[Tutorial] Taric Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Taric jungle 5v5 )

Taric Taric Stats

Attack: 55

Defense: 8

Magic: 5

Difficulty: 3

Health: 645

Move Speed: 340

Armor: 40

Range: 150

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 55.67%
  • Role: 5.41%
  • Pick: 0.07%
  • Ban: 0.22%
  • Games: 543
  • KDA: 3.30
  • Score: 60.77

Taric is the Aspect of the Protector, wielding incredible power as Runeterra's guardian of life, love, and beauty. Shamed by a dereliction of duty and exiled from his homeland Demacia, Taric ascended Mount Targon to find redemption, only to discover a higher calling among the stars. Imbued with the might of ancient Targon, the Shield of Valoran now stands ever vigilant against the insidious corruption of the Void.

Taric Tips (Ally)

  • The cooldown reducing component of Bravado makes Cooldown Reduction items like Frozen Heart, Iceborn Gauntlet, and Spirit Visage exceptionally powerful on Taric.
  • Using Starlight's Touch at lower charges makes its healing less Mana efficient, but can greatly increase Taric's sustained damage via Bravado.
  • Rather than saving Cosmic Radiance for the last moment and risking someone dying during the delay, it can be more beneficial to cast it as soon as you know a teamfight is guaranteed to start.

Taric Tips (Enemy)

  • Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off.
  • Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Taric Masteries

Sorcery
Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Move Speed based on level and 75% Slow Resistance.
This is increased to 25 - 50% Move Speed for Melee champions.
Duration: 3s
Cooldown: 30s - 10s
Nullifying Orb
When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.

Cooldown: 60s
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain 10 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Resolve
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Taric Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Taric Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Frozen Heart Frozen Heart

    BUY: 2400

    SELL: 1680

    70 Armor
    400 Mana
    20 Ability Haste


    Winter's Caress
    Reduce the Attack Speed of nearby enemies by 20%.

    Rock Solid
    Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
    Iceborn Gauntlet Iceborn Gauntlet

    BUY: 2600

    SELL: 1820

    300 Health
    50 Armor
    15 Ability Haste


    Spellblade (0s)
    After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are Slowed.
    Winter's Approach Winter's Approach

    BUY: 2400

    SELL: 1680

    400 Health
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Health equal to 0.

    Manaflow
    Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Fimbulwinter.
    Jak'Sho, The Protean Jak'Sho, The Protean

    BUY: 3200

    SELL: 2240

    300 Health
    50 Armor
    50 Magic Resist


    Voidborn Resilience
    During combat with champions become empowered, increasing your bonus Armor and Magic Resist until end of combat.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Taric Active Abilities

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    Bravado Bravado

    Spellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.

    Starlight's Touch Starlight's Touch

    Cooldown: 3

    Consumable: 60

    Range: 325

    Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.

    Bastion Bastion

    Cooldown: 15

    Consumable: 60

    Range: 800

    Passively increase the Armor of Taric and any allied champion with Bastion.

    Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.

    Dazzle Dazzle

    Cooldown: 16/15/14/13/12

    Consumable: 40

    Range: 610

    Taric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.

    Cosmic Radiance Cosmic Radiance

    Cooldown: 180/150/120

    Consumable: 100

    Range: 400

    Pulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.

    Taric SKINS

    Taric default
    Emerald Taric
    Armor of the Fifth Age Taric
    Bloodstone Taric
    Pool Party Taric
    Taric Luminshield
    Space Groove Taric

    Taric Counters (Over 50% win rate)

    Taric Countered By (Under 50% win rate)