[Tutorial] Rammus Nexus Blitz Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Blitz)
Champion Info (Rammus jungle blitz )

Attack: 56
Defense: 10
Magic: 5
Difficulty: 5
Health: 564
Move Speed: 335
Armor: 36
Range: 125
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.656
JUNGLE
- Tier: C
- Win: 41.97%
- Role: 89.45%
- Pick: 1.83%
- Ban: 4.16%
- Games: 14152
- KDA: 2.45
- Score: 38.73
Idolized by many, dismissed by some, mystifying to all, the curious being Rammus is an enigma. Protected by a spiked shell, he inspires increasingly disparate theories on his origin wherever he goes—from demigod, to sacred oracle, to a mere beast transformed by magic. Whatever the truth may be, Rammus keeps his own counsel and stops for no one as he roams the Shuriman desert.
Rammus Tips (Ally)
- Powerball can be used as an effective escape mechanism.
- Using taunt on a champion by your tower can cause the tower to attack your enemy.
- Tremors and Defensive Ball Curl can be used late in the game to obliterate towers. If you're bogged down in a team fight, it is often valuable to break off and attack the buildings.
Rammus Tips (Enemy)
- Pay particular attention to when his Defensive Ball Curl is off. Rammus has much lower stats than a normal tank when he's out of the stance.
- Rammus often stacks high Armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Rammus Masteries
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![]() After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. |
![]() After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%. |
![]() Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. |
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![]() Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() +10% Attack Speed |
![]() +6 Armor |
![]() +6 Armor |
Rammus Starting Items (PROBUILD)
![]() BUY: 350 SELL: 140 |
![]() BUY: 150 SELL: 60 |
![]() BUY: 0 SELL: 0 |
Rammus Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2800 SELL: 1960 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Rammus Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Rammus' basic attacks deal bonus magic damage, scaling with his Armor. |
![]() Cooldown: 16/13.5/11/8.5/6 Consumable: 60 Range: 300 Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact. |
![]() Cooldown: 6 Consumable: 40 Range: 300 Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, amplifying Spiked Shells' damage, and returning damage to enemies that basic attack him, but he is also slowed during this time. |
![]() Cooldown: 12 Consumable: 50 Range: 325 Rammus taunts an enemy champion or monster into a reckless assault against him. Additionally, he gains increased Attack Speed for a short time, but this bonus is extended by having any of his other spells active. |
![]() Cooldown: 110/95/80 Consumable: 100 Range: 25000 Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well. |
Rammus SKINS











Rammus Counters (Over 50% win rate)

the Card Master

the Shadow of War

the Dark Sovereign

the Wandering Caretaker

the Daring Bombardier

the Butcher of the Sands

the Spear of Vengeance

the Voidreaver

the Saltwater Scourge

the Void Walker

Demacia's Wings

The Eternal Hunters

the Magical Cat

the Boy and His Yeti

the Storm's Fury

The Star Forger

the Stoneweaver

the Deceiver

the Crystal Vanguard

the Dreadnought

the Magus Ascendant

the Relentless Storm

the Void Burrower

the Bestial Huntress

the Piltover Enforcer

the Rogue Assassin

The Charmer

the Shadow Reaper

the Fae Sorceress

Demacia's Wings

the Great Steam Golem

the Wuju Bladesman

Agony's Embrace

the Darkin Blade

the Tidal Trickster

the Wandering Caretaker

Daughter of the Void

the Minotaur

Empress of the Elements

the Chain Warden

the Darkin Blade

the Battle Mistress

the Heart of the Tempest

the Bestial Huntress

the Wuju Bladesman

the Barbarian King

the Cantankerous Cavalier

the Hexplosives Expert

the Bloodharbor Ripper

the Heart of the Tempest

the Missing Link

the Steel Shadow

the Serpent's Embrace

the Kraken Priestess

the Stoneweaver

the Nine-Tailed Fox

the Spirit Walker

the Aspect of Twilight

the Weapon of the Faithful

the Berserker

The Fire below the Mountain

the Secret Weapon

Maven of the Strings

the Butcher of the Sands

the Deceiver

the Starchild
Rammus Countered By (Under 50% win rate)

The River King

the Hand of Noxus

the Aspect of Twilight

the Bloodharbor Ripper

the Glorious Executioner

the Voidreaver

the Rogue Assassin

Keeper of the Hammer

Agony's Embrace

the Madman of Zaun

the Desert Rose

the Bashful Bloom

the Magus Ascendant

Grandmaster at Arms

the Frost Archer

the Tiny Master of Evil

the Curious Chameleon

the Hand of Noxus

the Chronokeeper

Shard of the Monolith

the Monkey King

the Defender of Tomorrow

the Mechanized Menace

the Prodigal Explorer

the Ancient Fear

The Charmer

the Secret Weapon

the Saltwater Scourge

the Piltover Enforcer

the Barbarian King

the Arrow of Retribution

the Sheriff of Piltover

the Rabble Rouser

The Fire below the Mountain

the Noxian Grand General

the Unbreakable Spear

the Lady of Clockwork

the Plague Rat

the Rune Mage

Empress of the Elements

the Unforgiven

the Spider Queen

the Curator of the Sands

the Outlaw

the Ancient Fear

the Blade Dancer

the Eye of Twilight

the Spear of Vengeance

the Twisted Treant

the Purifier

the Mad Chemist

the Ice Witch

the Dark Child

Shard of the Monolith

the Virtuoso

Maven of the Strings

the Dark Child

Daughter of the Void

the Relentless Storm

the Cryophoenix

the Rebel

the Dreadnought

the Mouth of the Abyss

the Heart of the Freljord

the Revered Inventor

the Demon Jester

the Card Master

the Radiant Dawn

the Loose Cannon

the Yordle Gunner

the Boy Who Shattered Time

the Righteous

the Redeemer

Keeper of the Hammer

The Ruined King

the Blade's Shadow

Scorn of the Moon

the Swift Scout

the Night Hunter

the Mouth of the Abyss

the Curious Chameleon

the Battle Mistress

the Eternal Nightmare

the Colossus

the Unbreakable Spear

the Uncaged Wrath of Zaun

the Unforgotten

the Boy and His Yeti

the Desert Rose

the Lady of Luminosity

the Berserker

the Dark Sovereign

the Eternal Nightmare

The Undead Juggernaut

the Lady of Clockwork

the Void Walker

Rise of the Thorns

the Boss

The Star Forger

the Enlightened One

the Seneschal of Demacia

the Rabble Rouser

the Cantankerous Cavalier

the Bounty Hunter

the Iron Maiden

the Seneschal of Demacia

the Rebel

the Deathsinger

the Bounty Hunter

the Uncaged Wrath of Zaun

Rise of the Thorns

the Shadow of War

the Fae Sorceress

the Unforgotten

the Grand Duelist

the Arrow of Retribution

the Prophet of the Void

Grandmaster at Arms

the Tidecaller

the Starry-Eyed Songstress

the Outlaw

the Kraken Priestess

the Deathsinger

Fury of the North

the Sad Mummy

the Exile

The Ruined King

the Exemplar of Demacia

the Burning Vengeance

the Weapon of the Faithful

the Radiant Dawn

the Armordillo

the Rune Mage

the Emperor of the Sands

The Hallowed Seamstress

the Chain Warden

the Cryophoenix

the Nine-Tailed Fox

the Unforgiven

The Undead Juggernaut

the Boss

the Iron Revenant

Scorn of the Moon

the Heart of the Freljord

the Crystal Vanguard

the Madman of Zaun

the Spirit Walker

the Spider Queen

the Prophet of the Void

the Revered Inventor

the Redeemer

the Demon Jester

the Daring Bombardier

The Hallowed Seamstress

the Loose Cannon

the Curator of the Sands

the Tiny Master of Evil

the Eye of the Void

the Eye of Twilight

the Monkey King

the Fallen

the Crimson Reaper

the Sad Mummy

the Mad Chemist

the Righteous

the Fallen

the Hexplosives Expert

the Terror of the Void

The River King

the Machine Herald

the Machine Herald

the Iron Revenant

the Lady of Luminosity

the Troll King

the Burning Vengeance

Shepherd of Souls

the Titan of the Depths

the Tidecaller

the Starry-Eyed Songstress

the Minotaur

the Iron Maiden

the Terror of the Void

the Void Burrower

the Mechanized Menace

the Twisted Treant

the Starchild

the Swift Scout

the Half-Dragon

the Chronokeeper

the Serpent's Embrace

the Defender of Tomorrow

Shepherd of Souls

Fury of the North

the Shield of Valoran

the Ice Witch