[Tutorial] Taric Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Taric support 5v5 )

Taric Taric Stats

Attack: 55

Defense: 8

Magic: 5

Difficulty: 3

Health: 645

Move Speed: 340

Armor: 40

Range: 150

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: B
  • Win: 50.59%
  • Role: 92.26%
  • Pick: 1.26%
  • Ban: 0.22%
  • Games: 10832
  • KDA: 2.85
  • Score: 57.42

Taric is the Aspect of the Protector, wielding incredible power as Runeterra's guardian of life, love, and beauty. Shamed by a dereliction of duty and exiled from his homeland Demacia, Taric ascended Mount Targon to find redemption, only to discover a higher calling among the stars. Imbued with the might of ancient Targon, the Shield of Valoran now stands ever vigilant against the insidious corruption of the Void.

Taric Tips (Ally)

  • The cooldown reducing component of Bravado makes Cooldown Reduction items like Frozen Heart, Iceborn Gauntlet, and Spirit Visage exceptionally powerful on Taric.
  • Using Starlight's Touch at lower charges makes its healing less Mana efficient, but can greatly increase Taric's sustained damage via Bravado.
  • Rather than saving Cosmic Radiance for the last moment and risking someone dying during the delay, it can be more beneficial to cast it as soon as you know a teamfight is guaranteed to start.

Taric Tips (Enemy)

  • Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off.
  • Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Taric Masteries

Inspiration
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 20% (+9% per 10% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Resolve
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.
Attack Speed
+10% Attack Speed
Health Scaling
+10-180 Health (based on level)
Health Scaling
+10-180 Health (based on level)

Taric Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Taric Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Locket of the Iron Solari Locket of the Iron Solari

BUY: 2200

SELL: 1540

200 Health
30 Armor
30 Magic Resist
10 Ability Haste


Active -
Devotion
Grant nearby allies a Shield, decaying over time.
Frozen Heart Frozen Heart

BUY: 2400

SELL: 1680

70 Armor
400 Mana
20 Ability Haste


Winter's Caress
Reduce the Attack Speed of nearby enemies by 20%.

Rock Solid
Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
Zeke's Convergence Zeke's Convergence

BUY: 2200

SELL: 1540

200 Health
250 Mana
30 Armor
20 Ability Haste


Frostfire Tempest (0s)
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 50 magic damage per second to enemy Champions and Slows them by 30%.
Solstice Sleigh Solstice Sleigh

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Going Sledding
Slowing or Immobilizing an enemy champion grants you and a nearby ally with lowest Health bonus Health and Move Speed.

ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Winter's Approach Winter's Approach

BUY: 2400

SELL: 1680

400 Health
500 Mana
15 Ability Haste


Awe
Gain bonus Health equal to 0.

Manaflow
Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Fimbulwinter.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200



Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

Drinking a different Elixir will replace the existing one's effects.

Taric Active Abilities

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Bravado Bravado

Spellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.

Starlight's Touch Starlight's Touch

Cooldown: 3

Consumable: 60

Range: 325

Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.

Bastion Bastion

Cooldown: 15

Consumable: 60

Range: 800

Passively increase the Armor of Taric and any allied champion with Bastion.

Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.

Dazzle Dazzle

Cooldown: 16/15/14/13/12

Consumable: 40

Range: 610

Taric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.

Cosmic Radiance Cosmic Radiance

Cooldown: 180/150/120

Consumable: 100

Range: 400

Pulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.

Taric SKINS

Taric default
Emerald Taric
Armor of the Fifth Age Taric
Bloodstone Taric
Pool Party Taric
Taric Luminshield
Space Groove Taric

Taric Counters (Over 50% win rate)

Taric Countered By (Under 50% win rate)