[Tutorial] Thresh Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Thresh jungle 5v5 )

Thresh Thresh Stats

Attack: 56

Defense: 6

Magic: 6

Difficulty: 7

Health: 600

Move Speed: 330

Armor: 28

Range: 450

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 27.62%
  • Role: 0.15%
  • Pick: 0.01%
  • Ban: 2.77%
  • Games: 71
  • KDA: 1.36
  • Score: 35.46

Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.

Thresh Tips (Ally)

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Thresh Tips (Enemy)

  • Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
  • Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
  • Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Thresh Masteries

Domination
Predator
Enchants your boots with the active effect 'Predator.'

Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+0.25 bonus AD)(+0.15 AP) bonus adaptive damage.

Cooldown: 120s-60s.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Waterwalking
Gain 10 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Thresh Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Thresh Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed


    Sunfire Aegis Sunfire Aegis

    BUY: 2700

    SELL: 1890

    450 Health
    50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Statikk Shiv Statikk Shiv

    BUY: 2700

    SELL: 1890

    50 Attack Damage
    30% Attack Speed
    20% Critical Strike Chance


    Electroshock
    Your Energized Attack fires a chain lightning that deals magic damage.
    Rapid Firecannon Rapid Firecannon

    BUY: 3000

    SELL: 2100

    30 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance
    7% Move Speed


    Sharpshooter
    Your Energized Attack deals bonus magic damage and gains bonus range.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Stormrazor Stormrazor

    BUY: 3100

    SELL: 2170

    60 Attack Damage
    15% Attack Speed
    20% Critical Strike Chance


    Bolt
    Your Energized Attack applies bonus magic damage and grants Move Speed.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Thresh Active Abilities

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    RRR
    PassiveQWER
    Damnation Damnation

    Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

    Death Sentence Death Sentence

    Cooldown: 19/16.5/14/11.5/9

    Consumable: 70

    Range: 1075

    Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.

    Dark Passage Dark Passage

    Cooldown: 21/20/19/18/17

    Consumable: 50/55/60/65/70

    Range: 950

    Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.

    Flay Flay

    Cooldown: 13/12.25/11.5/10.75/10

    Consumable: 60/65/70/75/80

    Range: 500

    Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.

    The Box The Box

    Cooldown: 140/120/100

    Consumable: 100

    Range: 450

    A prison of walls that slow and deal damage if broken.

    Thresh SKINS

    Thresh default
    Deep Terror Thresh
    Worlds 2013 Thresh
    Blood Moon Thresh
    SSW Thresh
    Dark Star Thresh
    High Noon Thresh
    Pulsefire Thresh
    Prestige Pulsefire Thresh
    FPX Thresh
    Spirit Blossom Thresh
    Unbound Thresh
    Steel Dragon Thresh
    Prestige Pulsefire Thresh (2022)
    Lunar Emperor Thresh
    Winterblessed Thresh

    Thresh Counters (Over 50% win rate)

    Thresh Countered By (Under 50% win rate)