[Tutorial] Shaco Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Shaco jungle 5v5 )

Shaco Shaco Stats

Attack: 63

Defense: 4

Magic: 6

Difficulty: 9

Health: 630

Move Speed: 345

Armor: 30

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.694

Shaco

the Demon Jester

Assassin Assassin


Shaco 5v5 support
Shaco 5v5 jungle

JUNGLE

  • Tier: B
  • Win: 56.14%
  • Role: 77.82%
  • Pick: 5.49%
  • Ban: 16.40%
  • Games: 533
  • KDA: 3.09
  • Score: 57.87

Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody “games” hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.

Shaco Tips (Ally)

  • Using Deceive over terrain can help you make a clean escape.
  • Try getting items with on-hit effects. These will also benefit your Hallucination clone.
  • Backstab's damage can be increased with increased Critical Damage effects like Infinity Edge.

Shaco Tips (Enemy)

  • If Shaco is doing well early-game, it is worth the investment to place Stealth Wards near his Jungle camps.
  • If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster or minion.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Shaco Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Shaco Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180

  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Shaco Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed

    Duskblade of Draktharr Duskblade of Draktharr

    BUY: 3100

    SELL: 2170

    60 Attack Damage
    18 Lethality
    20 Ability Haste

  • Nightstalker: Attacking a champion deals additional damage. If dealt by a Melee champion, this Attack also Slows the target. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible.

    Mythic Passive: Grants all other Legendary items Ability Haste and Move Speed.

  • Essence Reaver Essence Reaver

    BUY: 2900

    SELL: 2030

    55 Attack Damage
    20% Critical Strike Chance
    20 Ability Haste

  • Spellblade: After using an Ability, your next Attack deals additional damage and restores Mana.
  • The Collector The Collector

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
  • Demonic Embrace Demonic Embrace

    BUY: 3000

    SELL: 2100

    75 Ability Power
    350 Health

  • Azakana Gaze: Dealing Ability damage burns enemies for max Health magic damage every second.
  • Dark Pact: Gain bonus Health as Ability Power.
  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 40% Critical Strike Chance, gain35% Critical Strike Damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Shaco Active Abilities

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    Backstab Backstab

    Shaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.

    Deceive Deceive

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 40

    Range: 400

    Shaco becomes Invisible and teleports to target location.

    His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.

    Jack In The Box Jack In The Box

    Cooldown: 15

    Consumable: 50/55/60/65/70

    Range: 500

    Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.

    Two-Shiv Poison Two-Shiv Poison

    Cooldown: 8

    Consumable: 65

    Range: 625

    Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.

    Hallucinate Hallucinate

    Cooldown: 100/90/80

    Consumable: 100

    Range: 200

    Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

    Shaco SKINS

    Shaco default
    Mad Hatter Shaco
    Royal Shaco
    Nutcracko
    Workshop Shaco
    Asylum Shaco
    Masked Shaco
    Wild Card Shaco
    Dark Star Shaco
    Arcanist Shaco
    Crime City Nightmare Shaco
    Winterblessed Shaco