[Tutorial] Camille Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Camille support 5v5 )

Camille Camille Stats

Attack: 68

Defense: 6

Magic: 3

Difficulty: 4

Health: 670

Move Speed: 340

Armor: 35

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.644

SUPPORT

  • Tier: C
  • Win: 52.33%
  • Role: 22.91%
  • Pick: 0.82%
  • Ban: 1.23%
  • Games: 4896
  • KDA: 2.24
  • Score: 56.88

Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.

Camille Tips (Ally)

  • Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
  • Use the CC from your abilities to land both of your Precision Protocol attacks on enemies.

Camille Tips (Enemy)

  • Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage.
  • The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Camille Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Camille Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Camille Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Sundered Sky Sundered Sky

BUY: 3100

SELL: 2170

45 Attack Damage
450 Health
15 Ability Haste


Lightshield Strike
The first Attack against a champion Crits and heals.

Excess healing is granted as temporary bonus Health.
Bloodsong Bloodsong

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Spellblade
After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Eclipse Eclipse

BUY: 2800

SELL: 1960

70 Attack Damage
15 Ability Haste


Ever Rising Moon
Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield.

Sterak's Gage Sterak's Gage

BUY: 3000

SELL: 2100

400 Health
20% Tenacity


The Claws that Catch
Gain bonus Attack Damage.

Lifeline (0s)
Upon taking damage that would reduce your Health below 30%, gain a Shield.
Frozen Heart Frozen Heart

BUY: 2400

SELL: 1680

70 Armor
400 Mana
20 Ability Haste


Winter's Caress
Reduce the Attack Speed of nearby enemies by 20%.

Rock Solid
Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Camille Active Abilities

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QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Adaptive Defenses Adaptive Defenses

Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

Precision Protocol Precision Protocol

Cooldown: 9/8.25/7.5/6.75/6

Consumable: 25

Range: 325

Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.

Tactical Sweep Tactical Sweep

Cooldown: 17/15.5/14/12.5/11

Consumable: 50/55/60/65/70

Range: 610

Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

Hookshot Hookshot

Cooldown: 16/15/14/13/12

Consumable: 70

Range: 800

Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

The Hextech Ultimatum The Hextech Ultimatum

Cooldown: 140/115/90

Consumable: 100

Range: 475

Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.

Camille SKINS

Camille default
Program Camille
Coven Camille
iG Camille
Arcana Camille
Strike Commander Camille
Winterblessed Camille
Prestige Winterblessed Camille

Camille Counters (Over 50% win rate)

Camille Countered By (Under 50% win rate)