[Tutorial] Senna Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Senna jungle 5v5 )

Senna Senna Stats

Attack: 50

Defense: 2

Magic: 6

Difficulty: 7

Health: 530

Move Speed: 330

Armor: 28

Range: 600

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 36.87%
  • Role: 0.05%
  • Pick: 0.01%
  • Ban: 10.21%
  • Games: 36
  • KDA: 4.68
  • Score: 48.63

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Senna Tips (Ally)

  • NA

Senna Tips (Enemy)

  • NA

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Senna Masteries

Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Senna Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180



  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Senna Recommended Items (PROBUILD)

    Boots of Swiftness Boots of Swiftness

    BUY: 900

    SELL: 630

    60 Move Speed

    The strength of movement slowing effects is reduced by 25%.
    Guinsoo's Rageblade Guinsoo's Rageblade

    BUY: 3000

    SELL: 2100

    35 Attack Damage
    35 Ability Power
    25% Attack Speed


    Wrath
    Attacks apply 30 magic damage On-Hit.

    Seething Strike
    Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 0 Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.

    Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 2700

    SELL: 1890

    60 Attack Damage
    18 Lethality


    Haunt
    Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
    {{ Item_OnActivation }} {{ Item_Cooldown }}
    Wraith Step
    Gain Move Speed and Ghosting.
    The Collector The Collector

    BUY: 3100

    SELL: 2170

    55 Attack Damage
    20% Critical Strike Chance
    16 Lethality


    Death
    Your damage executes champions that are below 5% Health.

    Taxes
    Champion kills grant an additional 25 gold.
    Runaan's Hurricane Runaan's Hurricane

    BUY: 2800

    SELL: 1960

    40% Attack Speed
    20% Critical Strike Chance
    7% Move Speed


    Peck
    Attacks apply bonus magic damage on-hit.

    Wind's Fury
    When Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike.

    Item is for Ranged champions only.
    Rapid Firecannon Rapid Firecannon

    BUY: 3000

    SELL: 2100

    30 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance
    7% Move Speed


    Sharpshooter
    Your Energized Attack deals bonus magic damage and gains bonus range.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Senna Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Absolution Absolution

    When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.

    Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

    Piercing Darkness Piercing Darkness

    Cooldown: 15

    Consumable: 70/80/90/100/110

    Range: 600

    From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.

    Last Embrace Last Embrace

    Cooldown: 11

    Consumable: 50/55/60/65/70

    Range: 1250

    Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.

    Curse of the Black Mist Curse of the Black Mist

    Cooldown: 26/24.5/23/21.5/20

    Consumable: 70

    Range: 400

    Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.

    Dawning Shadow Dawning Shadow

    Cooldown: 140/120/100

    Consumable: 100

    Range: 25000

    Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.

    Senna SKINS

    Senna default
    True Damage Senna
    Prestige True Damage Senna
    High Noon Senna
    PROJECT: Senna
    Lunar Eclipse Senna
    Prestige Lunar Eclipse Senna
    Bewitching Senna
    Star Guardian Senna
    Winterblessed Senna

    Senna Counters (Over 50% win rate)

    Senna Countered By (Under 50% win rate)