[Tutorial] Singed Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Singed mid 5v5 )
Attack: 63
Defense: 8
Magic: 7
Difficulty: 5
Health: 650
Move Speed: 345
Armor: 34
Range: 125
Health Regen: 9.5
Critical Strike: 0
Attack Speed: 0.625
Singed
the Mad Chemist
Tank Fighter
Singed 5v5 top
Singed 5v5 mid
Singed 5v5 jungle
Singed 5v5 adc
Singed 5v5 support
MID
- Tier: Off Meta
- Win: 52.26%
- Role: 9.33%
- Pick: 0.18%
- Ban: 0.72%
- Games: 1356
- KDA: 2.98
- Score: 52.40
Singed is a Zaunite alchemist of unmatched intellect, who has devoted his life to pushing the boundaries of knowledge—with no price, even his own sanity, too high to pay. Is there a method to his madness? His concoctions rarely fail, but it appears to many that Singed has lost all sense of humanity, leaving a toxic trail of misery and terror in his wake.
Singed Tips (Ally)
- Poison Trail is very effective at farming and harassing, allowing Singed to dominate the flow of whatever lane he's in.
- Use Insanity Potion to trick your opponents into chasing you through your Poison Trail.
- Flinging enemies into your tower can deal heavy amounts of damage to them.
Singed Tips (Enemy)
- Keep your distance to avoid being Flung back into Singed's allies.
- Singed needs to run close to your team to be effective. Try to take advantage of this by using crowd control effects on him while attacking his allies.
- Be careful when chasing Singed. He's very difficult to bring down, and can leave his Poison Trail to damage you in your pursuit.
Summoner Spells
Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Singed Masteries
|
Enchants your boots with the active effect 'Predator.' Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+ Cooldown: 120s-60s. |
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Gain Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
|
After casting a Summoner Spell, gain a Increase: |
All movement bonuses are 7% more effective on you and gain |
+9 |
+9 |
+10-180 Health (based on level) |
Singed Starting Items (PROBUILD)
BUY: 400 SELL: 160 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Singed Recommended Items (PROBUILD)
BUY: 900 SELL: 630 The strength of movement slowing effects is reduced by 25%. |
BUY: 2600 SELL: 1820 Damaging Abilities |
BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
BUY: 1500 SELL: 1050 |
BUY: 3100 SELL: 2170 For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp. Gain a % of your bonus Health as Ability Power. |
BUY: 2900 SELL: 2030 While moving, build up bonus Move Speed. Your next Attack discharges built up Move Speed to deal physical damage. The strength of movement slowing effects is reduced. |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Singed Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
Singed drafts off nearby champions, gaining a burst of Move Speed when passing them. |
Cooldown: 0 Consumable: 13 Range: 20 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. |
Cooldown: 17/16/15/14/13 Consumable: 60/70/80/90/100 Range: 1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. |
Cooldown: 10/9.5/9/8.5/8 Consumable: 60/70/80/90/100 Range: 125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. |
Cooldown: 120/110/100 Consumable: 100 Range: 20 Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds. |