[Tutorial] Seraphine Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Seraphine support 5v5 )

Attack: 55
Defense: 0
Magic: 0
Difficulty: 0
Health: 570
Move Speed: 325
Armor: 19
Range: 525
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.669
Seraphine
the Starry-Eyed Songstress
Mage
Support
Seraphine 5v5 support
Seraphine 5v5 mid
Seraphine 5v5 adc
SUPPORT
- Tier: C
- Win: 59.36%
- Role: 67.03%
- Pick: 2.89%
- Ban: 0.34%
- Games: 321
- KDA: 2.54
- Score: 56.01
Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.
Seraphine Tips (Ally)
- NA
Seraphine Tips (Enemy)
- NA
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Seraphine Masteries
![]() |
![]() Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+ Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+ Aery cannot be sent out again until she returns to you. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s |
![]() |
![]() + + |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Seraphine Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Seraphine Recommended Items (PROBUILD)
![]() BUY: 950 SELL: 665 |
![]() BUY: 2500 SELL: 1750 |
![]() BUY: 2600 SELL: 1820 |
![]() BUY: 2300 SELL: 1610 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 400 SELL: 160 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Seraphine Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack. |
![]() Cooldown: 10/8.75/7.5/6.25/5 Consumable: 65/70/75/80/85 Range: 900 Seraphine deals damage in an area. |
![]() Cooldown: 28/26/24/22/20 Consumable: 50/60/70/80/90 Range: 800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. |
![]() Cooldown: 10 Consumable: 60/70/80/90/100 Range: 1300 Seraphine deals damage and impairs the movement of enemies in a line. |
![]() Cooldown: 160/130/100 Consumable: 100 Range: 25000 Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit. |
Seraphine SKINS







Seraphine Counters (Over 50% win rate)

the Starchild

the Weapon of the Faithful

the Spear of Vengeance

the Bounty Hunter

the Yordle Gunner

the Night Hunter

the Magical Cat

the Loose Cannon

the Battle Mistress

the Noxian Grand General

the Magus Ascendant

the Lady of Luminosity

the Bounty Hunter

the Dark Child

the Frost Archer

Daughter of the Void

the Enlightened One

the Purifier

the Tidecaller

the Chain Warden
Seraphine Countered By (Under 50% win rate)

the Sheriff of Piltover

the Prodigal Explorer

the Titan of the Depths

the Redeemer

the Desert Rose

the Fallen

the Arrow of Retribution

the Virtuoso

Shard of the Monolith

the Joy Unbound

The Charmer

the Chem-Baroness

the Plague Rat

the Bloodharbor Ripper

The Spark of Zaun

the Minotaur