[Tutorial] Amumu Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Amumu jungle 5v5 )

Attack: 53
Defense: 6
Magic: 8
Difficulty: 3
Health: 685
Move Speed: 335
Armor: 30
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.736
Amumu
the Sad Mummy
Tank
Mage
Amumu 5v5 jungle
Amumu 5v5 support
Amumu 5v5 top
Amumu 5v5 adc
Amumu 5v5 mid
JUNGLE
- Tier: B
- Win: 52.01%
- Role: 82.24%
- Pick: 2.41%
- Ban: 0.74%
- Games: 25397
- KDA: 2.60
- Score: 60.66
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
Amumu Tips (Ally)
- Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
- Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
- Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.
Amumu Tips (Enemy)
- Avoid bunching up with other allies when Amumu has his ultimate available.
- Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss.
- Amumu's Despair makes purchasing primarily Health items a risky proposition.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Amumu Masteries
![]() |
![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
![]() |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Amumu Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Amumu Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 3200 SELL: 2240 During combat with champions become empowered, increasing your bonus |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Amumu Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage. |
![]() Cooldown: 3 Consumable: 45/50/55/60/65 Range: 1100 Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them. |
![]() Cooldown: 1 Consumable: 8 Range: 300 Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed. |
![]() Cooldown: 9/8/7/6/5 Consumable: 35 Range: 350 Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced. |
![]() Cooldown: 150/125/100 Consumable: 100/150/200 Range: 550 Amumu entangles surrounding enemy units in bandages, applying his |
Amumu SKINS













