[Tutorial] Amumu Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Amumu support 5v5 )
Attack: 53
Defense: 6
Magic: 8
Difficulty: 3
Health: 685
Move Speed: 335
Armor: 30
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.736
Amumu
the Sad Mummy
Tank Mage
Amumu 5v5 jungle
Amumu 5v5 support
Amumu 5v5 top
Amumu 5v5 adc
Amumu 5v5 mid
SUPPORT
- Tier: D
- Win: 45.45%
- Role: 18.29%
- Pick: 0.39%
- Ban: 0.74%
- Games: 3651
- KDA: 1.86
- Score: 47.87
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
Amumu Tips (Ally)
- Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
- Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
- Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.
Amumu Tips (Enemy)
- Avoid bunching up with other allies when Amumu has his ultimate available.
- Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss.
- Amumu's Despair makes purchasing primarily Health items a risky proposition.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Amumu Masteries
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After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after. |
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Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+9 |
+9 |
+10-180 Health (based on level) |
Amumu Starting Items (PROBUILD)
BUY: 400 SELL: 160 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Amumu Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
BUY: 2700 SELL: 1890 |
BUY: 2200 SELL: 1540 Grant nearby allies a |
BUY: 400 SELL: 160 Become Blessed to reduce incoming champion damage, lingering for 2 seconds after taking damage from a champion. Place an |
BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Amumu Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage. |
Cooldown: 3 Consumable: 45/50/55/60/65 Range: 1100 Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them. |
Cooldown: 1 Consumable: 8 Range: 300 Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed. |
Cooldown: 9/8/7/6/5 Consumable: 35 Range: 350 Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced. |
Cooldown: 150/125/100 Consumable: 100/150/200 Range: 550 Amumu entangles surrounding enemy units in bandages, applying his |