[Tutorial] Senna Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Senna adc 5v5 )
Attack: 50
Defense: 2
Magic: 6
Difficulty: 7
Health: 530
Move Speed: 330
Armor: 28
Range: 600
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.625
Senna
the Redeemer
Marksman Support
Senna 5v5 adc
Senna 5v5 support
Senna 5v5 jungle
Senna 5v5 mid
Senna 5v5 top
ADC
- Tier: A
- Win: 54.93%
- Role: 17.66%
- Pick: 2.12%
- Ban: 11.30%
- Games: 18422
- KDA: 3.10
- Score: 57.76
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.
Senna Tips (Ally)
- NA
Senna Tips (Enemy)
- NA
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 240 Range: 850 Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Senna Masteries
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Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions. |
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 5% to 15% more damage to champions, based on how much more max health they have than you. |
|
Gain Activation Range for CC from allies: 1000 |
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Senna Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Senna Recommended Items (PROBUILD)
BUY: 900 SELL: 630 The strength of movement slowing effects is reduced by 25%. |
BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
BUY: 3000 SELL: 2100 Your Energized Attack deals bonus magic damage and gains bonus range. |
BUY: 3000 SELL: 2100 Deal bonus damage against champions with greater max Health than you. |
BUY: 3300 SELL: 2310 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Senna Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. |
Cooldown: 15 Consumable: 70/80/90/100/110 Range: 600 From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies. |
Cooldown: 11 Consumable: 50/55/60/65/70 Range: 1250 Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay. |
Cooldown: 26/24.5/23/21.5/20 Consumable: 70 Range: 400 Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities. |
Cooldown: 140/120/100 Consumable: 100 Range: 25000 Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center. |