[Tutorial] Shyvana Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Shyvana top 5v5 )

Attack: 66
Defense: 6
Magic: 3
Difficulty: 4
Health: 665
Move Speed: 350
Armor: 38
Range: 125
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.658
Shyvana
the Half-Dragon
Fighter
Tank
Shyvana 5v5 jungle
Shyvana 5v5 top
Shyvana 5v5 adc
Shyvana 5v5 mid
Shyvana 5v5 support
TOP
- Tier: Off Meta
- Win: 45.91%
- Role: 9.87%
- Pick: 0.27%
- Ban: 0.37%
- Games: 2217
- KDA: 1.50
- Score: 43.29
Shyvana is a creature with the magic of a rune shard burning within her heart. Though she often appears humanoid, she can take her true form as a fearsome dragon, incinerating her foes with fiery breath. Having saved the life of the crown prince Jarvan IV, Shyvana now serves uneasily in his royal guard, struggling to find acceptance among the suspicious people of Demacia.
Shyvana Tips (Ally)
- Shyvana's abilities all benefit from attacking units. As a result, Attack Speed items are more valuable on her than most champions.
- Flame Breath is great to level-up against difficult lane opponents.
- Burnout is an ideal choice for jungling. Monsters will be hit by the full duration, and the speed boost improves her ganking potential.
- It can be valuable to purchase one of the items that can slow enemies: Frozen Mallet, Dead Man's Plate, or Entropy.
Shyvana Tips (Enemy)
- A significant portion of Shyvana's power is generated through aggression, making her weak against opponents who are able to keep their distance.
- All of Shyvana's basic abilities hit multiple enemies in dragon form. It's important for opposing champions to not cluster while fighting her.
- Shyvana's Fury Bar indicate her ultimate can be activated. Harassing her when she's low on Fury can be very effective.
Summoner Spells
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Shyvana Masteries
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![]() Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
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![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
![]() Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Shyvana Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Shyvana Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 3100 SELL: 2170 Your Non-Ultimate spells gain Ability Haste. Spell hits grant stacks. Your spells deal increased damage for each stack. |
![]() BUY: 3333 SELL: 2333 After using an Ability, your next Attack is enhanced with additional physical damage. Basic attacks grant Move Speed. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target. On your next attack, |
![]() BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
![]() BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Shyvana Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Shyvana deals bonus damage to dragons and gains Armor and Magic Resistance. As Shyvana and her allies slay more dragons, she gains more bonus Armor and Magic Resistance. |
![]() Cooldown: 8/7.5/7/6.5/6 Consumable: 0 Range: 650 Shyvana strikes twice on her next attack and grants herself Attack Speed for her next attacks. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds. |
![]() Cooldown: 12 Consumable: 0 Range: 325 Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Move Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout. |
![]() Cooldown: 12/11/10/9/8 Consumable: 0 Range: 925 Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit. |
![]() Cooldown: 0 Consumable: 0 Range: 850 Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location. |
Shyvana SKINS








