[Tutorial] Thresh Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Thresh support 5v5 )

Thresh Thresh Stats

Attack: 56

Defense: 6

Magic: 6

Difficulty: 7

Health: 600

Move Speed: 330

Armor: 28

Range: 450

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.625

Thresh

the Chain Warden

Support Support Fighter Fighter


Thresh 5v5 support

SUPPORT

  • Tier: S
  • Win: 40.06%
  • Role: 97.69%
  • Pick: 10.26%
  • Ban: 1.91%
  • Games: 870
  • KDA: 2.22
  • Score: 56.07

Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.

Thresh Tips (Ally)

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Thresh Tips (Enemy)

  • Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
  • Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
  • Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Thresh Masteries

Inspiration
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s
Hextech Flashtraption
While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Thresh Starting Items (PROBUILD)

Steel Shoulderguards Steel Shoulderguards

BUY: 400

SELL: 160

3 Attack Damage
30 Health
25% Base Health Regen
2 Gold Per 10 Seconds
  • Spoils of War: While nearby an allied champion, Attacks execute minions below 50% of their max Health (30% for Ranged). Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 35 seconds (Max 3 charges).
  • Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.

    This item grants reduced gold from minions if you kill excessive numbers of them.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Thresh Recommended Items (PROBUILD)

    Mobility Boots Mobility Boots

    BUY: 1000

    SELL: 700

    25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.
  • Locket of the Iron Solari Locket of the Iron Solari

    BUY: 2500

    SELL: 1750

    200 Health
    20 Ability Haste
    30 Armor
    30 Magic Resist


    Active - Devotion: Grant nearby allies a Shield, decaying over time.
  • Consecrate: Grant nearby allied champions Armor and Magic Resist.

    Mythic Passive: Grants all other Legendary items Armor and Magic Resist increase to Consecrate.


  • Zeke's Convergence Zeke's Convergence

    BUY: 2400

    SELL: 1680

    250 Health
    35 Armor
    250 Mana
    20 Ability Haste


    Active - Conduit: Designate an Accomplice.
  • Convergence: After you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply additional damage to that enemy.

    Champions can only be linked by one Zeke's Convergence at a time.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor

  • Thorns: When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Knight's Vow Knight's Vow

    BUY: 2300

    SELL: 1610

    400 Health
    20 Ability Haste
    200% Base Health Regen


    Active - Pledge: Designate an ally who is Worthy..
  • Sacrifice: While your Worthy ally is nearby, redirect damage they take to you and heal based on the damage dealt by your Worthy ally to Champions.

  • Pauldrons of Whiterock Pauldrons of Whiterock

    BUY: 400

    SELL: 160

    15 Attack Damage
    250 Health
    100% Base Health Regen
    3 Gold Per 10 Seconds


    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 4 Stealth Wards, which refill upon visiting the shop.

    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Thresh Active Abilities

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    Damnation Damnation

    Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

    Death Sentence Death Sentence

    Cooldown: 19/17/15/13/11

    Consumable: 70

    Range: 1075

    Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.

    Dark Passage Dark Passage

    Cooldown: 22/20.5/19/17.5/16

    Consumable: 50/55/60/65/70

    Range: 950

    Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.

    Flay Flay

    Cooldown: 13/12.25/11.5/10.75/10

    Consumable: 60/65/70/75/80

    Range: 500

    Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.

    The Box The Box

    Cooldown: 140/120/100

    Consumable: 100

    Range: 450

    A prison of walls that slow and deal damage if broken.

    Thresh SKINS

    Thresh default
    Deep Terror Thresh
    Championship Thresh
    Blood Moon Thresh
    SSW Thresh
    Dark Star Thresh
    High Noon Thresh
    Pulsefire Thresh
    Prestige Pulsefire Thresh
    FPX Thresh
    Spirit Blossom Thresh
    Unbound Thresh
    Steel Dragon Thresh
    Prestige Pulsefire Thresh (2022)
    Lunar Emperor Thresh