[Tutorial] Senna Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Senna mid 5v5 )

Senna Senna Stats

Attack: 50

Defense: 2

Magic: 6

Difficulty: 7

Health: 530

Move Speed: 330

Armor: 28

Range: 600

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.625

MID

  • Tier: Off Meta
  • Win: 40.14%
  • Role: 0.55%
  • Pick: 0.07%
  • Ban: 10.38%
  • Games: 661
  • KDA: 2.81
  • Score: 40.44

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Senna Tips (Ally)

  • NA

Senna Tips (Enemy)

  • NA

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Senna Masteries

Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Inspiration
Approach Velocity
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Senna Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Senna Recommended Items (PROBUILD)

Boots of Swiftness Boots of Swiftness

BUY: 900

SELL: 630

60 Move Speed

The strength of movement slowing effects is reduced by 25%.
Youmuu's Ghostblade Youmuu's Ghostblade

BUY: 2700

SELL: 1890

60 Attack Damage
18 Lethality


Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
{{ Item_OnActivation }} {{ Item_Cooldown }}
Wraith Step
Gain Move Speed and Ghosting.
The Collector The Collector

BUY: 3100

SELL: 2170

55 Attack Damage
20% Critical Strike Chance
16 Lethality


Death
Your damage executes champions that are below 5% Health.

Taxes
Champion kills grant an additional 25 gold.
Kraken Slayer Kraken Slayer

BUY: 3000

SELL: 2100

40 Attack Damage
35% Attack Speed
20% Critical Strike Chance



  • Bring It Down: Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly.
  • Rapid Firecannon Rapid Firecannon

    BUY: 3000

    SELL: 2100

    30 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance
    7% Move Speed


    Sharpshooter
    Your Energized Attack deals bonus magic damage and gains bonus range.
    Infinity Edge Infinity Edge

    BUY: 3300

    SELL: 2310

    65 Attack Damage
    20% Critical Strike Chance
    40% Critical Strike Damage


    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Senna Active Abilities

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    PassiveQWER
    Absolution Absolution

    When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.

    Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

    Piercing Darkness Piercing Darkness

    Cooldown: 15

    Consumable: 70/80/90/100/110

    Range: 600

    From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.

    Last Embrace Last Embrace

    Cooldown: 11

    Consumable: 50/55/60/65/70

    Range: 1250

    Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.

    Curse of the Black Mist Curse of the Black Mist

    Cooldown: 26/24.5/23/21.5/20

    Consumable: 70

    Range: 400

    Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.

    Dawning Shadow Dawning Shadow

    Cooldown: 140/120/100

    Consumable: 100

    Range: 25000

    Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.

    Senna SKINS

    Senna default
    True Damage Senna
    Prestige True Damage Senna
    High Noon Senna
    PROJECT: Senna
    Lunar Eclipse Senna
    Prestige Lunar Eclipse Senna
    Bewitching Senna
    Star Guardian Senna
    Winterblessed Senna

    Senna Counters (Over 50% win rate)

    Senna Countered By (Under 50% win rate)