[Tutorial] Amumu Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Amumu top 5v5 )

Attack: 53
Defense: 6
Magic: 8
Difficulty: 3
Health: 685
Move Speed: 335
Armor: 30
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.736
Amumu
the Sad Mummy
Tank
Mage
Amumu 5v5 jungle
Amumu 5v5 support
Amumu 5v5 top
Amumu 5v5 adc
Amumu 5v5 mid
TOP
- Tier: Off Meta
- Win: 37.91%
- Role: 0.74%
- Pick: 0.02%
- Ban: 0.82%
- Games: 158
- KDA: 1.53
- Score: 33.16
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
Amumu Tips (Ally)
- Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
- Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
- Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.
Amumu Tips (Enemy)
- Avoid bunching up with other allies when Amumu has his ultimate available.
- Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss.
- Amumu's Despair makes purchasing primarily Health items a risky proposition.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Amumu Masteries
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![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
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![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
![]() After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Amumu Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Amumu Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 2800 SELL: 1960 While in combat with champions, every few seconds, deal magic damage to nearby enemy champions, healing based on the damage dealt. |
![]() BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Amumu Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage. |
![]() Cooldown: 3 Consumable: 45/50/55/60/65 Range: 1100 Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them. |
![]() Cooldown: 1 Consumable: 8 Range: 300 Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed. |
![]() Cooldown: 9/8/7/6/5 Consumable: 35 Range: 350 Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced. |
![]() Cooldown: 150/125/100 Consumable: 100/150/200 Range: 550 Amumu entangles surrounding enemy units in bandages, applying his |
Amumu SKINS













