[Tutorial] Thresh Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Thresh support 5v5 )

Thresh Thresh Stats

Attack: 56

Defense: 6

Magic: 6

Difficulty: 7

Health: 600

Move Speed: 330

Armor: 28

Range: 450

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: S
  • Win: 49.42%
  • Role: 98.67%
  • Pick: 8.15%
  • Ban: 2.62%
  • Games: 72903
  • KDA: 2.63
  • Score: 70.31

Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.

Thresh Tips (Ally)

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Thresh Tips (Enemy)

  • Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
  • Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
  • Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Thresh Masteries

Inspiration
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 20% (+9% per 10% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s
Hextech Flashtraption
While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Thresh Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Thresh Recommended Items (PROBUILD)

Mobility Boots Mobility Boots

BUY: 1000

SELL: 700



25 Move Speed
When out of combat for at least 5 seconds, increase this item's effect to 115.
Locket of the Iron Solari Locket of the Iron Solari

BUY: 2200

SELL: 1540

200 Health
30 Armor
30 Magic Resist
10 Ability Haste


Active -
Devotion
Grant nearby allies a Shield, decaying over time.
Zeke's Convergence Zeke's Convergence

BUY: 2200

SELL: 1540

200 Health
250 Mana
30 Armor
20 Ability Haste


Frostfire Tempest (0s)
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 50 magic damage per second to enemy Champions and Slows them by 30%.
Solstice Sleigh Solstice Sleigh

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Going Sledding
Slowing or Immobilizing an enemy champion grants you and a nearby ally with lowest Health bonus Health and Move Speed.

ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Frozen Heart Frozen Heart

BUY: 2400

SELL: 1680

70 Armor
400 Mana
20 Ability Haste


Winter's Caress
Reduce the Attack Speed of nearby enemies by 20%.

Rock Solid
Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
Thornmail Thornmail

BUY: 2700

SELL: 1890

350 Health
70 Armor


Thorns
When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200



Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

Drinking a different Elixir will replace the existing one's effects.

Thresh Active Abilities

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Damnation Damnation

Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

Death Sentence Death Sentence

Cooldown: 19/16.5/14/11.5/9

Consumable: 70

Range: 1075

Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.

Dark Passage Dark Passage

Cooldown: 21/20/19/18/17

Consumable: 50/55/60/65/70

Range: 950

Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.

Flay Flay

Cooldown: 13/12.25/11.5/10.75/10

Consumable: 60/65/70/75/80

Range: 500

Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.

The Box The Box

Cooldown: 140/120/100

Consumable: 100

Range: 450

A prison of walls that slow and deal damage if broken.

Thresh SKINS

Thresh default
Deep Terror Thresh
Worlds 2013 Thresh
Blood Moon Thresh
SSW Thresh
Dark Star Thresh
High Noon Thresh
Pulsefire Thresh
Prestige Pulsefire Thresh
FPX Thresh
Spirit Blossom Thresh
Unbound Thresh
Steel Dragon Thresh
Prestige Pulsefire Thresh (2022)
Lunar Emperor Thresh
Winterblessed Thresh

Thresh Counters (Over 50% win rate)

Thresh Countered By (Under 50% win rate)