[Tutorial] Senna Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Senna support 5v5 )

Attack: 50
Defense: 2
Magic: 6
Difficulty: 7
Health: 530
Move Speed: 330
Armor: 28
Range: 600
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.625
Senna
the Redeemer
Marksman
Support
Senna 5v5 adc
Senna 5v5 support
Senna 5v5 jungle
Senna 5v5 mid
Senna 5v5 top
SUPPORT
- Tier: S+
- Win: 51.25%
- Role: 81.15%
- Pick: 10.36%
- Ban: 11.30%
- Games: 87228
- KDA: 2.61
- Score: 79.08
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.
Senna Tips (Ally)
- NA
Senna Tips (Enemy)
- NA
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 650 Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds. |
Senna Masteries
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![]() Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% to 15% more damage to champions, based on how much more max health they have than you. |
![]() |
![]() Gain Activation Range for CC from allies: 1000 |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Senna Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Senna Recommended Items (PROBUILD)
![]() BUY: 900 SELL: 630 The strength of movement slowing effects is reduced by 25%. |
![]() BUY: 2600 SELL: 1820 Reveal traps and disable Wards around you. Your Attacks do increased damage to Wards. |
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 400 SELL: 160 After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s. Place an |
![]() BUY: 2800 SELL: 1960 Gain a Spell Shield. |
![]() BUY: 3000 SELL: 2100 Your Energized Attack deals bonus magic damage and gains bonus range. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Senna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. |
![]() Cooldown: 15 Consumable: 70/80/90/100/110 Range: 600 From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies. |
![]() Cooldown: 11 Consumable: 50/55/60/65/70 Range: 1250 Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay. |
![]() Cooldown: 26/24.5/23/21.5/20 Consumable: 70 Range: 400 Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 25000 Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center. |
Senna SKINS









