[Tutorial] Singed Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Singed mid 5v5 )

Singed Singed Stats

Attack: 63

Defense: 8

Magic: 7

Difficulty: 5

Health: 650

Move Speed: 345

Armor: 34

Range: 125

Health Regen: 9.5

Critical Strike: 0

Attack Speed: 0.625

MID

  • Tier: Off Meta
  • Win: 52.26%
  • Role: 9.33%
  • Pick: 0.18%
  • Ban: 0.72%
  • Games: 1356
  • KDA: 2.98
  • Score: 52.40

Singed is a Zaunite alchemist of unmatched intellect, who has devoted his life to pushing the boundaries of knowledge—with no price, even his own sanity, too high to pay. Is there a method to his madness? His concoctions rarely fail, but it appears to many that Singed has lost all sense of humanity, leaving a toxic trail of misery and terror in his wake.

Singed Tips (Ally)

  • Poison Trail is very effective at farming and harassing, allowing Singed to dominate the flow of whatever lane he's in.
  • Use Insanity Potion to trick your opponents into chasing you through your Poison Trail.
  • Flinging enemies into your tower can deal heavy amounts of damage to them.

Singed Tips (Enemy)

  • Keep your distance to avoid being Flung back into Singed's allies.
  • Singed needs to run close to your team to be effective. Try to take advantage of this by using crowd control effects on him while attacking his allies.
  • Be careful when chasing Singed. He's very difficult to bring down, and can leave his Poison Trail to damage you in your pursuit.

Summoner Spells

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Singed Masteries

Domination
Predator
Enchants your boots with the active effect 'Predator.'

Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+0.25 bonus AD)(+0.15 AP) bonus adaptive damage.

Cooldown: 120s-60s.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 25% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Singed Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

18 Ability Power
90 Health


Restoration
  • Restore Mana every second. If you can't gain Mana, regenerate Health instead.
  • Attacks deal additional damage to minions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Singed Recommended Items (PROBUILD)

    Boots of Swiftness Boots of Swiftness

    BUY: 900

    SELL: 630

    60 Move Speed

    The strength of movement slowing effects is reduced by 25%.
    Rylai's Crystal Scepter Rylai's Crystal Scepter

    BUY: 2600

    SELL: 1820

    75 Ability Power
    400 Health


    Rimefrost
    Damaging Abilities Slow enemies by 30% for 1 second.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Mejai's Soulstealer Mejai's Soulstealer

    BUY: 1500

    SELL: 1050

    20 Ability Power
    100 Health


    Glory
  • Kills and Assists grant stacks, gain Ability Power per stack. Lose some stacks on death.
  • Gain Move Speed if you have at least 10 stacks.
  • Riftmaker Riftmaker

    BUY: 3100

    SELL: 2170

    80 Ability Power
    350 Health
    15 Ability Haste


    Void Corruption
    For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp.

    Void Infusion
    Gain a % of your bonus Health as Ability Power.
    Dead Man's Plate Dead Man's Plate

    BUY: 2900

    SELL: 2030

    300 Health
    45 Armor
    5% Move Speed


    Shipwrecker
    While moving, build up bonus Move Speed. Your next Attack discharges built up Move Speed to deal physical damage.

    Unsinkable
    The strength of movement slowing effects is reduced.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Singed Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Noxious Slipstream Noxious Slipstream

    Singed drafts off nearby champions, gaining a burst of Move Speed when passing them.

    Poison Trail Poison Trail

    Cooldown: 0

    Consumable: 13

    Range: 20

    Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path.

    Mega Adhesive Mega Adhesive

    Cooldown: 17/16/15/14/13

    Consumable: 60/70/80/90/100

    Range: 1000

    Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it.

    Fling Fling

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 60/70/80/90/100

    Range: 125

    Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted.

    Insanity Potion Insanity Potion

    Cooldown: 120/110/100

    Consumable: 100

    Range: 20

    Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds.

    Singed SKINS

    Singed default
    Riot Squad Singed
    Hextech Singed
    Surfer Singed
    Mad Scientist Singed
    Augmented Singed
    Snow Day Singed
    SSW Singed
    Black Scourge Singed
    Beekeeper Singed
    Resistance Singed
    Astronaut Singed

    Singed Counters (Over 50% win rate)

    Singed Countered By (Under 50% win rate)