[Tutorial] Shaco Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Shaco adc 5v5 )

Shaco Shaco Stats

Attack: 63

Defense: 4

Magic: 6

Difficulty: 9

Health: 630

Move Speed: 345

Armor: 30

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.694

ADC

  • Tier: Off Meta
  • Win: 45.16%
  • Role: 0.23%
  • Pick: 0.02%
  • Ban: 16.32%
  • Games: 132
  • KDA: 1.61
  • Score: 46.92

Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody “games” hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.

Shaco Tips (Ally)

  • Using Deceive over terrain can help you make a clean escape.
  • Try getting items with on-hit effects. These will also benefit your Hallucination clone.
  • Backstab's damage can be increased with increased Critical Damage effects like Infinity Edge.

Shaco Tips (Enemy)

  • If Shaco is doing well early-game, it is worth the investment to place Stealth Wards near his Jungle camps.
  • If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down.

Summoner Spells

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust Exhaust

Consumable: 0

Cooldown: 210

Range: 650


Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds.


Shaco Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Shaco Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

18 Ability Power
90 Health


Restoration
  • Restore Mana every second. If you can't gain Mana, regenerate Health instead.
  • Attacks deal additional damage to minions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Shaco Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Profane Hydra Profane Hydra

    BUY: 3300

    SELL: 2310

    60 Attack Damage
    18 Lethality
    20 Ability Haste


    Cleave
    Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Heretical Cleave
    Deal physical damage to nearby enemies. This damage increases on low Health enemies.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Voltaic Cyclosword Voltaic Cyclosword

    BUY: 2900

    SELL: 2030

    55 Attack Damage
    18 Lethality
    15 Ability Haste


    Galvanize
    Dashes and Stealth stack Energized faster.

    Firmament
    Your Energized Attack deals bonus physical damage and slows enemies.
    The Collector The Collector

    BUY: 3100

    SELL: 2170

    55 Attack Damage
    20% Critical Strike Chance
    16 Lethality


    Death
    Your damage executes champions that are below 5% Health.

    Taxes
    Champion kills grant an additional 25 gold.
    Opportunity Opportunity

    BUY: 2700

    SELL: 1890

    55 Attack Damage
    18 Lethality
    5% Move Speed


    Preparation
    Gain Lethality outside of combat.

    Extraction
    Gain Move Speed after killing champions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Shaco Active Abilities

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    Backstab Backstab

    Shaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.

    Deceive Deceive

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 40

    Range: 400

    Shaco becomes Invisible and teleports to target location.

    His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.

    Jack In The Box Jack In The Box

    Cooldown: 15

    Consumable: 70/65/60/55/50

    Range: 500

    Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.

    Two-Shiv Poison Two-Shiv Poison

    Cooldown: 8

    Consumable: 75

    Range: 625

    Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.

    Hallucinate Hallucinate

    Cooldown: 100/90/80

    Consumable: 100

    Range: 200

    Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

    Shaco SKINS

    Shaco default
    Mad Hatter Shaco
    Royal Shaco
    Nutcracko
    Workshop Shaco
    Asylum Shaco
    Masked Shaco
    Wild Card Shaco
    Dark Star Shaco
    Arcanist Shaco
    Crime City Nightmare Shaco
    Winterblessed Shaco
    Soul Fighter Shaco
    Prestige Soul Fighter Shaco

    Shaco Counters (Over 50% win rate)

    Shaco Countered By (Under 50% win rate)