6.75/6

    Consumable: 25

    Range: 325

    Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.

    Tactical Sweep Tactical Sweep

    Cooldown: 17/15.5/14/12.5/11

    Consumable: 50/55/60/65/70

    Range: 610

    Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

    Hookshot Hookshot

    Cooldown: 16/15/14/13/12

    Consumable: 70

    Range: 800

    Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

    The Hextech Ultimatum The Hextech Ultimatum

    Cooldown: 140/115/90

    Consumable: 100

    Range: 475

    Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.

    Camille SKINS

    Camille default
    Program Camille
    Coven Camille
    iG Camille
    Arcana Camille
    Strike Commander Camille
    Winterblessed Camille
    Prestige Winterblessed Camille

    Camille Counters (Over 50% win rate)

    Camille Countered By (Under 50% win rate)